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Implement the CloneFunction function
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@4771 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -8,6 +8,7 @@
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#include "llvm/Transforms/Utils/Cloning.h"
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#include "llvm/Transforms/Utils/Cloning.h"
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#include "llvm/iTerminators.h"
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#include "llvm/iTerminators.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/Function.h"
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#include "llvm/Function.h"
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#include <map>
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#include <map>
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@ -87,3 +88,42 @@ void CloneFunctionInto(Function *NewFunc, const Function *OldFunc,
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RemapInstruction(II, ValueMap);
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RemapInstruction(II, ValueMap);
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}
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}
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}
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}
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/// CloneFunction - Return a copy of the specified function, but without
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/// embedding the function into another module. Also, any references specified
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/// in the ValueMap are changed to refer to their mapped value instead of the
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/// original one. If any of the arguments to the function are in the ValueMap,
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/// the arguments are deleted from the resultant function. The ValueMap is
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/// updated to include mappings from all of the instructions and basicblocks in
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/// the function from their old to new values.
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///
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Function *CloneFunction(const Function *F,
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std::map<const Value*, Value*> &ValueMap) {
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std::vector<const Type*> ArgTypes;
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// The user might be deleting arguments to the function by specifying them in
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// the ValueMap. If so, we need to not add the arguments to the arg ty vector
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//
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for (Function::const_aiterator I = F->abegin(), E = F->aend(); I != E; ++I)
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if (ValueMap.count(I) == 0) // Haven't mapped the argument to anything yet?
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ArgTypes.push_back(I->getType());
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// Create a new function type...
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FunctionType *FTy = FunctionType::get(F->getFunctionType()->getReturnType(),
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ArgTypes, F->getFunctionType()->isVarArg());
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// Create the new function...
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Function *NewF = new Function(FTy, F->hasInternalLinkage(), F->getName());
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// Loop over the arguments, copying the names of the mapped arguments over...
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Function::aiterator DestI = NewF->abegin();
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for (Function::const_aiterator I = F->abegin(), E = F->aend(); I != E; ++I)
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if (ValueMap.count(I)) { // Is this argument preserved?
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DestI->setName(I->getName()); // Copy the name over...
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ValueMap[I] = DestI; // Add mapping to ValueMap
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}
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std::vector<ReturnInst*> Returns; // Ignore returns cloned...
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CloneFunctionInto(NewF, F, ValueMap, Returns);
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return NewF;
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}
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