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Make the compile unit map a MapVector so that we can assume a stable
output ordering. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@200421 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -2880,8 +2880,9 @@ void DwarfDebug::emitDebugRanges() {
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unsigned char Size = Asm->getDataLayout().getPointerSize();
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// Grab the specific ranges for the compile units in the module.
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for (DenseMap<const MDNode *, DwarfCompileUnit *>::iterator I = CUMap.begin(),
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E = CUMap.end();
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for (MapVector<const MDNode *, DwarfCompileUnit *>::iterator
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I = CUMap.begin(),
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E = CUMap.end();
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I != E; ++I) {
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DwarfCompileUnit *TheCU = I->second;
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@ -21,6 +21,7 @@
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#include "llvm/ADT/SetVector.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/StringMap.h"
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#include "llvm/ADT/MapVector.h"
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#include "llvm/CodeGen/AsmPrinter.h"
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#include "llvm/CodeGen/LexicalScopes.h"
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#include "llvm/DebugInfo.h"
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@ -334,7 +335,7 @@ class DwarfDebug : public AsmPrinterHandler {
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DwarfCompileUnit *FirstCU;
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// Maps MDNode with its corresponding DwarfCompileUnit.
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DenseMap<const MDNode *, DwarfCompileUnit *> CUMap;
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MapVector<const MDNode *, DwarfCompileUnit *> CUMap;
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// Maps subprogram MDNode with its corresponding DwarfCompileUnit.
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DenseMap<const MDNode *, DwarfCompileUnit *> SPMap;
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