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https://github.com/c64scene-ar/llvm-6502.git
synced 2025-04-01 03:33:42 +00:00
* Eliminate ArgDSNode's completely, now rely on scalar map
* Fold call nodes that are indistinguishable for each other. This is a big win for external functions like sqrt, which would multiply dramatically before. * Global nodes with no edges to or from them are now eliminated from the graph. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@2257 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -31,8 +31,17 @@ static void copyEdgesFromTo(PointerVal Val, DSNode *N) {
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}
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}
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static void ResolveNodesTo(const PointerVal &FromPtr,
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static void ResolveNodesTo(const PointerValSet &FromVals,
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const PointerValSet &ToVals) {
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// Only resolve the first pointer, although there many be many pointers here.
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// The problem is that the inlined function might return one of the arguments
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// to the function, and if so, extra values can be added to the arg or call
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// node that point to what the other one got resolved to. Since these will
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// be added to the end of the PVS pointed in, we just ignore them.
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//
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assert(!FromVals.empty() && "From should have at least a shadow node!");
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const PointerVal &FromPtr = FromVals[0];
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assert(FromPtr.Index == 0 &&
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"Resolved node return pointer should be index 0!");
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DSNode *N = FromPtr.Node;
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@ -58,14 +67,7 @@ static void ResolveNodeTo(DSNode *Node, const PointerValSet &ToVals) {
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assert(Node->getNumLinks() == 1 && "Resolved node can only be a scalar!!");
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const PointerValSet &PVS = Node->getLink(0);
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// Only resolve the first pointer, although there many be many pointers here.
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// The problem is that the inlined function might return one of the arguments
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// to the function, and if so, extra values can be added to the arg or call
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// node that point to what the other one got resolved to. Since these will
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// be added to the end of the PVS pointed in, we just ignore them.
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//
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ResolveNodesTo(PVS[0], ToVals);
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ResolveNodesTo(PVS, ToVals);
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}
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// isResolvableCallNode - Return true if node is a call node and it is a call
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@ -167,40 +169,26 @@ void FunctionDSGraph::computeClosure(const DataStructure &DS) {
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// StartNode - The first node of the incorporated graph, last node of the
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// preexisting data structure graph...
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//
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unsigned StartArgNode = ArgNodes.size();
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unsigned StartAllocNode = AllocNodes.size();
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// Incorporate a copy of the called function graph into the current graph,
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// allowing us to do local transformations to local graph to link
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// arguments to call values, and call node to return value...
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//
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RetVals = cloneFunctionIntoSelf(NewFunction, false);
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vector<PointerValSet> Args;
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RetVals = cloneFunctionIntoSelf(NewFunction, false, Args);
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CallMap.push_back(make_pair(CallDescriptor(CN->getArgs(), CN->getCall()),
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RetVals));
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// If the call node has arguments, process them now!
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if (CN->getNumArgs()) {
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// The ArgNodes of the incorporated graph should be the nodes starting
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// at StartNode, ordered the same way as the call arguments. The arg
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// nodes are seperated by a single shadow node, but that shadow node
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// might get eliminated in the process of optimization.
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//
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for (unsigned i = 0, e = CN->getNumArgs(); i != e; ++i) {
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// Get the arg node of the incorporated method...
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ArgDSNode *ArgNode = ArgNodes[StartArgNode];
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// Now we make all of the nodes inside of the incorporated method
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// point to the real arguments values, not to the shadow nodes for the
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// argument.
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//
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ResolveNodeTo(ArgNode, CN->getArgValues(i));
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// Remove the argnode from the set of nodes in this method...
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ArgNodes.erase(ArgNodes.begin()+StartArgNode);
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// ArgNode is no longer useful, delete now!
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delete ArgNode;
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}
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assert(Args.size() == CN->getNumArgs() &&
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"Call node doesn't match function?");
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for (unsigned i = 0, e = Args.size(); i != e; ++i) {
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// Now we make all of the nodes inside of the incorporated method
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// point to the real arguments values, not to the shadow nodes for the
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// argument.
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ResolveNodesTo(Args[i], CN->getArgValues(i));
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}
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// Loop through the nodes, deleting alloca nodes in the inlined function.
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@ -250,11 +250,6 @@ void FunctionDSGraph::MarkEscapeableNodesReachable(
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// Recursively mark any shadow nodes pointed to by the newly live shadow
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// nodes as also alive.
