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Use MCPhysReg for RegisterClassInfo allocation orders.
This saves a bit of memory. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@168852 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -527,10 +527,10 @@ RAFast::LiveRegMap::iterator RAFast::allocVirtReg(MachineInstr *MI,
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}
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}
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ArrayRef<unsigned> AO = RegClassInfo.getOrder(RC);
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ArrayRef<MCPhysReg> AO = RegClassInfo.getOrder(RC);
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// First try to find a completely free register.
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for (ArrayRef<unsigned>::iterator I = AO.begin(), E = AO.end(); I != E; ++I) {
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for (ArrayRef<MCPhysReg>::iterator I = AO.begin(), E = AO.end(); I != E; ++I){
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unsigned PhysReg = *I;
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if (PhysRegState[PhysReg] == regFree && !UsedInInstr.count(PhysReg)) {
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assignVirtToPhysReg(*LRI, PhysReg);
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@@ -542,7 +542,7 @@ RAFast::LiveRegMap::iterator RAFast::allocVirtReg(MachineInstr *MI,
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<< RC->getName() << "\n");
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unsigned BestReg = 0, BestCost = spillImpossible;
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for (ArrayRef<unsigned>::iterator I = AO.begin(), E = AO.end(); I != E; ++I) {
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for (ArrayRef<MCPhysReg>::iterator I = AO.begin(), E = AO.end(); I != E; ++I){
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unsigned Cost = calcSpillCost(*I);
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DEBUG(dbgs() << "\tRegister: " << PrintReg(*I, TRI) << "\n");
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DEBUG(dbgs() << "\tCost: " << Cost << "\n");
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