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If two instructions are both two-address code, favors (schedule closer to
terminator) the one that has a CopyToReg use. This fixes 2006-05-11-InstrSched.ll with -new-cc-modeling-scheme. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@42453 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -1144,10 +1144,26 @@ bool BURegReductionPriorityQueue<SF>::canClobber(SUnit *SU, SUnit *Op) {
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}
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/// hasCopyToRegUse - Return true if SU has a value successor that is a
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/// CopyToReg node.
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static bool hasCopyToRegUse(SUnit *SU) {
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for (SUnit::const_succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
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I != E; ++I) {
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if (I->isCtrl) continue;
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SUnit *SuccSU = I->Dep;
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if (SuccSU->Node && SuccSU->Node->getOpcode() == ISD::CopyToReg)
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return true;
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}
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return false;
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}
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/// AddPseudoTwoAddrDeps - If two nodes share an operand and one of them uses
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/// it as a def&use operand. Add a pseudo control edge from it to the other
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/// node (if it won't create a cycle) so the two-address one will be scheduled
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/// first (lower in the schedule).
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/// first (lower in the schedule). If both nodes are two-address, favor the
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/// one that has a CopyToReg use (more likely to be a loop induction update).
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/// If both are two-address, but one is commutable while the other is not
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/// commutable, favor the one that's not commutable.
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template<class SF>
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void BURegReductionPriorityQueue<SF>::AddPseudoTwoAddrDeps() {
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for (unsigned i = 0, e = SUnits->size(); i != e; ++i) {
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@@ -1156,7 +1172,7 @@ void BURegReductionPriorityQueue<SF>::AddPseudoTwoAddrDeps() {
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continue;
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SDNode *Node = SU->Node;
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if (!Node || !Node->isTargetOpcode())
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if (!Node || !Node->isTargetOpcode() || SU->FlaggedNodes.size() > 0)
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continue;
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unsigned Opc = Node->getTargetOpcode();
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@@ -1173,12 +1189,13 @@ void BURegReductionPriorityQueue<SF>::AddPseudoTwoAddrDeps() {
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SUnit *SuccSU = I->Dep;
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// Don't constraint nodes with implicit defs. It can create cycles
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// plus it may increase register pressures.
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if (SuccSU == SU || SuccSU->hasImplicitDefs)
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if (SuccSU == SU || SuccSU->hasPhysRegDefs)
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continue;
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// Be conservative. Ignore if nodes aren't at the same depth.
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if (SuccSU->Depth != SU->Depth)
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continue;
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if ((!canClobber(SuccSU, DUSU) ||
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(hasCopyToRegUse(SU) && !hasCopyToRegUse(SuccSU)) ||
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(!SU->isCommutable && SuccSU->isCommutable)) &&
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!isReachable(SuccSU, SU)) {
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DOUT << "Adding an edge from SU # " << SU->NodeNum
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