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https://github.com/c64scene-ar/llvm-6502.git
synced 2026-04-24 13:18:17 +00:00
Split the thread-related APIs out into their own file, and add a few more
calls for convenience. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@73512 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -14,18 +14,15 @@
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#include "llvm/Support/ManagedStatic.h"
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#include "llvm/Config/config.h"
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#include "llvm/System/Atomic.h"
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#include "llvm/System/Mutex.h"
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#include <cassert>
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using namespace llvm;
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static const ManagedStaticBase *StaticList = 0;
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static sys::Mutex* ManagedStaticMutex = 0;
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void ManagedStaticBase::RegisterManagedStatic(void *(*Creator)(),
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void (*Deleter)(void*)) const {
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if (ManagedStaticMutex) {
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ManagedStaticMutex->acquire();
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if (llvm_is_multithreaded()) {
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llvm_acquire_global_lock();
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if (Ptr == 0) {
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void* tmp = Creator ? Creator() : 0;
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@@ -39,7 +36,7 @@ void ManagedStaticBase::RegisterManagedStatic(void *(*Creator)(),
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StaticList = this;
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}
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ManagedStaticMutex->release();
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llvm_release_global_lock();
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} else {
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assert(Ptr == 0 && DeleterFn == 0 && Next == 0 &&
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"Partially initialized ManagedStatic!?");
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@@ -68,24 +65,11 @@ void ManagedStaticBase::destroy() const {
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DeleterFn = 0;
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}
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bool llvm::llvm_start_multithreaded() {
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#if LLVM_MULTITHREADED
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assert(ManagedStaticMutex == 0 && "Multithreaded LLVM already initialized!");
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ManagedStaticMutex = new sys::Mutex(true);
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return true;
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#else
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return false;
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#endif
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}
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/// llvm_shutdown - Deallocate and destroy all ManagedStatic variables.
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void llvm::llvm_shutdown() {
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while (StaticList)
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StaticList->destroy();
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if (ManagedStaticMutex) {
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delete ManagedStaticMutex;
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ManagedStaticMutex = 0;
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}
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if (llvm_is_multithreaded()) llvm_stop_multithreaded();
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}
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