Changed the liveness tracking in the RegisterScavenger

to use register units instead of registers.

reviewed by Jakob Stoklund Olesen.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@214798 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Pedro Artigas 2014-08-04 23:07:49 +00:00
parent db3ce56a58
commit 3da024594f
8 changed files with 116 additions and 114 deletions

View File

@ -516,8 +516,12 @@ public:
///
/// That function will return NULL if the virtual registers have incompatible
/// constraints.
///
/// Note that if ToReg is a physical register the function will replace and
/// apply sub registers to ToReg in order to obtain a final/proper physical
/// register.
void replaceRegWith(unsigned FromReg, unsigned ToReg);
/// getVRegDef - Return the machine instr that defines the specified virtual
/// register or null if none is found. This assumes that the code is in SSA
/// form, so there should only be one definition.

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@ -34,7 +34,7 @@ class RegScavenger {
MachineRegisterInfo* MRI;
MachineBasicBlock *MBB;
MachineBasicBlock::iterator MBBI;
unsigned NumPhysRegs;
unsigned NumRegUnits;
/// Tracking - True if RegScavenger is currently tracking the liveness of
/// registers.
@ -58,22 +58,19 @@ class RegScavenger {
/// A vector of information on scavenged registers.
SmallVector<ScavengedInfo, 2> Scavenged;
/// CalleeSavedrRegs - A bitvector of callee saved registers for the target.
///
BitVector CalleeSavedRegs;
/// RegsAvailable - The current state of all the physical registers immediately
/// before MBBI. One bit per physical register. If bit is set that means it's
/// available, unset means the register is currently being used.
BitVector RegsAvailable;
/// RegUnitsAvailable - The current state of each reg unit immediatelly
/// before MBBI. One bit per register unit. If bit is not set it means any
/// register containing that register unit is currently being used.
BitVector RegUnitsAvailable;
// These BitVectors are only used internally to forward(). They are members
// to avoid frequent reallocations.
BitVector KillRegs, DefRegs;
BitVector KillRegUnits, DefRegUnits;
BitVector TmpRegUnits;
public:
RegScavenger()
: MBB(nullptr), NumPhysRegs(0), Tracking(false) {}
: MBB(nullptr), NumRegUnits(0), Tracking(false) {}
/// enterBasicBlock - Start tracking liveness from the begin of the specific
/// basic block.
@ -112,9 +109,9 @@ public:
MachineBasicBlock::iterator getCurrentPosition() const {
return MBBI;
}
/// getRegsUsed - return all registers currently in use in used.
void getRegsUsed(BitVector &used, bool includeReserved);
/// isRegUsed - return if a specific register is currently used.
bool isRegUsed(unsigned Reg, bool includeReserved = true) const;
/// getRegsAvailable - Return all available registers in the register class
/// in Mask.
@ -157,40 +154,29 @@ public:
return scavengeRegister(RegClass, MBBI, SPAdj);
}
/// setUsed - Tell the scavenger a register is used.
/// setRegUsed - Tell the scavenger a register is used.
///
void setUsed(unsigned Reg);
void setRegUsed(unsigned Reg);
private:
/// isReserved - Returns true if a register is reserved. It is never "unused".
bool isReserved(unsigned Reg) const { return MRI->isReserved(Reg); }
/// isUsed - Test if a register is currently being used. When called by the
/// isAliasUsed function, we only check isReserved if this is the original
/// register, not an alias register.
/// setUsed / setUnused - Mark the state of one or a number of register units.
///
bool isUsed(unsigned Reg, bool CheckReserved = true) const {
return !RegsAvailable.test(Reg) || (CheckReserved && isReserved(Reg));
void setUsed(BitVector &RegUnits) {
RegUnitsAvailable.reset(RegUnits);
}
void setUnused(BitVector &RegUnits) {
RegUnitsAvailable |= RegUnits;
}
/// isAliasUsed - Is Reg or an alias currently in use?
bool isAliasUsed(unsigned Reg) const;
/// setUsed / setUnused - Mark the state of one or a number of registers.
///
void setUsed(BitVector &Regs) {
RegsAvailable.reset(Regs);
}
void setUnused(BitVector &Regs) {
RegsAvailable |= Regs;
}
/// Processes the current instruction and fill the KillRegs and DefRegs bit
/// vectors.
/// Processes the current instruction and fill the KillRegUnits and
/// DefRegUnits bit vectors.
void determineKillsAndDefs();
/// Add Reg and all its sub-registers to BV.
void addRegWithSubRegs(BitVector &BV, unsigned Reg);
/// Add all Reg Units that Reg contains to BV.
void addRegUnits(BitVector &BV, unsigned Reg);
/// findSurvivorReg - Return the candidate register that is unused for the
/// longest after StartMI. UseMI is set to the instruction where the search
/// stopped.

