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Revert the load slicing done in r190870.
To avoid regressions with bitfield optimizations, this slicing should take place later, like ISel time. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@190891 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
@@ -16,20 +16,10 @@
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#include "llvm/Analysis/Loads.h"
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#include "llvm/IR/DataLayout.h"
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#include "llvm/IR/IntrinsicInst.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Transforms/Utils/BasicBlockUtils.h"
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#include "llvm/Transforms/Utils/Local.h"
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using namespace llvm;
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/// Hidden option to stress test load slicing, i.e., when this option
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/// is enabled, load slicing bypasses most of its profitability guards.
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/// It will also generate, uncanonalized form of slicing.
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static cl::opt<bool>
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StressLoadSlicing("instcombine-stress-load-slicing", cl::Hidden,
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cl::desc("Bypass the profitability model of load "
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"slicing"),
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cl::init(false));
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STATISTIC(NumDeadStore, "Number of dead stores eliminated");
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STATISTIC(NumGlobalCopies, "Number of allocas copied from constant global");
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@@ -347,274 +337,6 @@ static Instruction *InstCombineLoadCast(InstCombiner &IC, LoadInst &LI,
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return 0;
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}
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namespace {
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/// \brief Helper structure used to slice a load in smaller loads.
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struct LoadedSlice {
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// The last instruction that represent the slice. This should be a
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// truncate instruction.
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Instruction *Inst;
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// The original load instruction.
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LoadInst *Origin;
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// The right shift amount in bits from the original load.
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unsigned Shift;
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LoadedSlice(Instruction *Inst = NULL, LoadInst *Origin = NULL,
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unsigned Shift = 0)
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: Inst(Inst), Origin(Origin), Shift(Shift) {}
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LoadedSlice(const LoadedSlice& LS) : Inst(LS.Inst), Origin(LS.Origin),
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Shift(LS.Shift) {}
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/// \brief Get the bits used in a chunk of bits \p BitWidth large.
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/// \return Result is \p BitWidth and has used bits set to 1 and
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/// not used bits set to 0.
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APInt getUsedBits() const {
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// Reproduce the trunc(lshr) sequence:
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// - Start from the truncated value.
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// - Zero extend to the desired bit width.
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// - Shift left.
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assert(Origin && "No original load to compare against.");
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unsigned BitWidth = Origin->getType()->getPrimitiveSizeInBits();
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assert(Inst && "This slice is not bound to an instruction");
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assert(Inst->getType()->getPrimitiveSizeInBits() <= BitWidth &&
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"Extracted slice is smaller than the whole type!");
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APInt UsedBits(Inst->getType()->getPrimitiveSizeInBits(), 0);
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UsedBits.setAllBits();
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UsedBits = UsedBits.zext(BitWidth);
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UsedBits <<= Shift;
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return UsedBits;
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}
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/// \brief Get the size of the slice to be loaded in bytes.
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unsigned getLoadedSize() const {
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unsigned SliceSize = getUsedBits().countPopulation();
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assert(!(SliceSize & 0x7) && "Size is not a multiple of a byte.");
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return SliceSize / 8;
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}
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/// \brief Get the offset in bytes of this slice in the original chunk of
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/// bits, whose layout is defined by \p IsBigEndian.
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uint64_t getOffsetFromBase(bool IsBigEndian) const {
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assert(!(Shift & 0x7) && "Shifts not aligned on Bytes are not support.");
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uint64_t Offset = Shift / 8;
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unsigned TySizeInBytes = Origin->getType()->getPrimitiveSizeInBits() / 8;
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assert(!(Origin->getType()->getPrimitiveSizeInBits() & 0x7) &&
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"The size of the original loaded type is not a multiple of a"
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" byte.");
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// If Offset is bigger than TySizeInBytes, it means we are loading all
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// zeros. This should have been optimized before in the process.
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assert(TySizeInBytes > Offset &&
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"Invalid shift amount for given loaded size");
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if (IsBigEndian)
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Offset = TySizeInBytes - Offset - getLoadedSize();
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return Offset;
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}
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/// \brief Generate the sequence of instructions to load the slice
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/// represented by this object and redirect the uses of this slice to
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/// this new sequence of instructions.
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/// \pre this->Inst && this->Origin are valid Instructions.
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/// \return The last instruction of the sequence used to load the slice.
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Instruction *loadSlice(InstCombiner::BuilderTy &Builder,
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bool IsBigEndian) const {
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assert(Inst && Origin && "Unable to replace a non-existing slice.");
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Value *BaseAddr = Origin->getOperand(0);
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unsigned Alignment = Origin->getAlignment();
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Builder.SetInsertPoint(Origin);
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// Assume we are looking at a chunk of bytes.
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// BaseAddr = (i8*)BaseAddr.
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BaseAddr = Builder.CreateBitCast(BaseAddr, Builder.getInt8PtrTy(),
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"raw_cast");
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// Get the offset in that chunk of bytes w.r.t. the endianess.
