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Make the unary operator case a bit faster, since casts are the only kind of unary operation.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@37857 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -630,9 +630,7 @@ Value* GVNPRE::phi_translate(Value* V, BasicBlock* pred, BasicBlock* succ) {
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return 0;
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// Unary Operations
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if (isa<CastInst>(V)) {
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User* U = cast<User>(V);
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if (CastInst* U = dyn_cast<CastInst>(V)) {
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Value* newOp1 = 0;
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if (isa<Instruction>(U->getOperand(0)))
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newOp1 = phi_translate(U->getOperand(0), pred, succ);
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@ -817,9 +815,7 @@ void GVNPRE::clean(SmallPtrSet<Value*, 16>& set, BitVector& presentInSet) {
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Value* v = worklist[i];
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// Handle unary ops
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if (isa<CastInst>(v)) {
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User* U = cast<User>(v);
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if (CastInst* U = dyn_cast<CastInst>(v)) {
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bool lhsValid = !isa<Instruction>(U->getOperand(0));
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lhsValid |= presentInSet.test(VN.lookup(U->getOperand(0)));
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if (lhsValid)
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@ -892,8 +888,7 @@ void GVNPRE::topo_sort(SmallPtrSet<Value*, 16>& set, std::vector<Value*>& vec) {
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Value* e = stack.back();
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// Handle unary ops
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if (isa<CastInst>(e)) {
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User* U = cast<User>(e);
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if (CastInst* U = dyn_cast<CastInst>(e)) {
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Value* l = find_leader(set, VN.lookup(U->getOperand(0)));
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if (l != 0 && isa<Instruction>(l) &&
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@ -1054,8 +1049,7 @@ void GVNPRE::buildsets_availout(BasicBlock::iterator I,
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currPhis.insert(p);
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// Handle unary ops
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} else if (isa<CastInst>(I)) {
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User* U = cast<User>(I);
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} else if (CastInst* U = dyn_cast<CastInst>(I)) {
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Value* leftValue = U->getOperand(0);
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unsigned num = VN.lookup_or_add(U);
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