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@ -389,10 +389,8 @@ void BranchFolder::MaintainLiveIns(MachineBasicBlock *CurMBB,
RS->enterBasicBlock(CurMBB);
if (!CurMBB->empty())
RS->forward(std::prev(CurMBB->end()));
BitVector RegsLiveAtExit(TRI->getNumRegs());
RS->getRegsUsed(RegsLiveAtExit, false);
for (unsigned int i = 0, e = TRI->getNumRegs(); i != e; i++)
if (RegsLiveAtExit[i])
for (unsigned int i = 1, e = TRI->getNumRegs(); i != e; i++)
if (RS->isRegUsed(i, false))
NewMBB->addLiveIn(i);
}
}

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@ -284,18 +284,25 @@ void MachineRegisterInfo::moveOperands(MachineOperand *Dst,
/// replaceRegWith - Replace all instances of FromReg with ToReg in the
/// machine function. This is like llvm-level X->replaceAllUsesWith(Y),
/// except that it also changes any definitions of the register as well.
/// If ToReg is a physical register we apply the sub register to obtain the
/// final/proper physical register.
void MachineRegisterInfo::replaceRegWith(unsigned FromReg, unsigned ToReg) {
assert(FromReg != ToReg && "Cannot replace a reg with itself");
const TargetRegisterInfo *TRI = getTargetRegisterInfo();
// TODO: This could be more efficient by bulk changing the operands.
for (reg_iterator I = reg_begin(FromReg), E = reg_end(); I != E; ) {
MachineOperand &O = *I;
++I;
O.setReg(ToReg);
if (TargetRegisterInfo::isPhysicalRegister(ToReg)) {
O.substPhysReg(ToReg, *TRI);
} else {
O.setReg(ToReg);
}
}
}
/// getVRegDef - Return the machine instr that defines the specified virtual
/// register or null if none is found. This assumes that the code is in SSA
/// form, so there should only be one definition.

View File

@ -852,7 +852,8 @@ void PEI::replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &Fn,
/// FIXME: Iterating over the instruction stream is unnecessary. We can simply
/// iterate over the vreg use list, which at this point only contains machine
/// operands for which eliminateFrameIndex need a new scratch reg.
void PEI::scavengeFrameVirtualRegs(MachineFunction &Fn) {
void
PEI::scavengeFrameVirtualRegs(MachineFunction &Fn) {
// Run through the instructions and find any virtual registers.
for (MachineFunction::iterator BB = Fn.begin(),
E = Fn.end(); BB != E; ++BB) {
@ -903,12 +904,16 @@ void PEI::scavengeFrameVirtualRegs(MachineFunction &Fn) {
// Replace this reference to the virtual register with the
// scratch register.
assert (ScratchReg && "Missing scratch register!");
MachineRegisterInfo &MRI = Fn.getRegInfo();
Fn.getRegInfo().replaceRegWith(Reg, ScratchReg);
// Make sure MRI now accounts this register as used.
MRI.setPhysRegUsed(ScratchReg);
// Because this instruction was processed by the RS before this
// register was allocated, make sure that the RS now records the
// register as being used.
RS->setUsed(ScratchReg);
RS->setRegUsed(ScratchReg);
}
}

