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Introduce MCCodeGenInfo, which keeps information that can affect codegen
(including compilation, assembly). Move relocation model Reloc::Model from TargetMachine to MCCodeGenInfo so it's accessible even without TargetMachine. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@135468 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -46,6 +46,11 @@ typedef struct LLVMStructLayout *LLVMStructLayoutRef;
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#include "llvm/Config/Targets.def"
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#undef LLVM_TARGET /* Explicit undef to make SWIG happier */
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#define LLVM_TARGET(TargetName) \
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void LLVMInitialize##TargetName##MCCodeGenInfo(void);
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#include "llvm/Config/Targets.def"
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#undef LLVM_TARGET /* Explicit undef to make SWIG happier */
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/** LLVMInitializeAllTargetInfos - The main program should call this function if
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it wants access to all available targets that LLVM is configured to
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support. */
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@ -73,6 +78,7 @@ static inline LLVMBool LLVMInitializeNativeTarget(void) {
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LLVM_NATIVE_TARGETINFO();
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LLVM_NATIVE_TARGET();
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LLVM_NATIVE_MCASMINFO();
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LLVM_NATIVE_MCCODEGENINFO();
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return 0;
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#else
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return 1;
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