Introduce MCCodeGenInfo, which keeps information that can affect codegen

(including compilation, assembly). Move relocation model Reloc::Model from
TargetMachine to MCCodeGenInfo so it's accessible even without TargetMachine.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@135468 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Evan Cheng
2011-07-19 06:37:02 +00:00
parent 939ece1b5c
commit 439661395f
74 changed files with 641 additions and 314 deletions

View File

@ -52,40 +52,32 @@ extern "C" void LLVMInitializePowerPCTarget() {
TargetRegistry::RegisterObjectStreamer(ThePPC64Target, createMCStreamer);
}
PPCTargetMachine::PPCTargetMachine(const Target &T, const std::string &TT,
const std::string &CPU,
const std::string &FS, bool is64Bit)
: LLVMTargetMachine(T, TT, CPU, FS),
PPCTargetMachine::PPCTargetMachine(const Target &T, StringRef TT,
StringRef CPU, StringRef FS,
Reloc::Model RM, bool is64Bit)
: LLVMTargetMachine(T, TT, CPU, FS, RM),
Subtarget(TT, CPU, FS, is64Bit),
DataLayout(Subtarget.getTargetDataString()), InstrInfo(*this),
FrameLowering(Subtarget), JITInfo(*this, is64Bit),
TLInfo(*this), TSInfo(*this),
InstrItins(Subtarget.getInstrItineraryData()) {
if (getRelocationModel() == Reloc::Default) {
if (Subtarget.isDarwin())
setRelocationModel(Reloc::DynamicNoPIC);
else
setRelocationModel(Reloc::Static);
}
}
/// Override this for PowerPC. Tail merging happily breaks up instruction issue
/// groups, which typically degrades performance.
bool PPCTargetMachine::getEnableTailMergeDefault() const { return false; }
PPC32TargetMachine::PPC32TargetMachine(const Target &T, const std::string &TT,
const std::string &CPU,
const std::string &FS)
: PPCTargetMachine(T, TT, CPU, FS, false) {
PPC32TargetMachine::PPC32TargetMachine(const Target &T, StringRef TT,
StringRef CPU,
StringRef FS, Reloc::Model RM)
: PPCTargetMachine(T, TT, CPU, FS, RM, false) {
}
PPC64TargetMachine::PPC64TargetMachine(const Target &T, const std::string &TT,
const std::string &CPU,
const std::string &FS)
: PPCTargetMachine(T, TT, CPU, FS, true) {
PPC64TargetMachine::PPC64TargetMachine(const Target &T, StringRef TT,
StringRef CPU,
StringRef FS, Reloc::Model RM)
: PPCTargetMachine(T, TT, CPU, FS, RM, true) {
}
@ -110,19 +102,11 @@ bool PPCTargetMachine::addPreEmitPass(PassManagerBase &PM,
bool PPCTargetMachine::addCodeEmitter(PassManagerBase &PM,
CodeGenOpt::Level OptLevel,
JITCodeEmitter &JCE) {
// The JIT should use the static relocation model in ppc32 mode, PIC in ppc64.
// FIXME: This should be moved to TargetJITInfo!!
if (Subtarget.isPPC64()) {
// We use PIC codegen in ppc64 mode, because otherwise we'd have to use many
// instructions to materialize arbitrary global variable + function +
// constant pool addresses.
setRelocationModel(Reloc::PIC_);
if (Subtarget.isPPC64())
// Temporary workaround for the inability of PPC64 JIT to handle jump
// tables.
DisableJumpTables = true;
} else {
setRelocationModel(Reloc::Static);
}
// Inform the subtarget that we are in JIT mode. FIXME: does this break macho
// writing?