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//
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for (unsigned i = 0, e = ArgNodes.size(); i != e; ++i)
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MarkReferredNodesReachable(ArgNodes[i],
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ShadowNodes, ReachableShadowNodes,
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AllocNodes, ReachableAllocNodes);
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for (unsigned i = 0, e = GlobalNodes.size(); i != e; ++i)
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MarkReferredNodesReachable(GlobalNodes[i],
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ShadowNodes, ReachableShadowNodes,
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@ -273,8 +268,10 @@ void FunctionDSGraph::MarkEscapeableNodesReachable(
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bool FunctionDSGraph::RemoveUnreachableNodes() {
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bool Changed = false;
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while (1) {
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bool LocalChange = true;
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while (LocalChange) {
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LocalChange = false;
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// Reachable*Nodes - Contains true if there is an edge from a reachable
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// node to the numbered node...
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//
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@ -296,7 +293,6 @@ bool FunctionDSGraph::RemoveUnreachableNodes() {
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// a two part process, because we must drop all references before we delete
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// the shadow nodes [in case cycles exist].
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//
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bool LocalChange = false;
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for (unsigned i = 0; i != ShadowNodes.size(); ++i)
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if (!ReachableShadowNodes[i]) {
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// Track all unreachable nodes...
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@ -311,7 +307,7 @@ bool FunctionDSGraph::RemoveUnreachableNodes() {
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ReachableShadowNodes.erase(ReachableShadowNodes.begin()+i);
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ShadowNodes.erase(ShadowNodes.begin()+i); // Remove node entry
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--i; // Don't skip the next node.
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LocalChange = true;
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LocalChange = Changed = true;
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}
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for (unsigned i = 0; i != AllocNodes.size(); ++i)
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@ -328,13 +324,22 @@ bool FunctionDSGraph::RemoveUnreachableNodes() {
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ReachableAllocNodes.erase(ReachableAllocNodes.begin()+i);
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AllocNodes.erase(AllocNodes.begin()+i); // Remove node entry
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--i; // Don't skip the next node.
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LocalChange = true;
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LocalChange = Changed = true;
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}
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if (!LocalChange) return Changed; // No more dead nodes...
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Changed = true;
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}
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// Loop over the global nodes, removing nodes that have no edges into them.
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//
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for (std::vector<GlobalDSNode*>::iterator I = GlobalNodes.begin();
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I != GlobalNodes.end(); )
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if ((*I)->getReferrers().empty()) { // No referrers...
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delete *I;
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I = GlobalNodes.erase(I); // Remove the node...
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Changed = true;
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} else {
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++I;
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}
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return Changed;
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}
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@ -147,19 +147,13 @@ void FunctionRepBuilder::initializeWorkList(Function *Func) {
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Value *Arg = (Value*)(*I);
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// Only process arguments that are of pointer type...
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if (PointerType *PT = dyn_cast<PointerType>(Arg->getType())) {
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ArgDSNode *ArgNode = new ArgDSNode(*I);
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ArgNodes.push_back(ArgNode);
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// Add a critical shadow value for it to represent what it is pointing
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// to and add this to the value map...
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// Add a shadow value for it to represent what it is pointing to and add
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// this to the value map...
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ShadowDSNode *Shad = new ShadowDSNode(PT->getElementType(),
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Func->getParent(), true);
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ShadowNodes.push_back(Shad);
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ValueMap[Arg].add(PointerVal(Shad), Arg);
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// The value of the argument is the shadow value...
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ArgNode->getLink(0).add(Shad);
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// Make sure that all users of the argument are processed...
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addAllUsesToWorkList(Arg);
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}
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@ -332,7 +326,6 @@ void FunctionRepBuilder::visitPHINode(PHINode *PN) {
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//
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FunctionDSGraph::FunctionDSGraph(Function *F) : Func(F) {
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FunctionRepBuilder Builder(this);
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ArgNodes = Builder.getArgNodes();
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AllocNodes = Builder.getAllocNodes();
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ShadowNodes = Builder.getShadowNodes();
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GlobalNodes = Builder.getGlobalNodes();
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@ -351,4 +344,3 @@ FunctionDSGraph::FunctionDSGraph(Function *F) : Func(F) {
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Changed |= RemoveUnreachableNodes();
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}
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}
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@ -61,7 +61,6 @@ class FunctionRepBuilder : InstVisitor<FunctionRepBuilder> {
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// Nodes - Keep track of all of the resultant nodes, because there may not
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// be edges connecting these to anything.
