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https://github.com/c64scene-ar/llvm-6502.git
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JIT: More nitty style tweakage, aka territory marking.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@118973 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
@ -41,6 +41,8 @@ class MutexGuard;
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class TargetData;
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class Type;
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/// \brief Helper class for helping synchronize access to the global address map
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/// table.
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class ExecutionEngineState {
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public:
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struct AddressMapConfig : public ValueMapConfig<const GlobalValue*> {
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@ -70,8 +72,7 @@ private:
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public:
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ExecutionEngineState(ExecutionEngine &EE);
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GlobalAddressMapTy &
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getGlobalAddressMap(const MutexGuard &) {
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GlobalAddressMapTy &getGlobalAddressMap(const MutexGuard &) {
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return GlobalAddressMap;
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}
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@ -80,23 +81,41 @@ public:
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return GlobalAddressReverseMap;
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}
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// Returns the address ToUnmap was mapped to.
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/// \brief Erase an entry from the mapping table.
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///
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/// \returns The address that \arg ToUnmap was happed to.
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void *RemoveMapping(const MutexGuard &, const GlobalValue *ToUnmap);
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};
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/// \brief Abstract interface for implementation execution of LLVM modules,
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/// designed to support both interpreter and just-in-time (JIT) compiler
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/// implementations.
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class ExecutionEngine {
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const TargetData *TD;
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/// The state object holding the global address mapping, which must be
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/// accessed synchronously.
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//
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// FIXME: There is no particular need the entire map needs to be
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// synchronized. Wouldn't a reader-writer design be better here?
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ExecutionEngineState EEState;
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/// The target data for the platform for which execution is being performed.
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const TargetData *TD;
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/// Whether lazy JIT compilation is enabled.
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bool CompilingLazily;
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/// Whether JIT compilation of external global variables is allowed.
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bool GVCompilationDisabled;
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/// Whether the JIT should perform lookups of external symbols (e.g.,
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/// using dlsym).
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bool SymbolSearchingDisabled;
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friend class EngineBuilder; // To allow access to JITCtor and InterpCtor.
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protected:
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/// Modules - This is a list of Modules that we are JIT'ing from. We use a
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/// smallvector to optimize for the case where there is only one module.
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/// The list of Modules that we are JIT'ing from. We use a SmallVector to
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/// optimize for the case where there is only one module.
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SmallVector<Module*, 1> Modules;
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void setTargetData(const TargetData *td) {
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@ -104,11 +123,11 @@ protected:
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}
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/// getMemoryforGV - Allocate memory for a global variable.
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virtual char* getMemoryForGV(const GlobalVariable* GV);
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virtual char *getMemoryForGV(const GlobalVariable *GV);
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// To avoid having libexecutionengine depend on the JIT and interpreter
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// libraries, the JIT and Interpreter set these functions to ctor pointers
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// at startup time if they are linked in.
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// libraries, the JIT and Interpreter set these functions to ctor pointers at
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// startup time if they are linked in.
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static ExecutionEngine *(*JITCtor)(
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Module *M,
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std::string *ErrorStr,
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@ -123,8 +142,9 @@ protected:
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std::string *ErrorStr);
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/// LazyFunctionCreator - If an unknown function is needed, this function
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/// pointer is invoked to create it. If this returns null, the JIT will abort.
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void* (*LazyFunctionCreator)(const std::string &);
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/// pointer is invoked to create it. If this returns null, the JIT will
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/// abort.
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void *(*LazyFunctionCreator)(const std::string &);
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/// ExceptionTableRegister - If Exception Handling is set, the JIT will
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/// register dwarf tables with this function.
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@ -134,10 +154,10 @@ protected:
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std::vector<void*> AllExceptionTables;
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public:
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/// lock - This lock is protects the ExecutionEngine, JIT, JITResolver and
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/// lock - This lock protects the ExecutionEngine, JIT, JITResolver and
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/// JITEmitter classes. It must be held while changing the internal state of
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/// any of those classes.
