Distinquish stack slots from other stack objects. They (and fixed objects) get FixedStack PseudoSourceValues.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@84326 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Evan Cheng 2009-10-17 09:20:14 +00:00
parent a8e6542610
commit 491f54f1fd
7 changed files with 35 additions and 12 deletions

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@ -102,8 +102,14 @@ class MachineFrameInfo {
// default, fixed objects are immutable unless marked otherwise.
bool isImmutable;
StackObject(uint64_t Sz, unsigned Al, int64_t SP = 0, bool IM = false)
: SPOffset(SP), Size(Sz), Alignment(Al), isImmutable(IM) {}
// isSpillSlot - If true, the stack object is used as spill slot. It
// cannot alias any other memory objects.
bool isSpillSlot;
StackObject(uint64_t Sz, unsigned Al, int64_t SP = 0, bool IM = false,
bool isSS = false)
: SPOffset(SP), Size(Sz), Alignment(Al), isImmutable(IM),
isSpillSlot(isSS) {}
};
/// Objects - The list of stack objects allocated...
@ -352,6 +358,14 @@ public:
return Objects[ObjectIdx+NumFixedObjects].isImmutable;
}
/// isSpillSlotObjectIndex - Returns true if the specified index corresponds
/// to a spill slot..
bool isSpillSlotObjectIndex(int ObjectIdx) const {
assert(unsigned(ObjectIdx+NumFixedObjects) < Objects.size() &&
"Invalid Object Idx!");
return Objects[ObjectIdx+NumFixedObjects].isSpillSlot;;
}
/// isDeadObjectIndex - Returns true if the specified index corresponds to
/// a dead object.
bool isDeadObjectIndex(int ObjectIdx) const {
@ -363,9 +377,9 @@ public:
/// CreateStackObject - Create a new statically sized stack object, returning
/// a nonnegative identifier to represent it.
///
int CreateStackObject(uint64_t Size, unsigned Alignment) {
int CreateStackObject(uint64_t Size, unsigned Alignment, bool isSS = false) {
assert(Size != 0 && "Cannot allocate zero size stack objects!");
Objects.push_back(StackObject(Size, Alignment));
Objects.push_back(StackObject(Size, Alignment, 0, false, isSS));
return (int)Objects.size()-NumFixedObjects-1;
}

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@ -952,7 +952,7 @@ MachineInstr* PreAllocSplitting::FoldSpill(unsigned vreg,
if (I != IntervalSSMap.end()) {
SS = I->second;
} else {
SS = MFI->CreateStackObject(RC->getSize(), RC->getAlignment());
SS = MFI->CreateStackObject(RC->getSize(), RC->getAlignment());
}
MachineInstr* FMI = TII->foldMemoryOperand(*MBB->getParent(),

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@ -259,7 +259,7 @@ void PEI::calculateCalleeSavedRegisters(MachineFunction &Fn) {
// the TargetRegisterClass if the stack alignment is smaller. Use the
// min.
Align = std::min(Align, StackAlign);
FrameIdx = FFI->CreateStackObject(RC->getSize(), Align);
FrameIdx = FFI->CreateStackObject(RC->getSize(), Align, true);
if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx;
if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx;
} else {

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@ -263,7 +263,7 @@ int RALocal::getStackSpaceFor(unsigned VirtReg, const TargetRegisterClass *RC) {
// Allocate a new stack object for this spill location...
int FrameIdx = MF->getFrameInfo()->CreateStackObject(RC->getSize(),
RC->getAlignment());
RC->getAlignment(),true);
// Assign the slot...
StackSlotForVirtReg[VirtReg] = FrameIdx;

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@ -118,7 +118,7 @@ int VirtRegMap::assignVirt2StackSlot(unsigned virtReg) {
"attempt to assign stack slot to already spilled register");
const TargetRegisterClass* RC = MF->getRegInfo().getRegClass(virtReg);
int SS = MF->getFrameInfo()->CreateStackObject(RC->getSize(),
RC->getAlignment());
RC->getAlignment(), /*isSS*/true);
if (LowSpillSlot == NO_STACK_SLOT)
LowSpillSlot = SS;
if (HighSpillSlot == NO_STACK_SLOT || SS > HighSpillSlot)
@ -162,7 +162,7 @@ int VirtRegMap::getEmergencySpillSlot(const TargetRegisterClass *RC) {
if (I != EmergencySpillSlots.end())
return I->second;
int SS = MF->getFrameInfo()->CreateStackObject(RC->getSize(),
RC->getAlignment());
RC->getAlignment(), /*isSS*/true);
if (LowSpillSlot == NO_STACK_SLOT)
LowSpillSlot = SS;
if (HighSpillSlot == NO_STACK_SLOT || SS > HighSpillSlot)

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@ -670,8 +670,11 @@ storeRegToStackSlot(MachineBasicBlock &MBB, MachineBasicBlock::iterator I,
MachineFunction &MF = *MBB.getParent();
MachineFrameInfo &MFI = *MF.getFrameInfo();
const Value *SV = (MFI.isFixedObjectIndex(FI) ||
MFI.isSpillSlotObjectIndex(FI))
? PseudoSourceValue::getFixedStack(FI) : PseudoSourceValue::getStack();
MachineMemOperand *MMO =
MF.getMachineMemOperand(PseudoSourceValue::getFixedStack(FI),
MF.getMachineMemOperand(SV,
MachineMemOperand::MOStore, 0,
MFI.getObjectSize(FI),
MFI.getObjectAlignment(FI));
@ -708,8 +711,11 @@ loadRegFromStackSlot(MachineBasicBlock &MBB, MachineBasicBlock::iterator I,
MachineFunction &MF = *MBB.getParent();
MachineFrameInfo &MFI = *MF.getFrameInfo();
const Value *SV = (MFI.isFixedObjectIndex(FI) ||
MFI.isSpillSlotObjectIndex(FI))
? PseudoSourceValue::getFixedStack(FI) : PseudoSourceValue::getStack();
MachineMemOperand *MMO =
MF.getMachineMemOperand(PseudoSourceValue::getFixedStack(FI),
MF.getMachineMemOperand(SV,
MachineMemOperand::MOLoad, 0,
MFI.getObjectSize(FI),
MFI.getObjectAlignment(FI));

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@ -143,8 +143,11 @@ addFrameReference(const MachineInstrBuilder &MIB, int FI, int Offset = 0) {
Flags |= MachineMemOperand::MOLoad;
if (TID.mayStore())
Flags |= MachineMemOperand::MOStore;
const Value *SV = (MFI.isFixedObjectIndex(FI) ||
MFI.isSpillSlotObjectIndex(FI))
? PseudoSourceValue::getFixedStack(FI) : PseudoSourceValue::getStack();
MachineMemOperand *MMO =
MF.getMachineMemOperand(PseudoSourceValue::getFixedStack(FI),
MF.getMachineMemOperand(SV,
Flags, Offset,
MFI.getObjectSize(FI),
MFI.getObjectAlignment(FI));