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https://github.com/c64scene-ar/llvm-6502.git
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Introduce MCCodeGenInfo, which keeps information that can affect codegen
(including compilation, assembly). Move relocation model Reloc::Model from TargetMachine to MCCodeGenInfo so it's accessible even without TargetMachine. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@135468 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -422,6 +422,7 @@ ExecutionEngine *ExecutionEngine::createJIT(Module *M,
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JITMemoryManager *JMM,
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CodeGenOpt::Level OptLevel,
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bool GVsWithCode,
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Reloc::Model RM,
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CodeModel::Model CMM) {
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if (ExecutionEngine::JITCtor == 0) {
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if (ErrorStr)
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@@ -436,7 +437,7 @@ ExecutionEngine *ExecutionEngine::createJIT(Module *M,
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SmallVector<std::string, 1> MAttrs;
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TargetMachine *TM =
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EngineBuilder::selectTarget(M, MArch, MCPU, MAttrs, ErrorStr);
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EngineBuilder::selectTarget(M, MArch, MCPU, MAttrs, RM, ErrorStr);
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if (!TM || (ErrorStr && ErrorStr->length() > 0)) return 0;
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TM->setCodeModel(CMM);
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@@ -465,8 +466,8 @@ ExecutionEngine *EngineBuilder::create() {
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// Unless the interpreter was explicitly selected or the JIT is not linked,
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// try making a JIT.
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if (WhichEngine & EngineKind::JIT) {
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if (TargetMachine *TM =
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EngineBuilder::selectTarget(M, MArch, MCPU, MAttrs, ErrorStr)) {
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if (TargetMachine *TM = EngineBuilder::selectTarget(M, MArch, MCPU, MAttrs,
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RelocModel, ErrorStr)) {
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TM->setCodeModel(CMModel);
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if (UseMCJIT && ExecutionEngine::MCJITCtor) {
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@@ -100,9 +100,10 @@ public:
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CodeGenOpt::Level OptLevel =
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CodeGenOpt::Default,
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bool GVsWithCode = true,
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Reloc::Model RM = Reloc::Default,
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CodeModel::Model CMM = CodeModel::Default) {
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return ExecutionEngine::createJIT(M, Err, JMM, OptLevel, GVsWithCode,
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CMM);
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RM, CMM);
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}
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virtual void addModule(Module *M);
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@@ -30,6 +30,7 @@ TargetMachine *EngineBuilder::selectTarget(Module *Mod,
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StringRef MArch,
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StringRef MCPU,
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const SmallVectorImpl<std::string>& MAttrs,
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Reloc::Model RM,
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std::string *ErrorStr) {
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Triple TheTriple(Mod->getTargetTriple());
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if (TheTriple.getTriple().empty())
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@@ -83,8 +84,8 @@ TargetMachine *EngineBuilder::selectTarget(Module *Mod,
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}
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// Allocate a target...
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TargetMachine *Target =
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TheTarget->createTargetMachine(TheTriple.getTriple(), MCPU, FeaturesStr);
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TargetMachine *Target = TheTarget->createTargetMachine(TheTriple.getTriple(),
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MCPU, FeaturesStr, RM);
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assert(Target && "Could not allocate target machine!");
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return Target;
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}
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