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@ -31,18 +31,10 @@ using namespace llvm;
#define DEBUG_TYPE "reg-scavenging"
/// setUsed - Set the register and its sub-registers as being used.
void RegScavenger::setUsed(unsigned Reg) {
for (MCSubRegIterator SubRegs(Reg, TRI, /*IncludeSelf=*/true);
SubRegs.isValid(); ++SubRegs)
RegsAvailable.reset(*SubRegs);
}
bool RegScavenger::isAliasUsed(unsigned Reg) const {
for (MCRegAliasIterator AI(Reg, TRI, true); AI.isValid(); ++AI)
if (isUsed(*AI, *AI == Reg))
return true;
return false;
/// setUsed - Set the register units of this register as used.
void RegScavenger::setRegUsed(unsigned Reg) {
for (MCRegUnitIterator RUI(Reg, TRI); RUI.isValid(); ++RUI)
RegUnitsAvailable.reset(*RUI);
}
void RegScavenger::initRegState() {
@ -52,8 +44,8 @@ void RegScavenger::initRegState() {
I->Restore = nullptr;
}
// All registers started out unused.
RegsAvailable.set();
// All register units start out unused.
RegUnitsAvailable.set();
if (!MBB)
return;
@ -61,12 +53,12 @@ void RegScavenger::initRegState() {
// Live-in registers are in use.
for (MachineBasicBlock::livein_iterator I = MBB->livein_begin(),
E = MBB->livein_end(); I != E; ++I)
setUsed(*I);
setRegUsed(*I);
// Pristine CSRs are also unavailable.
BitVector PR = MBB->getParent()->getFrameInfo()->getPristineRegs(MBB);
for (int I = PR.find_first(); I>0; I = PR.find_next(I))
setUsed(I);
setRegUsed(I);
}
void RegScavenger::enterBasicBlock(MachineBasicBlock *mbb) {
@ -76,7 +68,7 @@ void RegScavenger::enterBasicBlock(MachineBasicBlock *mbb) {
TRI = TM.getSubtargetImpl()->getRegisterInfo();
MRI = &MF.getRegInfo();
assert((NumPhysRegs == 0 || NumPhysRegs == TRI->getNumRegs()) &&
assert((NumRegUnits == 0 || NumRegUnits == TRI->getNumRegUnits()) &&
"Target changed?");
// It is not possible to use the register scavenger after late optimization
@ -86,17 +78,11 @@ void RegScavenger::enterBasicBlock(MachineBasicBlock *mbb) {
// Self-initialize.
if (!MBB) {
NumPhysRegs = TRI->getNumRegs();
RegsAvailable.resize(NumPhysRegs);
KillRegs.resize(NumPhysRegs);
DefRegs.resize(NumPhysRegs);
// Create callee-saved registers bitvector.
CalleeSavedRegs.resize(NumPhysRegs);
const MCPhysReg *CSRegs = TRI->getCalleeSavedRegs(&MF);
if (CSRegs != nullptr)
for (unsigned i = 0; CSRegs[i]; ++i)
CalleeSavedRegs.set(CSRegs[i]);
NumRegUnits = TRI->getNumRegUnits();
RegUnitsAvailable.resize(NumRegUnits);
KillRegUnits.resize(NumRegUnits);
DefRegUnits.resize(NumRegUnits);
TmpRegUnits.resize(NumRegUnits);
}
MBB = mbb;
@ -105,10 +91,9 @@ void RegScavenger::enterBasicBlock(MachineBasicBlock *mbb) {
Tracking = false;
}
void RegScavenger::addRegWithSubRegs(BitVector &BV, unsigned Reg) {
for (MCSubRegIterator SubRegs(Reg, TRI, /*IncludeSelf=*/true);
SubRegs.isValid(); ++SubRegs)
BV.set(*SubRegs);
void RegScavenger::addRegUnits(BitVector &BV, unsigned Reg) {
for (MCRegUnitIterator RUI(Reg, TRI); RUI.isValid(); ++RUI)
BV.set(*RUI);
}
void RegScavenger::determineKillsAndDefs() {
@ -123,12 +108,25 @@ void RegScavenger::determineKillsAndDefs() {
// predicated, conservatively assume "kill" markers do not actually kill the
// register. Similarly ignores "dead" markers.
bool isPred = TII->isPredicated(MI);
KillRegs.reset();
DefRegs.reset();
KillRegUnits.reset();
DefRegUnits.reset();
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
const MachineOperand &MO = MI->getOperand(i);
if (MO.isRegMask())
(isPred ? DefRegs : KillRegs).setBitsNotInMask(MO.getRegMask());
if (MO.isRegMask()) {
TmpRegUnits.clear();
for (unsigned RU = 0, RUEnd = TRI->getNumRegUnits(); RU != RUEnd; ++RU) {
for (MCRegUnitRootIterator RURI(RU, TRI); RURI.isValid(); ++RURI) {
if (MO.clobbersPhysReg(*RURI)) {
TmpRegUnits.set(RU);
break;
}
}
}
// Apply the mask.
(isPred ? DefRegUnits : KillRegUnits) |= TmpRegUnits;
}
if (!MO.isReg())
continue;
