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Add a DEBUG() output to GVN that prints the instruction clobbering a load.
This is useful when trying to figure out why GVN didn't eliminate redundant loads. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@72565 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -1158,8 +1158,18 @@ bool GVN::processLoad(LoadInst *L, SmallVectorImpl<Instruction*> &toErase) {
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MemDepResult dep = MD->getDependency(L);
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// If the value isn't available, don't do anything!
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if (dep.isClobber())
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if (dep.isClobber()) {
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DEBUG(
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// fast print dep, using operator<< on instruction would be too slow
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DOUT << "GVN: load ";
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WriteAsOperand(*DOUT.stream(), L);
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Instruction *I = dep.getInst();
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DOUT << " is clobbered by " << I->getOpcodeName() << " instruction ";
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WriteAsOperand(*DOUT.stream(), I, false);
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DOUT << "\n";
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);
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return false;
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}
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// If it is defined in another block, try harder.
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if (dep.isNonLocal())
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