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uint64_t Offset = getOffsetFromBase(IsBigEndian);
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if (Offset) {
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APInt APOffset(64, Offset);
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// BaseAddr = BaseAddr + Offset.
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BaseAddr = Builder.CreateInBoundsGEP(BaseAddr, Builder.getInt(APOffset),
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"raw_idx");
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}
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// Create the type of the loaded slice according to its size.
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Type *SliceType =
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Type::getIntNTy(Origin->getContext(), getLoadedSize() * 8);
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// Bit cast the raw pointer to the pointer type of the slice.
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BaseAddr = Builder.CreateBitCast(BaseAddr, SliceType->getPointerTo(),
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"cast");
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// Compute the new alignment.
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if (Offset != 0)
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Alignment = MinAlign(Alignment, Alignment + Offset);
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// Create the load for the slice.
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Instruction *LastInst = Builder.CreateAlignedLoad(BaseAddr, Alignment,
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Inst->getName()+".val");
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// If the final type is not the same as the loaded type, this means that
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// we have to pad with zero. Create a zero extend for that.
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Type * FinalType = Inst->getType();
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if (SliceType != FinalType)
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LastInst = cast<Instruction>(Builder.CreateZExt(LastInst, FinalType));
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// Update the IR to reflect the new access to the slice.
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Inst->replaceAllUsesWith(LastInst);
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return LastInst;
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}
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/// \brief Check if it would be profitable to expand this slice as an
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/// independant load.
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bool isProfitable() const {
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// Slicing is assumed to be profitable iff the chains leads to arithmetic
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// operations.
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SmallVector<const Instruction *, 8> Uses;
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Uses.push_back(Inst);
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do {
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const Instruction *Use = Uses.pop_back_val();
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for (Value::const_use_iterator UseIt = Use->use_begin(),
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UseItEnd = Use->use_end(); UseIt != UseItEnd; ++UseIt) {
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const Instruction *UseOfUse = cast<Instruction>(*UseIt);
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// Consider these instructions as arithmetic operations.
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if (isa<BinaryOperator>(UseOfUse) ||
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isa<CastInst>(UseOfUse) ||
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isa<PHINode>(UseOfUse) ||
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isa<GetElementPtrInst>(UseOfUse))
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return true;
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// No need to check if the Use has already been checked as we do not
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// insert any PHINode.
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Uses.push_back(UseOfUse);
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}
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} while (!Uses.empty());
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DEBUG(dbgs() << "IC: Not a profitable slice " << *Inst << '\n');
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return false;
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}
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};
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}
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/// \brief Check the profitability of all involved LoadedSlice.
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/// Unless StressLoadSlicing is specified, this also returns false
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/// when slicing is not in the canonical form.
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/// The canonical form of sliced load is (1) two loads,
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/// which are (2) next to each other in memory.
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///
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/// FIXME: We may want to allow more slices to be created but
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/// this means other passes should know how to deal with all those
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/// slices.
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/// FIXME: We may want to split loads to different types, e.g.,
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/// int vs. float.
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static bool
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isSlicingProfitable(const SmallVectorImpl<LoadedSlice> &LoadedSlices,
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const APInt &UsedBits) {
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unsigned NbOfSlices = LoadedSlices.size();
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// Check (1).
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if (!StressLoadSlicing && NbOfSlices != 2)
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return false;
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// Check (2).
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if (!StressLoadSlicing && !UsedBits.isAllOnesValue()) {
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// Get rid of the unused bits on the right.
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APInt MemoryLayout = UsedBits.lshr(UsedBits.countTrailingZeros());
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// Get rid of the unused bits on the left.
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if (MemoryLayout.countLeadingZeros())
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MemoryLayout = MemoryLayout.trunc(MemoryLayout.getActiveBits());
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// Check that the chunk of memory is completely used.
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if (!MemoryLayout.isAllOnesValue())
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return false;
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}
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unsigned NbOfProfitableSlices = 0;
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for (unsigned CurrSlice = 0; CurrSlice < NbOfSlices; ++CurrSlice) {
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if (LoadedSlices[CurrSlice].isProfitable())
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++NbOfProfitableSlices;
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else if (!StressLoadSlicing)
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return false;
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}
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// In Stress mode, we may have 0 profitable slice.
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// Check that here.
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// In non-Stress mode, all the slices are profitable at this point.
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return NbOfProfitableSlices > 0;
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}
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/// \brief If the given load, \p LI, is used only by trunc or trunc(lshr)
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/// operations, split it in the various pieces being extracted.
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///
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/// This sort of thing is introduced by SROA.
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/// This slicing takes care not to insert overlapping loads.
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/// \pre LI is a simple load (i.e., not an atomic or volatile load).
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static Instruction *sliceUpLoadInst(LoadInst &LI,
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InstCombiner::BuilderTy &Builder,
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DataLayout &TD) {
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assert(LI.isSimple() && "We are trying to transform a non-simple load!");
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// FIXME: If we want to support floating point and vector types, we should
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// support bitcast and extract/insert element instructions.
