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Introduce MCCodeGenInfo, which keeps information that can affect codegen
(including compilation, assembly). Move relocation model Reloc::Model from TargetMachine to MCCodeGenInfo so it's accessible even without TargetMachine. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@135468 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -422,6 +422,7 @@ ExecutionEngine *ExecutionEngine::createJIT(Module *M,
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JITMemoryManager *JMM,
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CodeGenOpt::Level OptLevel,
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bool GVsWithCode,
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Reloc::Model RM,
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CodeModel::Model CMM) {
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if (ExecutionEngine::JITCtor == 0) {
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if (ErrorStr)
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@ -436,7 +437,7 @@ ExecutionEngine *ExecutionEngine::createJIT(Module *M,
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SmallVector<std::string, 1> MAttrs;
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TargetMachine *TM =
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EngineBuilder::selectTarget(M, MArch, MCPU, MAttrs, ErrorStr);
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EngineBuilder::selectTarget(M, MArch, MCPU, MAttrs, RM, ErrorStr);
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if (!TM || (ErrorStr && ErrorStr->length() > 0)) return 0;
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TM->setCodeModel(CMM);
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@ -465,8 +466,8 @@ ExecutionEngine *EngineBuilder::create() {
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// Unless the interpreter was explicitly selected or the JIT is not linked,
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// try making a JIT.
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if (WhichEngine & EngineKind::JIT) {
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if (TargetMachine *TM =
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EngineBuilder::selectTarget(M, MArch, MCPU, MAttrs, ErrorStr)) {
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if (TargetMachine *TM = EngineBuilder::selectTarget(M, MArch, MCPU, MAttrs,
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RelocModel, ErrorStr)) {
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TM->setCodeModel(CMModel);
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if (UseMCJIT && ExecutionEngine::MCJITCtor) {
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