Hoist a convertValue call to the two paths where it is needed.

I noticed this while looking at r170328. We only ever do a vector
rewrite when the alloca *is* the vector type, so it's good to not paper
over bugs here by doing a convertValue that isn't needed.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@170331 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chandler Carruth 2012-12-17 13:51:03 +00:00
parent 35150cbf41
commit 5814a88ce9

View File

@ -2807,6 +2807,7 @@ private:
assert(V->getType() == IntTy &&
"Wrong type for an alloca wide integer!");
}
V = convertValue(TD, IRB, V, AllocaTy);
} else {
// Established these invariants above.
assert(BeginOffset == NewAllocaBeginOffset);
@ -2814,13 +2815,13 @@ private:
V = getIntegerSplat(IRB, II.getValue(),
TD.getTypeSizeInBits(ScalarTy)/8);
if (VectorType *AllocaVecTy = dyn_cast<VectorType>(AllocaTy))
V = getVectorSplat(IRB, V, AllocaVecTy->getNumElements());
V = convertValue(TD, IRB, V, AllocaTy);
}
Value *New = IRB.CreateAlignedStore(convertValue(TD, IRB, V, AllocaTy),
&NewAI, NewAI.getAlignment(),
Value *New = IRB.CreateAlignedStore(V, &NewAI, NewAI.getAlignment(),
II.isVolatile());
(void)New;
DEBUG(dbgs() << " to: " << *New << "\n");