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Type *LITy = LI.getType();
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if (!LITy->isIntegerTy()) return 0;
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// Keep track of already used bits to detect overlapping values.
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// In that case, we will just abort the transformation.
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APInt UsedBits(LITy->getPrimitiveSizeInBits(), 0);
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SmallVector<LoadedSlice, 4> LoadedSlices;
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// Check if this load is used as several smaller chunks of bits.
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// Basically, look for uses in trunc or trunc(lshr) and record a new chain
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// of computation for each trunc.
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for (Value::use_iterator UI = LI.use_begin(), UIEnd = LI.use_end();
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UI != UIEnd; ++UI) {
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Instruction *User = cast<Instruction>(*UI);
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unsigned Shift = 0;
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// Check if this is a trunc(lshr).
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if (User->getOpcode() == Instruction::LShr && User->hasOneUse() &&
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isa<ConstantInt>(User->getOperand(1))) {
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Shift = cast<ConstantInt>(User->getOperand(1))->getZExtValue();
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User = User->use_back();
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}
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// At this point, User is a TruncInst, iff we encountered, trunc or
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// trunc(lshr).
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if (!isa<TruncInst>(User))
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return 0;
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// The width of the type must be a power of 2 and greater than 8-bits.
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// Otherwise the load cannot be represented in LLVM IR.
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// Moreover, if we shifted with a non 8-bits multiple, the slice
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// will be accross several bytes. We do not support that.
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unsigned Width = User->getType()->getPrimitiveSizeInBits();
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if (Width < 8 || !isPowerOf2_32(Width) || (Shift & 0x7))
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return 0;
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// Build the slice for this chain of computations.
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LoadedSlice LS(User, &LI, Shift);
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APInt CurrentUsedBits = LS.getUsedBits();
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// Check if this slice overlaps with another.
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if ((CurrentUsedBits & UsedBits) != 0)
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return 0;
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// Update the bits used globally.
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UsedBits |= CurrentUsedBits;
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// Record the slice.
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LoadedSlices.push_back(LS);
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}
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// Abort slicing if it does not seem to be profitable.
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if (!isSlicingProfitable(LoadedSlices, UsedBits))
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return 0;
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// Rewrite each chain to use an independent load.
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// By construction, each chain can be represented by a unique load.
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bool IsBigEndian = TD.isBigEndian();
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for (SmallVectorImpl<LoadedSlice>::const_iterator LSIt = LoadedSlices.begin(),
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LSItEnd = LoadedSlices.end(); LSIt != LSItEnd; ++LSIt) {
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Instruction *SliceInst = LSIt->loadSlice(Builder, IsBigEndian);
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(void)SliceInst;
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DEBUG(dbgs() << "IC: Replacing " << *LSIt->Inst << "\n"
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" with " << *SliceInst << '\n');
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}
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return 0; // Don't do anything with LI.
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}
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Instruction *InstCombiner::visitLoadInst(LoadInst &LI) {
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Value *Op = LI.getOperand(0);
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@@ -721,13 +443,6 @@ Instruction *InstCombiner::visitLoadInst(LoadInst &LI) {
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}
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}
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}
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// Try to split a load in smaller non-overlapping loads to expose independant
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// chain of computations and get rid of trunc/lshr sequence of code.
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// The data layout is required for that operation, as code generation will
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// change with respect to endianess.
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if (TD)
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return sliceUpLoadInst(LI, *Builder, *TD);
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return 0;
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}
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@@ -1,330 +0,0 @@
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; RUN: opt -default-data-layout="E-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64-S128" -instcombine -instcombine-stress-load-slicing -S < %s -o - | FileCheck %s --check-prefix=BIG
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; RUN: opt -default-data-layout="e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64-S128" -instcombine -instcombine-stress-load-slicing -S < %s -o - | FileCheck %s --check-prefix=LITTLE
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;
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; <rdar://problem/14477220>
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%class.Complex = type { float, float }
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; Check that independant slices leads to independant loads.
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;
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; The 64-bits should have been split in two 32-bits slices.
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; The big endian layout is:
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; MSB 7 6 5 4 | 3 2 1 0 LSB
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; High Low
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; The base address points to 7 and is 8-bytes aligned.
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; Low slice starts at 3 (base + 4-bytes) and is 4-bytes aligned.
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; High slice starts at 7 (base) and is 8-bytes aligned.
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;
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; The little endian layout is:
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; LSB 0 1 2 3 | 4 5 6 7 MSB
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; Low High
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; The base address points to 0 and is 8-bytes aligned.
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; Low slice starts at 0 (base) and is 8-bytes aligned.
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; High slice starts at 4 (base + 4-bytes) and is 4-bytes aligned.
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;
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define void @t1(%class.Complex* nocapture %out, i64 %out_start) {
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; BIG-LABEL: @t1
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; Original load should have been sliced.
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; BIG-NOT: load i64*
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; BIG-NOT: trunc i64
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; BIG-NOT: lshr i64
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;
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; First 32-bits slice.