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//
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std::vector<ArgDSNode*> ArgNodes;
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std::vector<AllocDSNode*> AllocNodes;
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std::vector<ShadowDSNode*> ShadowNodes;
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std::vector<GlobalDSNode*> GlobalNodes;
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@ -78,7 +77,6 @@ public:
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processWorkList();
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}
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const std::vector<ArgDSNode*> &getArgNodes() const { return ArgNodes; }
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const std::vector<AllocDSNode*> &getAllocNodes() const { return AllocNodes; }
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const std::vector<ShadowDSNode*> &getShadowNodes() const {return ShadowNodes;}
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const std::vector<GlobalDSNode*> &getGlobalNodes() const {return GlobalNodes;}
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@ -11,7 +11,6 @@
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#include "llvm/BasicBlock.h"
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#include "llvm/iMemory.h"
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#include "llvm/iOther.h"
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#include "llvm/Argument.h"
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#include "Support/STLExtras.h"
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#include <algorithm>
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#include <sstream>
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@ -19,25 +18,49 @@
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bool AllocDSNode::isEquivalentTo(DSNode *Node) const {
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if (AllocDSNode *N = dyn_cast<AllocDSNode>(Node))
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return getType() == Node->getType();
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// return N->Allocation == Allocation;
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return false;
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}
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bool GlobalDSNode::isEquivalentTo(DSNode *Node) const {
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if (GlobalDSNode *G = dyn_cast<GlobalDSNode>(Node))
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return G->Val == Val;
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if (GlobalDSNode *G = dyn_cast<GlobalDSNode>(Node)) {
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if (G->Val != Val) return false;
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// Check that the outgoing links are identical...
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assert(getNumLinks() == G->getNumLinks() && "Not identical shape?");
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for (unsigned i = 0, e = getNumLinks(); i != e; ++i)
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if (getLink(i) != G->getLink(i)) // Check links
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return false;
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return true;
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}
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return false;
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}
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// Call node equivalency - Two call nodes are identical if all of the outgoing
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// links are the same, AND if all of the incoming links are identical.
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//
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bool CallDSNode::isEquivalentTo(DSNode *Node) const {
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return false;
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if (CallDSNode *C = dyn_cast<CallDSNode>(Node))
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return C->CI->getCalledFunction() == CI->getCalledFunction() &&
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C->ArgLinks == ArgLinks;
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return false;
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}
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if (CallDSNode *C = dyn_cast<CallDSNode>(Node)) {
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if (C->CI->getCalledFunction() != CI->getCalledFunction() ||
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getReferrers().size() != C->getReferrers().size())
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return false; // Quick check...
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bool ArgDSNode::isEquivalentTo(DSNode *Node) const {
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// Check that the outgoing links are identical...
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assert(getNumLinks() == C->getNumLinks() && "Not identical shape?");
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for (unsigned i = 0, e = getNumLinks(); i != e; ++i)
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if (getLink(i) != C->getLink(i)) // Check links
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return false;
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std::vector<PointerValSet*> Refs1 = C->getReferrers();
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std::vector<PointerValSet*> Refs2 = getReferrers();
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sort(Refs1.begin(), Refs1.end());
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sort(Refs2.begin(), Refs2.end());
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if (Refs1 != Refs2) return false; // Incoming edges different?
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// Check that all outgoing links are the same...
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return C->ArgLinks == ArgLinks; // Check that the arguments are identical
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}
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return false;
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}
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@ -289,23 +312,10 @@ void CallDSNode::mapNode(map<const DSNode*, DSNode*> &NodeMap,
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MapPVS(ArgLinks[i], Old->ArgLinks[i], NodeMap);
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}
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ArgDSNode::ArgDSNode(Argument *FA)
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: DSNode(ArgNode, FA->getType()), FuncArg(FA) {
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}
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string ArgDSNode::getCaption() const {
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stringstream OS;
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OS << "arg %" << FuncArg->getName() << "|Ty: ";
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WriteTypeSymbolic(OS, getType(), FuncArg->getParent()->getParent());
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return OS.str();
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}
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void FunctionDSGraph::printFunction(std::ostream &O,
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const char *Label) const {
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O << "\tsubgraph cluster_" << Label << "_Function" << (void*)this << " {\n";
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O << "\t\tlabel=\"" << Label << " Function\\ " << Func->getName() << "\";\n";
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for (unsigned i = 0, e = ArgNodes.size(); i != e; ++i)
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ArgNodes[i]->print(O);
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for (unsigned i = 0, e = AllocNodes.size(); i != e; ++i)
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AllocNodes[i]->print(O);
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for (unsigned i = 0, e = ShadowNodes.size(); i != e; ++i)
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@ -347,20 +357,21 @@ void FunctionDSGraph::printFunction(std::ostream &O,
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// graph...
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//
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FunctionDSGraph::FunctionDSGraph(const FunctionDSGraph &DSG) : Func(DSG.Func) {
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RetNode = cloneFunctionIntoSelf(DSG, true);
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vector<PointerValSet> Args;
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RetNode = cloneFunctionIntoSelf(DSG, true, Args);
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}
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// cloneFunctionIntoSelf - Clone the specified method graph into the current
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// method graph, returning the Return's set of the graph. If ValueMap is set
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// to true, the ValueMap of the function is cloned into this function as well
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// as the data structure graph itself.