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sys::Mutex lock; // Used to make this class and subclasses thread-safe
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sys::Mutex lock;
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//===--------------------------------------------------------------------===//
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// ExecutionEngine Startup
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@ -148,20 +168,18 @@ public:
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/// create - This is the factory method for creating an execution engine which
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/// is appropriate for the current machine. This takes ownership of the
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/// module.
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///
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/// \param GVsWithCode - Allocating globals with code breaks
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/// freeMachineCodeForFunction and is probably unsafe and bad for performance.
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/// However, we have clients who depend on this behavior, so we must support
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/// it. Eventually, when we're willing to break some backwards compatability,
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/// this flag should be flipped to false, so that by default
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/// freeMachineCodeForFunction works.
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static ExecutionEngine *create(Module *M,
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bool ForceInterpreter = false,
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std::string *ErrorStr = 0,
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CodeGenOpt::Level OptLevel =
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CodeGenOpt::Default,
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// Allocating globals with code breaks
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// freeMachineCodeForFunction and is probably
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// unsafe and bad for performance. However,
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// we have clients who depend on this
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// behavior, so we must support it.
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// Eventually, when we're willing to break
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// some backwards compatability, this flag
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// should be flipped to false, so that by
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// default freeMachineCodeForFunction works.
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bool GVsWithCode = true);
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/// createJIT - This is the factory method for creating a JIT for the current
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@ -186,11 +204,10 @@ public:
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Modules.push_back(M);
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}
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//===----------------------------------------------------------------------===//
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//===--------------------------------------------------------------------===//
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const TargetData *getTargetData() const { return TD; }
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/// removeModule - Remove a Module from the list of modules. Returns true if
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/// M is found.
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virtual bool removeModule(Module *M);
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@ -202,17 +219,19 @@ public:
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/// runFunction - Execute the specified function with the specified arguments,
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/// and return the result.
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///
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virtual GenericValue runFunction(Function *F,
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const std::vector<GenericValue> &ArgValues) = 0;
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/// runStaticConstructorsDestructors - This method is used to execute all of
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/// the static constructors or destructors for a program, depending on the
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/// value of isDtors.
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/// the static constructors or destructors for a program.
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///
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/// \param isDtors - Run the destructors instead of constructors.
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void runStaticConstructorsDestructors(bool isDtors);
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/// runStaticConstructorsDestructors - This method is used to execute all of
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/// the static constructors or destructors for a module, depending on the
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/// value of isDtors.
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/// the static constructors or destructors for a particular module.
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///
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/// \param isDtors - Run the destructors instead of constructors.
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void runStaticConstructorsDestructors(Module *module, bool isDtors);
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@ -231,8 +250,8 @@ public:
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/// GlobalValue is destroyed.
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void addGlobalMapping(const GlobalValue *GV, void *Addr);
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/// clearAllGlobalMappings - Clear all global mappings and start over again
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/// use in dynamic compilation scenarios when you want to move globals
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/// clearAllGlobalMappings - Clear all global mappings and start over again,
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/// for use in dynamic compilation scenarios to move globals.
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void clearAllGlobalMappings();
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/// clearGlobalMappingsFromModule - Clear all global mappings that came from a
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@ -248,12 +267,10 @@ public:
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/// getPointerToGlobalIfAvailable - This returns the address of the specified
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/// global value if it is has already been codegen'd, otherwise it returns
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/// null.
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///
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void *getPointerToGlobalIfAvailable(const GlobalValue *GV);
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/// getPointerToGlobal - This returns the address of the specified global
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/// value. This may involve code generation if it's a function.
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///
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/// value. This may involve code generation if it's a function.
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void *getPointerToGlobal(const GlobalValue *GV);
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/// getPointerToFunction - The different EE's represent function bodies in
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@ -261,20 +278,17 @@ public:
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/// pointer should look like. When F is destroyed, the ExecutionEngine will
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/// remove its global mapping and free any machine code. Be sure no threads
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/// are running inside F when that happens.
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///
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virtual void *getPointerToFunction(Function *F) = 0;
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/// getPointerToBasicBlock - The different EE's represent basic blocks in
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/// different ways. Return the representation for a blockaddress of the
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/// specified block.