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; BIG: [[HIGH_SLICE_BASEADDR:%[a-zA-Z.0-9_]+]] = getelementptr inbounds %class.Complex* %out, i64 %out_start
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; BIG: [[HIGH_SLICE_ADDR:%[a-zA-Z.0-9_]+]] = bitcast %class.Complex* [[HIGH_SLICE_BASEADDR]] to i32*
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; BIG: [[HIGH_SLICE:%[a-zA-Z.0-9_]+]] = load i32* [[HIGH_SLICE_ADDR]], align 8
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;
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; Second 32-bits slice.
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; BIG: [[LOW_SLICE_BASEADDR:%[a-zA-Z.0-9_]+]] = getelementptr inbounds %class.Complex* %out, i64 %out_start, i32 1
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; BIG: [[LOW_SLICE_ADDR:%[a-zA-Z.0-9_]+]] = bitcast float* [[LOW_SLICE_BASEADDR]] to i32*
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; BIG: [[LOW_SLICE:%[a-zA-Z.0-9_]+]] = load i32* [[LOW_SLICE_ADDR]], align 4
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;
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; Cast to the final type.
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; BIG: [[LOW_SLICE_FLOAT:%[a-zA-Z.0-9_]+]] = bitcast i32 [[LOW_SLICE]] to float
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; BIG: [[HIGH_SLICE_FLOAT:%[a-zA-Z.0-9_]+]] = bitcast i32 [[HIGH_SLICE]] to float
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;
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; Uses of the slices.
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; BIG: fadd float {{%[a-zA-Z.0-9_]+}}, [[LOW_SLICE_FLOAT]]
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; BIG: fadd float {{%[a-zA-Z.0-9_]+}}, [[HIGH_SLICE_FLOAT]]
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;
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; LITTLE-LABEL: @t1
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; Original load should have been sliced.
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; LITTLE-NOT: load i64*
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; LITTLE-NOT: trunc i64
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; LITTLE-NOT: lshr i64
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;
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; LITTLE: [[BASEADDR:%[a-zA-Z.0-9_]+]] = getelementptr inbounds %class.Complex* %out, i64 %out_start
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;
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; First 32-bits slice.
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; LITTLE: [[HIGH_SLICE_BASEADDR:%[a-zA-Z.0-9_]+]] = getelementptr inbounds %class.Complex* %out, i64 %out_start, i32 1
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; LITTLE: [[HIGH_SLICE_ADDR:%[a-zA-Z.0-9_]+]] = bitcast float* [[HIGH_SLICE_BASEADDR]] to i32*
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; LITTLE: [[HIGH_SLICE:%[a-zA-Z.0-9_]+]] = load i32* [[HIGH_SLICE_ADDR]], align 4
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;
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; Second 32-bits slice.
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; LITTLE: [[LOW_SLICE_ADDR:%[a-zA-Z.0-9_]+]] = bitcast %class.Complex* [[BASEADDR]] to i32*
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; LITTLE: [[LOW_SLICE:%[a-zA-Z.0-9_]+]] = load i32* [[LOW_SLICE_ADDR]], align 8
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;
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; Cast to the final type.
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; LITTLE: [[LOW_SLICE_FLOAT:%[a-zA-Z.0-9_]+]] = bitcast i32 [[LOW_SLICE]] to float
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; LITTLE: [[HIGH_SLICE_FLOAT:%[a-zA-Z.0-9_]+]] = bitcast i32 [[HIGH_SLICE]] to float
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;
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; Uses of the slices.
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; LITTLE: fadd float {{%[a-zA-Z.0-9_]+}}, [[LOW_SLICE_FLOAT]]
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; LITTLE: fadd float {{%[a-zA-Z.0-9_]+}}, [[HIGH_SLICE_FLOAT]]
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entry:
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%arrayidx = getelementptr inbounds %class.Complex* %out, i64 %out_start
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%tmp = bitcast %class.Complex* %arrayidx to i64*
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%tmp1 = load i64* %tmp, align 8
|
||||
%t0.sroa.0.0.extract.trunc = trunc i64 %tmp1 to i32
|
||||
%tmp2 = bitcast i32 %t0.sroa.0.0.extract.trunc to float
|
||||
%t0.sroa.2.0.extract.shift = lshr i64 %tmp1, 32
|
||||
%t0.sroa.2.0.extract.trunc = trunc i64 %t0.sroa.2.0.extract.shift to i32
|
||||
%tmp3 = bitcast i32 %t0.sroa.2.0.extract.trunc to float
|
||||
%add = add i64 %out_start, 8
|
||||
%arrayidx2 = getelementptr inbounds %class.Complex* %out, i64 %add
|
||||
%i.i = getelementptr inbounds %class.Complex* %arrayidx2, i64 0, i32 0
|
||||
%tmp4 = load float* %i.i, align 4
|
||||
%add.i = fadd float %tmp4, %tmp2
|
||||
%retval.sroa.0.0.vec.insert.i = insertelement <2 x float> undef, float %add.i, i32 0
|
||||
%r.i = getelementptr inbounds %class.Complex* %arrayidx2, i64 0, i32 1
|
||||
%tmp5 = load float* %r.i, align 4
|
||||
%add5.i = fadd float %tmp5, %tmp3
|
||||
%retval.sroa.0.4.vec.insert.i = insertelement <2 x float> %retval.sroa.0.0.vec.insert.i, float %add5.i, i32 1
|
||||
%ref.tmp.sroa.0.0.cast = bitcast %class.Complex* %arrayidx to <2 x float>*
|
||||
store <2 x float> %retval.sroa.0.4.vec.insert.i, <2 x float>* %ref.tmp.sroa.0.0.cast, align 4
|
||||
ret void
|
||||
}
|
||||
|
||||
; Function Attrs: nounwind
|
||||
declare void @llvm.memcpy.p0i8.p0i8.i64(i8* nocapture, i8* nocapture readonly, i64, i32, i1) #1
|
||||
|
||||
; Function Attrs: nounwind
|
||||
declare void @llvm.lifetime.start(i64, i8* nocapture)
|
||||
|
||||
; Function Attrs: nounwind
|
||||
declare void @llvm.lifetime.end(i64, i8* nocapture)
|
||||
|
||||
; Check that slices not involved in arithmetic are not split in independant loads.
