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Fix a broadcast related regression on the vector shuffle lowering.
Summary: Test by Robert Lougher! Reviewers: chandlerc Subscribers: llvm-commits Differential Revision: http://reviews.llvm.org/D5745 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219617 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -7895,8 +7895,40 @@ static SDValue lowerVectorShuffleAsBroadcast(MVT VT, SDLoc DL, SDValue V,
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"a sorted mask where the broadcast "
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"comes from V1.");
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// Check if this is a broadcast of a scalar. We special case lowering for
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// scalars so that we can more effectively fold with loads.
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// Go up the chain of (vector) values to try and find a scalar load that
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// we can combine with the broadcast.
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for (;;) {
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switch (V.getOpcode()) {
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case ISD::CONCAT_VECTORS: {
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int OperandSize = Mask.size() / V.getNumOperands();
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V = V.getOperand(BroadcastIdx / OperandSize);
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BroadcastIdx %= OperandSize;
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continue;
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}
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case ISD::INSERT_SUBVECTOR: {
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SDValue VOuter = V.getOperand(0), VInner = V.getOperand(1);
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auto ConstantIdx = dyn_cast<ConstantSDNode>(V.getOperand(2));
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if (!ConstantIdx)
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break;
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int BeginIdx = (int)ConstantIdx->getZExtValue();
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int EndIdx =
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BeginIdx + (int)VInner.getValueType().getVectorNumElements();
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if (BroadcastIdx >= BeginIdx && BroadcastIdx < EndIdx) {
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BroadcastIdx -= BeginIdx;
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V = VInner;
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} else {
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V = VOuter;
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}
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continue;
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}
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}
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break;
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}
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// Check if this is a broadcast of a scalar. We special case lowering
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// for scalars so that we can more effectively fold with loads.
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if (V.getOpcode() == ISD::BUILD_VECTOR ||
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(V.getOpcode() == ISD::SCALAR_TO_VECTOR && BroadcastIdx == 0)) {
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V = V.getOperand(BroadcastIdx);
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@ -734,3 +734,29 @@ define <4 x i64> @splat_mem_v4i64(i64* %ptr) {
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%shuffle = shufflevector <4 x i64> %v, <4 x i64> undef, <4 x i32> <i32 0, i32 0, i32 0, i32 0>
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ret <4 x i64> %shuffle
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}
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define <4 x double> @splat_mem_v4f64_2(double* %p) {
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; ALL-LABEL: splat_mem_v4f64_2:
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; ALL: # BB#0:
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; ALL-NEXT: vbroadcastsd (%rdi), %ymm0
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; ALL-NEXT: retq
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%1 = load double* %p
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%2 = insertelement <2 x double> undef, double %1, i32 0
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%3 = shufflevector <2 x double> %2, <2 x double> undef, <4 x i32> zeroinitializer
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ret <4 x double> %3
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}
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define <4 x double> @splat_v4f64(<2 x double> %r) {
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; AVX1-LABEL: splat_v4f64:
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; AVX1: # BB#0:
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; AVX1-NEXT: vunpcklpd {{.*#+}} xmm0 = xmm0[0,0]
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; AVX1-NEXT: vinsertf128 $1, %xmm0, %ymm0, %ymm0
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; AVX1-NEXT: retq
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;
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; AVX2-LABEL: splat_v4f64:
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; AVX2: # BB#0:
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; AVX2-NEXT: vbroadcastsd %xmm0, %ymm0
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; AVX2-NEXT: retq
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%1 = shufflevector <2 x double> %r, <2 x double> undef, <4 x i32> zeroinitializer
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ret <4 x double> %1
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}
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@ -1579,3 +1579,29 @@ define <8 x i32> @shuffle_v8i32_6caa87e5(<8 x i32> %a, <8 x i32> %b) {
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%shuffle = shufflevector <8 x i32> %a, <8 x i32> %b, <8 x i32> <i32 6, i32 12, i32 10, i32 10, i32 8, i32 7, i32 14, i32 5>
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ret <8 x i32> %shuffle
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}
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define <8 x float> @splat_mem_v8f32_2(float* %p) {
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; ALL-LABEL: splat_mem_v8f32_2:
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; ALL: # BB#0:
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; ALL-NEXT: vbroadcastss (%rdi), %ymm0
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; ALL-NEXT: retq
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%1 = load float* %p
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%2 = insertelement <4 x float> undef, float %1, i32 0
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%3 = shufflevector <4 x float> %2, <4 x float> undef, <8 x i32> zeroinitializer
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ret <8 x float> %3
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}
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define <8 x float> @splat_v8f32(<4 x float> %r) {
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; AVX1-LABEL: splat_v8f32:
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; AVX1: # BB#0:
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; AVX1-NEXT: vpermilps {{.*#+}} xmm0 = xmm0[0,0,0,0]
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; AVX1-NEXT: vinsertf128 $1, %xmm0, %ymm0, %ymm0
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; AVX1-NEXT: retq
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;
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; AVX2-LABEL: splat_v8f32:
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; AVX2: # BB#0:
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; AVX2-NEXT: vbroadcastss %xmm0, %ymm0
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; AVX2-NEXT: retq
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%1 = shufflevector <4 x float> %r, <4 x float> undef, <8 x i32> zeroinitializer
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ret <8 x float> %1
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}
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