unsigned Reg = MO.getReg();
@ -140,13 +138,13 @@ void RegScavenger::determineKillsAndDefs() {
if (MO.isUndef())
continue;
if (!isPred && MO.isKill())
addRegWithSubRegs(KillRegs, Reg);
addRegUnits(KillRegUnits, Reg);
} else {
assert(MO.isDef());
if (!isPred && MO.isDead())
addRegWithSubRegs(KillRegs, Reg);
addRegUnits(KillRegUnits, Reg);
else
addRegWithSubRegs(DefRegs, Reg);
addRegUnits(DefRegUnits, Reg);
}
}
}
@ -159,8 +157,8 @@ void RegScavenger::unprocess() {
determineKillsAndDefs();
// Commit the changes.
setUsed(KillRegs);
setUnused(DefRegs);
setUsed(KillRegUnits);
setUnused(DefRegUnits);
}
if (MBBI == MBB->begin()) {
@ -209,7 +207,7 @@ void RegScavenger::forward() {
if (MO.isUse()) {
if (MO.isUndef())
continue;
if (!isUsed(Reg)) {
if (!isRegUsed(Reg)) {
// Check if it's partial live: e.g.
// D0 = insert_subreg D0<undef>, S0
// ... D0
@ -220,15 +218,23 @@ void RegScavenger::forward() {
// insert_subreg around causes both correctness and performance issues.
bool SubUsed = false;
for (MCSubRegIterator SubRegs(Reg, TRI); SubRegs.isValid(); ++SubRegs)
if (isUsed(*SubRegs)) {
if (isRegUsed(*SubRegs)) {
SubUsed = true;
break;
}
if (!SubUsed) {
bool SuperUsed = false;
for (MCSuperRegIterator SR(Reg, TRI); SR.isValid(); ++SR) {
if (isRegUsed(*SR)) {
SuperUsed = true;
break;
}
}
if (!SubUsed && !SuperUsed) {
MBB->getParent()->verify(nullptr, "In Register Scavenger");
llvm_unreachable("Using an undefined register!");
}
(void)SubUsed;
(void)SuperUsed;
}
} else {
assert(MO.isDef());
@ -244,23 +250,23 @@ void RegScavenger::forward() {
#endif // NDEBUG
// Commit the changes.
setUnused(KillRegs);
setUsed(DefRegs);
setUnused(KillRegUnits);
setUsed(DefRegUnits);
}
void RegScavenger::getRegsUsed(BitVector &used, bool includeReserved) {
used = RegsAvailable;
used.flip();
if (includeReserved)
used |= MRI->getReservedRegs();
else
used.reset(MRI->getReservedRegs());
bool RegScavenger::isRegUsed(unsigned Reg, bool includeReserved) const {
if (includeReserved && isReserved(Reg))
return true;
for (MCRegUnitIterator RUI(Reg, TRI); RUI.isValid(); ++RUI)
if (!RegUnitsAvailable.test(*RUI))
return true;
return false;
}
unsigned RegScavenger::FindUnusedReg(const TargetRegisterClass *RC) const {
for (TargetRegisterClass::iterator I = RC->begin(), E = RC->end();
I != E; ++I)
if (!isAliasUsed(*I)) {
if (!isRegUsed(*I)) {
DEBUG(dbgs() << "Scavenger found unused reg: " << TRI->getName(*I) <<
"\n");
return *I;
@ -274,13 +280,13 @@ BitVector RegScavenger::getRegsAvailable(const TargetRegisterClass *RC) {
BitVector Mask(TRI->getNumRegs());
for (TargetRegisterClass::iterator I = RC->begin(), E = RC->end();
I != E; ++I)
if (!isAliasUsed(*I))
if (!isRegUsed(*I))
Mask.set(*I);
return Mask;
}
/// findSurvivorReg - Return the candidate register that is unused for the
/// longest after StargMII. UseMI is set to the instruction where the search
/// longest after StartMII. UseMI is set to the instruction where the search
/// stopped.
///
/// No more than InstrLimit instructions are inspected.
@ -376,9 +382,7 @@ unsigned RegScavenger::scavengeRegister(const TargetRegisterClass *RC,
}
// Try to find a register that's unused if there is one, as then we won't
// have to spill. Search explicitly rather than masking out based on
// RegsAvailable, as RegsAvailable does not take aliases into account.
// That's what getRegsAvailable() is for.
// have to spill.
BitVector Available = getRegsAvailable(RC);
Available &= Candidates;
if (Available.any())
@ -389,7 +393,7 @@ unsigned RegScavenger::scavengeRegister(const TargetRegisterClass *RC,
unsigned SReg = findSurvivorReg(I, Candidates, 25, UseMI);
// If we found an unused register there is no reason to spill it.
if (!isAliasUsed(SReg)) {
if (!isRegUsed(SReg)) {
DEBUG(dbgs() << "Scavenged register: " << TRI->getName(SReg) << "\n");
return SReg;
}