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// as the data structure graph itself. Regardless, the arguments value sets
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// of DSG are copied into Args.
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//
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PointerValSet FunctionDSGraph::cloneFunctionIntoSelf(const FunctionDSGraph &DSG,
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bool CloneValueMap) {
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bool CloneValueMap,
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vector<PointerValSet> &Args) {
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map<const DSNode*, DSNode*> NodeMap; // Map from old graph to new graph...
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unsigned StartArgSize = ArgNodes.size();
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ArgNodes.reserve(StartArgSize+DSG.ArgNodes.size());
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unsigned StartAllocSize = AllocNodes.size();
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AllocNodes.reserve(StartAllocSize+DSG.AllocNodes.size());
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unsigned StartShadowSize = ShadowNodes.size();
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@ -370,13 +381,6 @@ PointerValSet FunctionDSGraph::cloneFunctionIntoSelf(const FunctionDSGraph &DSG,
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unsigned StartCallSize = CallNodes.size();
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CallNodes.reserve(StartCallSize+DSG.CallNodes.size());
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// Clone all of the arg nodes...
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for (unsigned i = 0, e = DSG.ArgNodes.size(); i != e; ++i) {
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ArgDSNode *New = cast<ArgDSNode>(DSG.ArgNodes[i]->clone());
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NodeMap[DSG.ArgNodes[i]] = New;
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ArgNodes.push_back(New);
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}
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// Clone all of the alloc nodes similarly...
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for (unsigned i = 0, e = DSG.AllocNodes.size(); i != e; ++i) {
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AllocDSNode *New = cast<AllocDSNode>(DSG.AllocNodes[i]->clone());
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@ -408,8 +412,6 @@ PointerValSet FunctionDSGraph::cloneFunctionIntoSelf(const FunctionDSGraph &DSG,
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// Convert all of the links over in the nodes now that the map has been filled
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// in all the way...
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//
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for (unsigned i = 0, e = DSG.ArgNodes.size(); i != e; ++i)
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ArgNodes[i+StartArgSize]->mapNode(NodeMap, DSG.ArgNodes[i]);
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for (unsigned i = 0, e = DSG.AllocNodes.size(); i != e; ++i)
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AllocNodes[i+StartAllocSize]->mapNode(NodeMap, DSG.AllocNodes[i]);
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for (unsigned i = 0, e = DSG.ShadowNodes.size(); i != e; ++i)
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@ -419,6 +421,18 @@ PointerValSet FunctionDSGraph::cloneFunctionIntoSelf(const FunctionDSGraph &DSG,
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for (unsigned i = 0, e = DSG.CallNodes.size(); i != e; ++i)
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CallNodes[i+StartCallSize]->mapNode(NodeMap, DSG.CallNodes[i]);
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// Convert over the arguments...
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Function *OF = DSG.getFunction();
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for (Function::ArgumentListType::iterator I = OF->getArgumentList().begin(),
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E = OF->getArgumentList().end(); I != E; ++I)
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if (isa<PointerType>(((Value*)*I)->getType())) {
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PointerValSet ArgPVS;
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assert(DSG.getValueMap().find((Value*)*I) != DSG.getValueMap().end());
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MapPVS(ArgPVS, DSG.getValueMap().find((Value*)*I)->second, NodeMap);
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assert(!ArgPVS.empty() && "Argument has no links!");
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Args.push_back(ArgPVS);
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}
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if (CloneValueMap) {
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// Convert value map... the values themselves stay the same, just the nodes
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@ -439,8 +453,6 @@ PointerValSet FunctionDSGraph::cloneFunctionIntoSelf(const FunctionDSGraph &DSG,
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FunctionDSGraph::~FunctionDSGraph() {
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RetNode.clear();
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ValueMap.clear();
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for_each(ArgNodes.begin(), ArgNodes.end(),
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mem_fun(&DSNode::dropAllReferences));
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for_each(AllocNodes.begin(), AllocNodes.end(),
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mem_fun(&DSNode::dropAllReferences));
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for_each(ShadowNodes.begin(), ShadowNodes.end(),
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@ -449,7 +461,6 @@ FunctionDSGraph::~FunctionDSGraph() {
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mem_fun(&DSNode::dropAllReferences));
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for_each(CallNodes.begin(), CallNodes.end(),
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mem_fun(&DSNode::dropAllReferences));
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for_each(ArgNodes.begin(), ArgNodes.end(), deleter<DSNode>);
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for_each(AllocNodes.begin(), AllocNodes.end(), deleter<DSNode>);
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for_each(ShadowNodes.begin(), ShadowNodes.end(), deleter<DSNode>);
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for_each(GlobalNodes.begin(), GlobalNodes.end(), deleter<DSNode>);
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