|
||||
; BIG-LABEL: @t2
|
||||
; BIG: load i16*
|
||||
; BIG: trunc i16 {{%[a-zA-Z.0-9_]+}} to i8
|
||||
; BIG: lshr i16 {{%[a-zA-Z.0-9_]+}}, 8
|
||||
; BIG: trunc i16 {{%[a-zA-Z.0-9_]+}} to i8
|
||||
;
|
||||
; LITTLE-LABEL: @t2
|
||||
; LITTLE: load i16*
|
||||
; LITTLE: trunc i16 {{%[a-zA-Z.0-9_]+}} to i8
|
||||
; LITTLE: lshr i16 {{%[a-zA-Z.0-9_]+}}, 8
|
||||
; LITTLE: trunc i16 {{%[a-zA-Z.0-9_]+}} to i8
|
||||
define void @t2(%class.Complex* nocapture %out, i64 %out_start) {
|
||||
%arrayidx = getelementptr inbounds %class.Complex* %out, i64 %out_start
|
||||
%bitcast = bitcast %class.Complex* %arrayidx to i16*
|
||||
%chunk16 = load i16* %bitcast, align 8
|
||||
%slice8_low = trunc i16 %chunk16 to i8
|
||||
%shift = lshr i16 %chunk16, 8
|
||||
%slice8_high = trunc i16 %shift to i8
|
||||
%vec = insertelement <2 x i8> undef, i8 %slice8_high, i32 0
|
||||
%vec1 = insertelement <2 x i8> %vec, i8 %slice8_low, i32 1
|
||||
%addr = bitcast %class.Complex* %arrayidx to <2 x i8>*
|
||||
store <2 x i8> %vec1, <2 x i8>* %addr, align 8
|
||||
ret void
|
||||
}
|
||||
|
||||
; Check that we do not read outside of the chunk of bits of the original loads.
|
||||
;
|
||||
; The 64-bits should have been split in one 32-bits and one 16-bits slices.
|
||||
; The 16-bits should be zero extended to match the final type.
|
||||
; The big endian layout is:
|
||||
; MSB 7 6 | 5 4 | 3 2 1 0 LSB
|
||||
; High Low
|
||||
; The base address points to 7 and is 8-bytes aligned.
|
||||
; Low slice starts at 3 (base + 4-bytes) and is 4-bytes aligned.
|
||||
; High slice starts at 7 (base) and is 8-bytes aligned.
|
||||
;
|
||||
; The little endian layout is:
|
||||
; LSB 0 1 2 3 | 4 5 | 6 7 MSB
|
||||
; Low High
|
||||
; The base address points to 0 and is 8-bytes aligned.
|
||||
; Low slice starts at 0 (base) and is 8-bytes aligned.
|
||||
; High slice starts at 6 (base + 6-bytes) and is 2-bytes aligned.
|
||||
;
|
||||
; BIG-LABEL: @t3
|
||||
; Original load should have been sliced.
|
||||
; BIG-NOT: load i64*
|
||||
; BIG-NOT: trunc i64
|
||||
; BIG-NOT: lshr i64
|
||||
;
|
||||
; First 32-bits slice where only 16-bits comes from the memory.
|
||||
; BIG: [[HIGH_SLICE_BASEADDR:%[a-zA-Z.0-9_]+]] = getelementptr inbounds %class.Complex* %out, i64 %out_start
|
||||
; BIG: [[HIGH_SLICE_ADDR:%[a-zA-Z.0-9_]+]] = bitcast %class.Complex* [[HIGH_SLICE_BASEADDR]] to i16*
|
||||
; BIG: [[HIGH_SLICE:%[a-zA-Z.0-9_]+]] = load i16* [[HIGH_SLICE_ADDR]], align 8
|
||||
; BIG: [[HIGH_SLICE_ZEXT:%[a-zA-Z.0-9_]+]] = zext i16 [[HIGH_SLICE]] to i32
|
||||
;
|
||||
; Second 32-bits slice.
