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Allow getBlockFreq to return 0.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@135742 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -40,11 +40,11 @@ public:
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bool runOnFunction(Function &F);
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/// getblockFreq - Return block frequency. Never return 0, value must be
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/// positive. Please note that initial frequency is equal to 1024. It means
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/// getblockFreq - Return block frequency. Return 0 if we don't have the
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/// information. Please note that initial frequency is equal to 1024. It means
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/// that we should not rely on the value itself, but only on the comparison to
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/// the other block frequencies. We do this to avoid using of the floating
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/// points.
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/// the other block frequencies. We do this to avoid using of floating points.
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///
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uint32_t getBlockFreq(BasicBlock *BB);
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};
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@ -314,13 +314,12 @@ class BlockFrequencyImpl {
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}
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public:
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/// getBlockFreq - Return block frequency. Never return 0, value must be
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/// positive.
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/// getBlockFreq - Return block frequency. Return 0 if we don't have it.
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uint32_t getBlockFreq(BlockT *BB) const {
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typename DenseMap<BlockT *, uint32_t>::const_iterator I = Freqs.find(BB);
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if (I != Freqs.end())
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return I->second ? I->second : 1;
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return 1;
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return I->second;
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return 0;
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}
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void print(raw_ostream &OS) const {
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@ -40,11 +40,11 @@ public:
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bool runOnMachineFunction(MachineFunction &F);
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/// getblockFreq - Return block frequency. Never return 0, value must be
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/// positive. Please note that initial frequency is equal to 1024. It means
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/// getblockFreq - Return block frequency. Return 0 if we don't have the
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/// information. Please note that initial frequency is equal to 1024. It means
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/// that we should not rely on the value itself, but only on the comparison to
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/// the other block frequencies. We do this to avoid using of the floating
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/// points.
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/// the other block frequencies. We do this to avoid using of floating points.
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///
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uint32_t getBlockFreq(MachineBasicBlock *MBB);
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};
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@ -49,10 +49,10 @@ bool BlockFrequency::runOnFunction(Function &F) {
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return false;
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}
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/// getblockFreq - Return block frequency. Never return 0, value must be
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/// positive. Please note that initial frequency is equal to 1024. It means that
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/// we should not rely on the value itself, but only on the comparison to the
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/// other block frequencies. We do this to avoid using of floating points.
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/// getblockFreq - Return block frequency. Return 0 if we don't have the
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/// information. Please note that initial frequency is equal to 1024. It means
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/// that we should not rely on the value itself, but only on the comparison to
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/// the other block frequencies. We do this to avoid using of floating points.
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///
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uint32_t BlockFrequency::getBlockFreq(BasicBlock *BB) {
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return BFI->getBlockFreq(BB);
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@ -50,10 +50,10 @@ bool MachineBlockFrequency::runOnMachineFunction(MachineFunction &F) {
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return false;
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}
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/// getblockFreq - Return block frequency. Never return 0, value must be
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/// positive. Please note that initial frequency is equal to 1024. It means that
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/// we should not rely on the value itself, but only on the comparison to the
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/// other block frequencies. We do this to avoid using of floating points.
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/// getblockFreq - Return block frequency. Return 0 if we don't have the
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/// information. Please note that initial frequency is equal to 1024. It means
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/// that we should not rely on the value itself, but only on the comparison to
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/// the other block frequencies. We do this to avoid using of floating points.
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///
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uint32_t MachineBlockFrequency::getBlockFreq(MachineBasicBlock *MBB) {
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return MBFI->getBlockFreq(MBB);
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