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///
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virtual void *getPointerToBasicBlock(BasicBlock *BB) = 0;
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/// getPointerToFunctionOrStub - If the specified function has been
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/// code-gen'd, return a pointer to the function. If not, compile it, or use
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/// a stub to implement lazy compilation if available. See
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/// getPointerToFunction for the requirements on destroying F.
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///
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virtual void *getPointerToFunctionOrStub(Function *F) {
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// Default implementation, just codegen the function.
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return getPointerToFunction(F);
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@ -288,23 +302,25 @@ public:
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///
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const GlobalValue *getGlobalValueAtAddress(void *Addr);
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/// StoreValueToMemory - Stores the data in Val of type Ty at address Ptr.
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/// Ptr is the address of the memory at which to store Val, cast to
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/// GenericValue *. It is not a pointer to a GenericValue containing the
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/// address at which to store Val.
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void StoreValueToMemory(const GenericValue &Val, GenericValue *Ptr,
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const Type *Ty);
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void InitializeMemory(const Constant *Init, void *Addr);
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/// recompileAndRelinkFunction - This method is used to force a function
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/// which has already been compiled to be compiled again, possibly
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/// after it has been modified. Then the entry to the old copy is overwritten
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/// with a branch to the new copy. If there was no old copy, this acts
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/// just like VM::getPointerToFunction().
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///
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/// recompileAndRelinkFunction - This method is used to force a function which
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/// has already been compiled to be compiled again, possibly after it has been
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/// modified. Then the entry to the old copy is overwritten with a branch to
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/// the new copy. If there was no old copy, this acts just like
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/// VM::getPointerToFunction().
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virtual void *recompileAndRelinkFunction(Function *F) = 0;
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/// freeMachineCodeForFunction - Release memory in the ExecutionEngine
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/// corresponding to the machine code emitted to execute this function, useful
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/// for garbage-collecting generated code.
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///
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virtual void freeMachineCodeForFunction(Function *F) = 0;
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/// getOrEmitGlobalVariable - Return the address of the specified global
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@ -382,8 +398,8 @@ public:
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ExceptionTableDeregister = F;
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}
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/// RegisterTable - Registers the given pointer as an exception table. It uses
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/// the ExceptionTableRegister function.
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/// RegisterTable - Registers the given pointer as an exception table. It
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/// uses the ExceptionTableRegister function.
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void RegisterTable(void* res) {
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if (ExceptionTableRegister) {
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ExceptionTableRegister(res);
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@ -392,7 +408,7 @@ public:
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}
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/// DeregisterAllTables - Deregisters all previously registered pointers to an
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/// exception tables. It uses the ExceptionTableoDeregister function.
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/// exception tables. It uses the ExceptionTableoDeregister function.
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void DeregisterAllTables();
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protected:
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@ -400,9 +416,6 @@ protected:
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void emitGlobals();
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// EmitGlobalVariable - This method emits the specified global variable to the
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// address specified in GlobalAddresses, or allocates new memory if it's not
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// already in the map.
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void EmitGlobalVariable(const GlobalVariable *GV);
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GenericValue getConstantValue(const Constant *C);
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@ -423,8 +436,7 @@ namespace EngineKind {
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/// stack-allocating a builder, chaining the various set* methods, and
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/// terminating it with a .create() call.
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class EngineBuilder {
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private:
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private:
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Module *M;
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EngineKind::Kind WhichEngine;
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std::string *ErrorStr;
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@ -437,7 +449,6 @@ class EngineBuilder {
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SmallVector<std::string, 4> MAttrs;
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/// InitEngine - Does the common initialization of default options.
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///
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void InitEngine() {
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WhichEngine = EngineKind::Either;
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ErrorStr = NULL;
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@ -447,7 +458,7 @@ class EngineBuilder {
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CMModel = CodeModel::Default;
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}
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public:
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public:
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/// EngineBuilder - Constructor for EngineBuilder. If create() is called and
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/// is successful, the created engine takes ownership of the module.
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EngineBuilder(Module *m) : M(m) {
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