|
||||
; BIG: [[LOW_SLICE_BASEADDR:%[a-zA-Z.0-9_]+]] = getelementptr inbounds %class.Complex* %out, i64 %out_start, i32 1
|
||||
; BIG: [[LOW_SLICE_ADDR:%[a-zA-Z.0-9_]+]] = bitcast float* [[LOW_SLICE_BASEADDR]] to i32*
|
||||
; BIG: [[LOW_SLICE:%[a-zA-Z.0-9_]+]] = load i32* [[LOW_SLICE_ADDR]], align 4
|
||||
;
|
||||
; Use of the slices.
|
||||
; BIG: add i32 [[HIGH_SLICE_ZEXT]], [[LOW_SLICE]]
|
||||
;
|
||||
; LITTLE-LABEL: @t3
|
||||
; Original load should have been sliced.
|
||||
; LITTLE-NOT: load i64*
|
||||
; LITTLE-NOT: trunc i64
|
||||
; LITTLE-NOT: lshr i64
|
||||
;
|
||||
; LITTLE: [[BASEADDR:%[a-zA-Z.0-9_]+]] = getelementptr inbounds %class.Complex* %out, i64 %out_start
|
||||
;
|
||||
; First 32-bits slice where only 16-bits comes from the memory.
|
||||
; LITTLE: [[HIGH_SLICE_ADDR:%[a-zA-Z.0-9_]+]] = bitcast %class.Complex* [[BASEADDR]] to i8*
|
||||
; LITTLE: [[HIGH_SLICE_ADDR_I8:%[a-zA-Z.0-9_]+]] = getelementptr inbounds i8* [[HIGH_SLICE_ADDR]], i64 6
|
||||
; LITTLE: [[HIGH_SLICE_ADDR_I16:%[a-zA-Z.0-9_]+]] = bitcast i8* [[HIGH_SLICE_ADDR_I8]] to i16*
|
||||
; LITTLE: [[HIGH_SLICE:%[a-zA-Z.0-9_]+]] = load i16* [[HIGH_SLICE_ADDR_I16]], align 2
|
||||
; LITTLE: [[HIGH_SLICE_ZEXT:%[a-zA-Z.0-9_]+]] = zext i16 [[HIGH_SLICE]] to i32
|
||||
;
|
||||
; Second 32-bits slice.
|
||||
; LITTLE: [[LOW_SLICE_ADDR:%[a-zA-Z.0-9_]+]] = bitcast %class.Complex* [[BASEADDR]] to i32*
|
||||
; LITTLE: [[LOW_SLICE:%[a-zA-Z.0-9_]+]] = load i32* [[LOW_SLICE_ADDR]], align 8
|
||||
;
|
||||
; Use of the slices.
|
||||
; LITTLE: add i32 [[HIGH_SLICE_ZEXT]], [[LOW_SLICE]]
|
||||
define i32 @t3(%class.Complex* nocapture %out, i64 %out_start) {
|
||||
%arrayidx = getelementptr inbounds %class.Complex* %out, i64 %out_start
|
||||
%bitcast = bitcast %class.Complex* %arrayidx to i64*
|
||||
%chunk64 = load i64* %bitcast, align 8
|
||||
%slice32_low = trunc i64 %chunk64 to i32
|
||||
%shift48 = lshr i64 %chunk64, 48
|
||||
%slice32_high = trunc i64 %shift48 to i32
|
||||
%res = add i32 %slice32_high, %slice32_low
|
||||
ret i32 %res
|
||||
}
|
||||
|
||||
; Check that we do not optimize overlapping slices.
|
||||
;
|
||||
; The 64-bits should NOT have been split in as slices are overlapping.
|
||||
; First slice uses bytes numbered 0 to 3.
|
||||
; Second slice uses bytes numbered 6 and 7.
|
||||
; Third slice uses bytes numbered 4 to 7.
