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https://github.com/c64scene-ar/llvm-6502.git
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add some helper methods to make the type more uniform.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@157554 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -120,6 +120,14 @@ public:
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return Val.template get<VecTy*>()->front();
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}
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EltTy back() const {
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assert(!empty() && "vector empty");
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if (EltTy V = Val.template dyn_cast<EltTy>())
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return V;
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return Val.template get<VecTy*>()->back();
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}
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void push_back(EltTy NewVal) {
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assert(NewVal != 0 && "Can't add a null value");
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@@ -139,6 +147,15 @@ public:
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Val.template get<VecTy*>()->push_back(NewVal);
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}
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void pop_back() {
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// If we have a single value, convert to empty.
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if (Val.template is<EltTy>())
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Val = (EltTy)0;
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else if (VecTy *Vec = Val.template get<VecTy*>())
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Vec->pop_back();
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}
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void clear() {
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// If we have a single value, convert to empty.
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if (Val.template is<EltTy>()) {
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