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https://github.com/c64scene-ar/llvm-6502.git
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Removing the static destructor from ManagedStatic.cpp by controlling the allocation and de-allocation of the mutex.
This patch adds a new llvm_call_once function which is used by the ManagedStatic implementation to safely initialize a global to avoid static construction and destruction. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219638 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -15,6 +15,10 @@
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#ifndef LLVM_SUPPORT_THREADING_H
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#ifndef LLVM_SUPPORT_THREADING_H
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#define LLVM_SUPPORT_THREADING_H
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#define LLVM_SUPPORT_THREADING_H
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#if !defined(__MINGW__)
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#include <mutex>
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#endif
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namespace llvm {
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namespace llvm {
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/// Returns true if LLVM is compiled with support for multi-threading, and
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/// Returns true if LLVM is compiled with support for multi-threading, and
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/// false otherwise.
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/// false otherwise.
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@@ -33,6 +37,20 @@ namespace llvm {
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/// the thread stack.
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/// the thread stack.
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void llvm_execute_on_thread(void (*UserFn)(void*), void *UserData,
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void llvm_execute_on_thread(void (*UserFn)(void*), void *UserData,
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unsigned RequestedStackSize = 0);
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unsigned RequestedStackSize = 0);
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template <void (*UserFn)(void)> void llvm_call_once() {
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#if !defined(__MINGW__)
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static std::once_flag flag;
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std::call_once(flag, UserFn);
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#else
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struct InitOnceWrapper {
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InitOnceWrapper() { UserFn(); }
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};
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static InitOnceWrapper InitOnceVar;
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#endif
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}
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}
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}
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#endif
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#endif
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@@ -16,16 +16,22 @@
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#include "llvm/Support/Atomic.h"
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#include "llvm/Support/Atomic.h"
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#include "llvm/Support/Mutex.h"
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#include "llvm/Support/Mutex.h"
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#include "llvm/Support/MutexGuard.h"
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#include "llvm/Support/MutexGuard.h"
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#include "llvm/Support/Threading.h"
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#include <cassert>
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#include <cassert>
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using namespace llvm;
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using namespace llvm;
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static const ManagedStaticBase *StaticList = nullptr;
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static const ManagedStaticBase *StaticList = nullptr;
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static sys::Mutex *ManagedStaticMutex = nullptr;
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static sys::Mutex& getManagedStaticMutex() {
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static void initializeMutex() {
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ManagedStaticMutex = new sys::Mutex();
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}
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static sys::Mutex* getManagedStaticMutex() {
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// We need to use a function local static here, since this can get called
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// We need to use a function local static here, since this can get called
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// during a static constructor and we need to guarantee that it's initialized
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// during a static constructor and we need to guarantee that it's initialized
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// correctly.
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// correctly.
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static sys::Mutex ManagedStaticMutex;
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llvm_call_once<initializeMutex>();
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return ManagedStaticMutex;
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return ManagedStaticMutex;
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}
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}
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@@ -33,7 +39,7 @@ void ManagedStaticBase::RegisterManagedStatic(void *(*Creator)(),
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void (*Deleter)(void*)) const {
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void (*Deleter)(void*)) const {
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assert(Creator);
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assert(Creator);
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if (llvm_is_multithreaded()) {
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if (llvm_is_multithreaded()) {
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MutexGuard Lock(getManagedStaticMutex());
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MutexGuard Lock(*getManagedStaticMutex());
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if (!Ptr) {
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if (!Ptr) {
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void* tmp = Creator();
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void* tmp = Creator();
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@@ -83,8 +89,13 @@ void ManagedStaticBase::destroy() const {
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/// llvm_shutdown - Deallocate and destroy all ManagedStatic variables.
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/// llvm_shutdown - Deallocate and destroy all ManagedStatic variables.
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void llvm::llvm_shutdown() {
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void llvm::llvm_shutdown() {
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MutexGuard Lock(getManagedStaticMutex());
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{
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MutexGuard Lock(*getManagedStaticMutex());
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while (StaticList)
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while (StaticList)
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StaticList->destroy();
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StaticList->destroy();
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}
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delete ManagedStaticMutex;
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ManagedStaticMutex = nullptr;
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}
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}
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