|
||||
; BIG-LABEL: @t4
|
||||
; BIG: load i64* {{%[a-zA-Z.0-9_]+}}, align 8
|
||||
; BIG: trunc i64 {{%[a-zA-Z.0-9_]+}} to i32
|
||||
; BIG: lshr i64 {{%[a-zA-Z.0-9_]+}}, 48
|
||||
; BIG: trunc i64 {{%[a-zA-Z.0-9_]+}} to i32
|
||||
; BIG: lshr i64 {{%[a-zA-Z.0-9_]+}}, 32
|
||||
; BIG: trunc i64 {{%[a-zA-Z.0-9_]+}} to i32
|
||||
;
|
||||
; LITTLE-LABEL: @t4
|
||||
; LITTLE: load i64* {{%[a-zA-Z.0-9_]+}}, align 8
|
||||
; LITTLE: trunc i64 {{%[a-zA-Z.0-9_]+}} to i32
|
||||
; LITTLE: lshr i64 {{%[a-zA-Z.0-9_]+}}, 48
|
||||
; LITTLE: trunc i64 {{%[a-zA-Z.0-9_]+}} to i32
|
||||
; LITTLE: lshr i64 {{%[a-zA-Z.0-9_]+}}, 32
|
||||
; LITTLE: trunc i64 {{%[a-zA-Z.0-9_]+}} to i32
|
||||
define i32 @t4(%class.Complex* nocapture %out, i64 %out_start) {
|
||||
%arrayidx = getelementptr inbounds %class.Complex* %out, i64 %out_start
|
||||
%bitcast = bitcast %class.Complex* %arrayidx to i64*
|
||||
%chunk64 = load i64* %bitcast, align 8
|
||||
%slice32_low = trunc i64 %chunk64 to i32
|
||||
%shift48 = lshr i64 %chunk64, 48
|
||||
%slice32_high = trunc i64 %shift48 to i32
|
||||
%shift32 = lshr i64 %chunk64, 32
|
||||
%slice32_lowhigh = trunc i64 %shift32 to i32
|
||||
%tmpres = add i32 %slice32_high, %slice32_low
|
||||
%res = add i32 %slice32_lowhigh, %tmpres
|
||||
ret i32 %res
|
||||
}
|
||||
|
||||
; Check that we optimize when 3 slices are involved.
|
||||
; The 64-bits should have been split in one 32-bits and one 16-bits slices.
|
||||
; The 16-bits should be zero extended to match the final type.
|
||||
; The big endian layout is:
|
||||
; MSB 7 6 | 5 4 | 3 2 1 0 LSB
|
||||
; High LowHigh Low
|
||||
; The base address points to 7 and is 8-bytes aligned.
|
||||
; Low slice starts at 3 (base + 4-bytes) and is 4-bytes aligned.
|
||||
; High slice starts at 7 (base) and is 8-bytes aligned.
|
||||
; LowHigh slice starts at 5 (base + 2-bytes) and is 2-bytes aligned.
|
||||
;
|
||||
; The little endian layout is:
|
||||
; LSB 0 1 2 3 | 4 5 | 6 7 MSB
|
||||
; Low LowHigh High
|
||||
; The base address points to 0 and is 8-bytes aligned.
|
||||
; Low slice starts at 0 (base) and is 8-bytes aligned.
|
||||
; High slice starts at 6 (base + 6-bytes) and is 2-bytes aligned.
|
||||
; LowHigh slice starts at 4 (base + 4-bytes) and is 4-bytes aligned.
|
||||
;
|
||||
; Original load should have been sliced.
|
||||
; BIG-LABEL: @t5
|
||||
; BIG-NOT: load i64*
|
||||
; BIG-NOT: trunc i64
|
||||
; BIG-NOT: lshr i64
|
||||
;
|
||||
; LowHigh 32-bits slice where only 16-bits comes from the memory.
|
||||
; BIG: [[LOWHIGH_SLICE_BASEADDR:%[a-zA-Z.0-9_]+]] = getelementptr inbounds %class.Complex* %out, i64 %out_start
|
||||
; BIG: [[LOWHIGH_SLICE_BASEADDR_I8:%[a-zA-Z.0-9_]+]] = bitcast %class.Complex* [[LOWHIGH_SLICE_BASEADDR]] to i8*
|
||||
; BIG: [[LOWHIGH_SLICE_ADDR:%[a-zA-Z.0-9_]+]] = getelementptr inbounds i8* [[LOWHIGH_SLICE_BASEADDR_I8]], i64 2
|
||||
; BIG: [[LOWHIGH_SLICE_ADDR_I16:%[a-zA-Z.0-9_]+]] = bitcast i8* [[LOWHIGH_SLICE_ADDR]] to i16*
|
||||
; BIG: [[LOWHIGH_SLICE:%[a-zA-Z.0-9_]+]] = load i16* [[LOWHIGH_SLICE_ADDR_I16]], align 2
|
||||
;
|
||||
; First 32-bits slice where only 16-bits comes from the memory.
|
||||
; BIG: [[HIGH_SLICE_ADDR:%[a-zA-Z.0-9_]+]] = bitcast %class.Complex* [[LOWHIGH_SLICE_BASEADDR]] to i16*
|
||||
; BIG: [[HIGH_SLICE:%[a-zA-Z.0-9_]+]] = load i16* [[HIGH_SLICE_ADDR]], align 8
|
||||
; BIG: [[HIGH_SLICE_ZEXT:%[a-zA-Z.0-9_]+]] = zext i16 [[HIGH_SLICE]] to i32
|
||||
;
|
||||
; Second 32-bits slice.
|
||||
; BIG: [[LOW_SLICE_BASEADDR:%[a-zA-Z.0-9_]+]] = getelementptr inbounds %class.Complex* %out, i64 %out_start, i32 1
|
||||
; BIG: [[LOW_SLICE_ADDR:%[a-zA-Z.0-9_]+]] = bitcast float* [[LOW_SLICE_BASEADDR]] to i32*
|
||||
; BIG: [[LOW_SLICE:%[a-zA-Z.0-9_]+]] = load i32* [[LOW_SLICE_ADDR]], align 4
|
||||
;
|
||||
; Original sext is still here.
