Introduce MCCodeGenInfo, which keeps information that can affect codegen

(including compilation, assembly). Move relocation model Reloc::Model from
TargetMachine to MCCodeGenInfo so it's accessible even without TargetMachine.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@135468 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Evan Cheng
2011-07-19 06:37:02 +00:00
parent 939ece1b5c
commit 439661395f
74 changed files with 641 additions and 314 deletions

View File

@@ -422,6 +422,7 @@ ExecutionEngine *ExecutionEngine::createJIT(Module *M,
JITMemoryManager *JMM,
CodeGenOpt::Level OptLevel,
bool GVsWithCode,
Reloc::Model RM,
CodeModel::Model CMM) {
if (ExecutionEngine::JITCtor == 0) {
if (ErrorStr)
@@ -436,7 +437,7 @@ ExecutionEngine *ExecutionEngine::createJIT(Module *M,
SmallVector<std::string, 1> MAttrs;
TargetMachine *TM =
EngineBuilder::selectTarget(M, MArch, MCPU, MAttrs, ErrorStr);
EngineBuilder::selectTarget(M, MArch, MCPU, MAttrs, RM, ErrorStr);
if (!TM || (ErrorStr && ErrorStr->length() > 0)) return 0;
TM->setCodeModel(CMM);
@@ -465,8 +466,8 @@ ExecutionEngine *EngineBuilder::create() {
// Unless the interpreter was explicitly selected or the JIT is not linked,
// try making a JIT.
if (WhichEngine & EngineKind::JIT) {
if (TargetMachine *TM =
EngineBuilder::selectTarget(M, MArch, MCPU, MAttrs, ErrorStr)) {
if (TargetMachine *TM = EngineBuilder::selectTarget(M, MArch, MCPU, MAttrs,
RelocModel, ErrorStr)) {
TM->setCodeModel(CMModel);
if (UseMCJIT && ExecutionEngine::MCJITCtor) {

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@@ -100,9 +100,10 @@ public:
CodeGenOpt::Level OptLevel =
CodeGenOpt::Default,
bool GVsWithCode = true,
Reloc::Model RM = Reloc::Default,
CodeModel::Model CMM = CodeModel::Default) {
return ExecutionEngine::createJIT(M, Err, JMM, OptLevel, GVsWithCode,
CMM);
RM, CMM);
}
virtual void addModule(Module *M);

View File

@@ -30,6 +30,7 @@ TargetMachine *EngineBuilder::selectTarget(Module *Mod,
StringRef MArch,
StringRef MCPU,
const SmallVectorImpl<std::string>& MAttrs,
Reloc::Model RM,
std::string *ErrorStr) {
Triple TheTriple(Mod->getTargetTriple());
if (TheTriple.getTriple().empty())
@@ -83,8 +84,8 @@ TargetMachine *EngineBuilder::selectTarget(Module *Mod,
}
// Allocate a target...
TargetMachine *Target =
TheTarget->createTargetMachine(TheTriple.getTriple(), MCPU, FeaturesStr);
TargetMachine *Target = TheTarget->createTargetMachine(TheTriple.getTriple(),
MCPU, FeaturesStr, RM);
assert(Target && "Could not allocate target machine!");
return Target;
}