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@ -799,11 +799,9 @@ TailDuplicatePass::TailDuplicate(MachineBasicBlock *TailBB,
RS->enterBasicBlock(PredBB);
if (!PredBB->empty())
RS->forward(std::prev(PredBB->end()));
BitVector RegsLiveAtExit(TRI->getNumRegs());
RS->getRegsUsed(RegsLiveAtExit, false);
for (MachineBasicBlock::livein_iterator I = TailBB->livein_begin(),
E = TailBB->livein_end(); I != E; ++I) {
if (!RegsLiveAtExit[*I])
if (!RS->isRegUsed(*I, false))
// If a register is previously livein to the tail but it's not live
// at the end of predecessor BB, then it should be added to its
// livein list.

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@ -99,7 +99,7 @@ static void InsertFPConstInst(MachineBasicBlock::iterator II,
MachineBasicBlock &MBB = *MI.getParent();
DebugLoc dl = MI.getDebugLoc();
unsigned ScratchOffset = RS->scavengeRegister(&XCore::GRRegsRegClass, II, 0);
RS->setUsed(ScratchOffset);
RS->setRegUsed(ScratchOffset);
TII.loadImmediate(MBB, II, ScratchOffset, Offset);
switch (MI.getOpcode()) {
@ -171,12 +171,12 @@ static void InsertSPConstInst(MachineBasicBlock::iterator II,
unsigned ScratchBase;
if (OpCode==XCore::STWFI) {
ScratchBase = RS->scavengeRegister(&XCore::GRRegsRegClass, II, 0);
RS->setUsed(ScratchBase);
RS->setRegUsed(ScratchBase);
} else
ScratchBase = Reg;
BuildMI(MBB, II, dl, TII.get(XCore::LDAWSP_ru6), ScratchBase).addImm(0);
unsigned ScratchOffset = RS->scavengeRegister(&XCore::GRRegsRegClass, II, 0);
RS->setUsed(ScratchOffset);
RS->setRegUsed(ScratchOffset);
TII.loadImmediate(MBB, II, ScratchOffset, Offset);
switch (OpCode) {