|
||||
; BIG: [[LOWHIGH_SLICE_SEXT:%[a-zA-Z.0-9_]+]] = sext i16 [[LOWHIGH_SLICE]] to i32
|
||||
;
|
||||
; Uses of the slices.
|
||||
; BIG: [[RES:%[a-zA-Z.0-9_]+]] = add i32 [[HIGH_SLICE_ZEXT]], [[LOW_SLICE]]
|
||||
; BIG: add i32 [[LOWHIGH_SLICE_SEXT]], [[RES]]
|
||||
;
|
||||
; LITTLE-LABEL: @t5
|
||||
; LITTLE-NOT: load i64*
|
||||
; LITTLE-NOT: trunc i64
|
||||
; LITTLE-NOT: lshr i64
|
||||
;
|
||||
; LITTLE: [[BASEADDR:%[a-zA-Z.0-9_]+]] = getelementptr inbounds %class.Complex* %out, i64 %out_start
|
||||
;
|
||||
; LowHigh 32-bits slice where only 16-bits comes from the memory.
|
||||
; LITTLE: [[LOWHIGH_SLICE_BASEADDR:%[a-zA-Z.0-9_]+]] = getelementptr inbounds %class.Complex* %out, i64 %out_start, i32 1
|
||||
; LITTLE: [[LOWHIGH_SLICE_ADDR_I16:%[a-zA-Z.0-9_]+]] = bitcast float* [[LOWHIGH_SLICE_BASEADDR]] to i16*
|
||||
; LITTLE: [[LOWHIGH_SLICE:%[a-zA-Z.0-9_]+]] = load i16* [[LOWHIGH_SLICE_ADDR_I16]], align 4
|
||||
;
|
||||
; First 32-bits slice where only 16-bits comes from the memory.
|
||||
; LITTLE: [[HIGH_SLICE_BASEADDR:%[a-zA-Z.0-9_]+]] = bitcast %class.Complex* [[BASEADDR]] to i8*
|
||||
; LITTLE: [[HIGH_SLICE_ADDR_I8:%[a-zA-Z.0-9_]+]] = getelementptr inbounds i8* [[HIGH_SLICE_BASEADDR]], i64 6
|
||||
; LITTLE: [[HIGH_SLICE_ADDR_I16:%[a-zA-Z.0-9_]+]] = bitcast i8* [[HIGH_SLICE_ADDR_I8]] to i16*
|
||||
; LITTLE: [[HIGH_SLICE:%[a-zA-Z.0-9_]+]] = load i16* [[HIGH_SLICE_ADDR_I16]], align 2
|
||||
; LITTLE: [[HIGH_SLICE_ZEXT:%[a-zA-Z.0-9_]+]] = zext i16 [[HIGH_SLICE]] to i32
|
||||
;
|
||||
; Second 32-bits slice.
|
||||
; LITTLE: [[LOW_SLICE_ADDR:%[a-zA-Z.0-9_]+]] = bitcast %class.Complex* [[BASEADDR]] to i32*
|
||||
; LITTLE: [[LOW_SLICE:%[a-zA-Z.0-9_]+]] = load i32* [[LOW_SLICE_ADDR]], align 8
|
||||
;
|
||||
; Original sext is still here.
|
||||
; LITTLE: [[LOWHIGH_SLICE_SEXT:%[a-zA-Z.0-9_]+]] = sext i16 [[LOWHIGH_SLICE]] to i32
|
||||
;
|
||||
; Uses of the slices.
|
||||
; LITTLE: [[RES:%[a-zA-Z.0-9_]+]] = add i32 [[HIGH_SLICE_ZEXT]], [[LOW_SLICE]]
|
||||
; LITTLE: add i32 [[LOWHIGH_SLICE_SEXT]], [[RES]]
|
||||
define i32 @t5(%class.Complex* nocapture %out, i64 %out_start) {
|
||||
%arrayidx = getelementptr inbounds %class.Complex* %out, i64 %out_start
|
||||
%bitcast = bitcast %class.Complex* %arrayidx to i64*
|
||||
%chunk64 = load i64* %bitcast, align 8
|
||||
%slice32_low = trunc i64 %chunk64 to i32
|
||||
%shift48 = lshr i64 %chunk64, 48
|
||||
%slice32_high = trunc i64 %shift48 to i32
|
||||
%shift32 = lshr i64 %chunk64, 32
|
||||
%slice16_lowhigh = trunc i64 %shift32 to i16
|
||||
%slice32_lowhigh = sext i16 %slice16_lowhigh to i32
|
||||
%tmpres = add i32 %slice32_high, %slice32_low
|
||||
%res = add i32 %slice32_lowhigh, %tmpres
|
||||
ret i32 %res
|
||||
}
|
Reference in New Issue
Block a user