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Introduce MCCodeGenInfo, which keeps information that can affect codegen
(including compilation, assembly). Move relocation model Reloc::Model from TargetMachine to MCCodeGenInfo so it's accessible even without TargetMachine. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@135468 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -38,8 +38,8 @@ class MSP430TargetMachine : public LLVMTargetMachine {
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MSP430FrameLowering FrameLowering;
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public:
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MSP430TargetMachine(const Target &T, const std::string &TT,
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const std::string &CPU, const std::string &FS);
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MSP430TargetMachine(const Target &T, StringRef TT,
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StringRef CPU, StringRef FS, Reloc::Model RM);
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virtual const TargetFrameLowering *getFrameLowering() const {
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return &FrameLowering;
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