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Distinquish stack slots from other stack objects. They (and fixed objects) get FixedStack PseudoSourceValues.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@84326 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -102,8 +102,14 @@ class MachineFrameInfo {
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// default, fixed objects are immutable unless marked otherwise.
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bool isImmutable;
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StackObject(uint64_t Sz, unsigned Al, int64_t SP = 0, bool IM = false)
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: SPOffset(SP), Size(Sz), Alignment(Al), isImmutable(IM) {}
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// isSpillSlot - If true, the stack object is used as spill slot. It
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// cannot alias any other memory objects.
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bool isSpillSlot;
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StackObject(uint64_t Sz, unsigned Al, int64_t SP = 0, bool IM = false,
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bool isSS = false)
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: SPOffset(SP), Size(Sz), Alignment(Al), isImmutable(IM),
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isSpillSlot(isSS) {}
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};
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/// Objects - The list of stack objects allocated...
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@ -352,6 +358,14 @@ public:
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return Objects[ObjectIdx+NumFixedObjects].isImmutable;
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}
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/// isSpillSlotObjectIndex - Returns true if the specified index corresponds
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/// to a spill slot..
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bool isSpillSlotObjectIndex(int ObjectIdx) const {
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assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() &&
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"Invalid Object Idx!");
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return Objects[ObjectIdx+NumFixedObjects].isSpillSlot;;
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}
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/// isDeadObjectIndex - Returns true if the specified index corresponds to
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/// a dead object.
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bool isDeadObjectIndex(int ObjectIdx) const {
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@ -363,9 +377,9 @@ public:
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/// CreateStackObject - Create a new statically sized stack object, returning
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/// a nonnegative identifier to represent it.
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///
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int CreateStackObject(uint64_t Size, unsigned Alignment) {
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int CreateStackObject(uint64_t Size, unsigned Alignment, bool isSS = false) {
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assert(Size != 0 && "Cannot allocate zero size stack objects!");
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Objects.push_back(StackObject(Size, Alignment));
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Objects.push_back(StackObject(Size, Alignment, 0, false, isSS));
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return (int)Objects.size()-NumFixedObjects-1;
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}
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@ -952,7 +952,7 @@ MachineInstr* PreAllocSplitting::FoldSpill(unsigned vreg,
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if (I != IntervalSSMap.end()) {
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SS = I->second;
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} else {
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SS = MFI->CreateStackObject(RC->getSize(), RC->getAlignment());
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SS = MFI->CreateStackObject(RC->getSize(), RC->getAlignment());
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}
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MachineInstr* FMI = TII->foldMemoryOperand(*MBB->getParent(),
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@ -259,7 +259,7 @@ void PEI::calculateCalleeSavedRegisters(MachineFunction &Fn) {
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// the TargetRegisterClass if the stack alignment is smaller. Use the
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// min.
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Align = std::min(Align, StackAlign);
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FrameIdx = FFI->CreateStackObject(RC->getSize(), Align);
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FrameIdx = FFI->CreateStackObject(RC->getSize(), Align, true);
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if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx;
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if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx;
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} else {
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@ -263,7 +263,7 @@ int RALocal::getStackSpaceFor(unsigned VirtReg, const TargetRegisterClass *RC) {
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// Allocate a new stack object for this spill location...
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int FrameIdx = MF->getFrameInfo()->CreateStackObject(RC->getSize(),
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RC->getAlignment());
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RC->getAlignment(),true);
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// Assign the slot...
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StackSlotForVirtReg[VirtReg] = FrameIdx;
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@ -118,7 +118,7 @@ int VirtRegMap::assignVirt2StackSlot(unsigned virtReg) {
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"attempt to assign stack slot to already spilled register");
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const TargetRegisterClass* RC = MF->getRegInfo().getRegClass(virtReg);
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int SS = MF->getFrameInfo()->CreateStackObject(RC->getSize(),
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RC->getAlignment());
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RC->getAlignment(), /*isSS*/true);
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if (LowSpillSlot == NO_STACK_SLOT)
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LowSpillSlot = SS;
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if (HighSpillSlot == NO_STACK_SLOT || SS > HighSpillSlot)
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@ -162,7 +162,7 @@ int VirtRegMap::getEmergencySpillSlot(const TargetRegisterClass *RC) {
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if (I != EmergencySpillSlots.end())
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return I->second;
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int SS = MF->getFrameInfo()->CreateStackObject(RC->getSize(),
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RC->getAlignment());
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RC->getAlignment(), /*isSS*/true);
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if (LowSpillSlot == NO_STACK_SLOT)
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LowSpillSlot = SS;
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if (HighSpillSlot == NO_STACK_SLOT || SS > HighSpillSlot)
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@ -670,8 +670,11 @@ storeRegToStackSlot(MachineBasicBlock &MBB, MachineBasicBlock::iterator I,
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MachineFunction &MF = *MBB.getParent();
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MachineFrameInfo &MFI = *MF.getFrameInfo();
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const Value *SV = (MFI.isFixedObjectIndex(FI) ||
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MFI.isSpillSlotObjectIndex(FI))
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? PseudoSourceValue::getFixedStack(FI) : PseudoSourceValue::getStack();
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MachineMemOperand *MMO =
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MF.getMachineMemOperand(PseudoSourceValue::getFixedStack(FI),
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MF.getMachineMemOperand(SV,
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MachineMemOperand::MOStore, 0,
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MFI.getObjectSize(FI),
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MFI.getObjectAlignment(FI));
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@ -708,8 +711,11 @@ loadRegFromStackSlot(MachineBasicBlock &MBB, MachineBasicBlock::iterator I,
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MachineFunction &MF = *MBB.getParent();
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MachineFrameInfo &MFI = *MF.getFrameInfo();
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const Value *SV = (MFI.isFixedObjectIndex(FI) ||
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MFI.isSpillSlotObjectIndex(FI))
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? PseudoSourceValue::getFixedStack(FI) : PseudoSourceValue::getStack();
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MachineMemOperand *MMO =
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MF.getMachineMemOperand(PseudoSourceValue::getFixedStack(FI),
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MF.getMachineMemOperand(SV,
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MachineMemOperand::MOLoad, 0,
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MFI.getObjectSize(FI),
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MFI.getObjectAlignment(FI));
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@ -143,8 +143,11 @@ addFrameReference(const MachineInstrBuilder &MIB, int FI, int Offset = 0) {
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Flags |= MachineMemOperand::MOLoad;
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if (TID.mayStore())
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Flags |= MachineMemOperand::MOStore;
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const Value *SV = (MFI.isFixedObjectIndex(FI) ||
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MFI.isSpillSlotObjectIndex(FI))
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? PseudoSourceValue::getFixedStack(FI) : PseudoSourceValue::getStack();
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MachineMemOperand *MMO =
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MF.getMachineMemOperand(PseudoSourceValue::getFixedStack(FI),
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MF.getMachineMemOperand(SV,
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Flags, Offset,
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MFI.getObjectSize(FI),
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MFI.getObjectAlignment(FI));
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