mirror of
https://github.com/c64scene-ar/llvm-6502.git
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SlotIndexes used to store the index list in a crufty custom linked-list. I can't
for the life of me remember why I wrote it this way, but I can't see any good reason for it now. This patch replaces the custom linked list with an ilist. This change should preserve the existing numberings exactly, so no generated code should change (if it does, file a bug!). git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@154904 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
parent
33d9e89e5f
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613dfb219c
@ -23,6 +23,7 @@
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/ADT/PointerIntPair.h"
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#include "llvm/ADT/ilist.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/Support/Allocator.h"
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@ -33,8 +34,7 @@ namespace llvm {
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/// SlotIndexes pass. It should not be used directly. See the
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/// SlotIndex & SlotIndexes classes for the public interface to this
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/// information.
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class IndexListEntry {
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IndexListEntry *next, *prev;
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class IndexListEntry : public ilist_node<IndexListEntry> {
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MachineInstr *mi;
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unsigned index;
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@ -51,23 +51,31 @@ namespace llvm {
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void setIndex(unsigned index) {
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this->index = index;
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}
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IndexListEntry* getNext() { return next; }
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const IndexListEntry* getNext() const { return next; }
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void setNext(IndexListEntry *next) {
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this->next = next;
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}
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IndexListEntry* getPrev() { return prev; }
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const IndexListEntry* getPrev() const { return prev; }
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void setPrev(IndexListEntry *prev) {
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this->prev = prev;
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};
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template <>
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struct ilist_traits<IndexListEntry> : public ilist_default_traits<IndexListEntry> {
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private:
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mutable ilist_half_node<IndexListEntry> Sentinel;
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public:
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IndexListEntry *createSentinel() const {
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return static_cast<IndexListEntry*>(&Sentinel);
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}
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void destroySentinel(IndexListEntry *) const {}
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IndexListEntry *provideInitialHead() const { return createSentinel(); }
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IndexListEntry *ensureHead(IndexListEntry*) const { return createSentinel(); }
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static void noteHead(IndexListEntry*, IndexListEntry*) {}
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void deleteNode(IndexListEntry *N) {}
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private:
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void createNode(const IndexListEntry &);
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};
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// Specialize PointerLikeTypeTraits for IndexListEntry.
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template <>
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class PointerLikeTypeTraits<IndexListEntry*> {
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class PointerLikeTypeTraits<IndexListEntry*> {
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public:
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static inline void* getAsVoidPointer(IndexListEntry *p) {
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return p;
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@ -112,13 +120,13 @@ namespace llvm {
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SlotIndex(IndexListEntry *entry, unsigned slot)
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: lie(entry, slot) {}
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IndexListEntry& entry() const {
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IndexListEntry* listEntry() const {
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assert(isValid() && "Attempt to compare reserved index.");
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return *lie.getPointer();
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return lie.getPointer();
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}
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int getIndex() const {
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return entry().getIndex() | getSlot();
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return listEntry()->getIndex() | getSlot();
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}
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/// Returns the slot for this SlotIndex.
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@ -150,8 +158,7 @@ namespace llvm {
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SlotIndex() : lie(0, 0) {}
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// Construct a new slot index from the given one, and set the slot.
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SlotIndex(const SlotIndex &li, Slot s)
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: lie(&li.entry(), unsigned(s)) {
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SlotIndex(const SlotIndex &li, Slot s) : lie(li.listEntry(), unsigned(s)) {
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assert(lie.getPointer() != 0 &&
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"Attempt to construct index with 0 pointer.");
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}
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@ -179,7 +186,7 @@ namespace llvm {
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bool operator!=(SlotIndex other) const {
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return lie != other.lie;
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}
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/// Compare two SlotIndex objects. Return true if the first index
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/// is strictly lower than the second.
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bool operator<(SlotIndex other) const {
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@ -211,7 +218,7 @@ namespace llvm {
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/// isEarlierInstr - Return true if A refers to an instruction earlier than
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/// B. This is equivalent to A < B && !isSameInstr(A, B).
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static bool isEarlierInstr(SlotIndex A, SlotIndex B) {
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return A.entry().getIndex() < B.entry().getIndex();
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return A.listEntry()->getIndex() < B.listEntry()->getIndex();
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}
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/// Return the distance from this index to the given one.
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@ -236,25 +243,25 @@ namespace llvm {
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/// is the one associated with the Slot_Block slot for the instruction
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/// pointed to by this index.
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SlotIndex getBaseIndex() const {
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return SlotIndex(&entry(), Slot_Block);
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return SlotIndex(listEntry(), Slot_Block);
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}
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/// Returns the boundary index for associated with this index. The boundary
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/// index is the one associated with the Slot_Block slot for the instruction
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/// pointed to by this index.
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SlotIndex getBoundaryIndex() const {
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return SlotIndex(&entry(), Slot_Dead);
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return SlotIndex(listEntry(), Slot_Dead);
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}
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/// Returns the register use/def slot in the current instruction for a
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/// normal or early-clobber def.
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SlotIndex getRegSlot(bool EC = false) const {
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return SlotIndex(&entry(), EC ? Slot_EarlyClobber : Slot_Register);
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return SlotIndex(listEntry(), EC ? Slot_EarlyClobber : Slot_Register);
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}
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/// Returns the dead def kill slot for the current instruction.
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SlotIndex getDeadSlot() const {
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return SlotIndex(&entry(), Slot_Dead);
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return SlotIndex(listEntry(), Slot_Dead);
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}
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/// Returns the next slot in the index list. This could be either the
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@ -266,15 +273,15 @@ namespace llvm {
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SlotIndex getNextSlot() const {
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Slot s = getSlot();
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if (s == Slot_Dead) {
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return SlotIndex(entry().getNext(), Slot_Block);
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return SlotIndex(listEntry()->getNextNode(), Slot_Block);
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}
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return SlotIndex(&entry(), s + 1);
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return SlotIndex(listEntry(), s + 1);
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}
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/// Returns the next index. This is the index corresponding to the this
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/// index's slot, but for the next instruction.
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SlotIndex getNextIndex() const {
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return SlotIndex(entry().getNext(), getSlot());
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return SlotIndex(listEntry()->getNextNode(), getSlot());
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}
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/// Returns the previous slot in the index list. This could be either the
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@ -286,15 +293,15 @@ namespace llvm {
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SlotIndex getPrevSlot() const {
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Slot s = getSlot();
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if (s == Slot_Block) {
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return SlotIndex(entry().getPrev(), Slot_Dead);
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return SlotIndex(listEntry()->getPrevNode(), Slot_Dead);
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}
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return SlotIndex(&entry(), s - 1);
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return SlotIndex(listEntry(), s - 1);
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}
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/// Returns the previous index. This is the index corresponding to this
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/// index's slot, but for the previous instruction.
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SlotIndex getPrevIndex() const {
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return SlotIndex(entry().getPrev(), getSlot());
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return SlotIndex(listEntry()->getPrevNode(), getSlot());
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}
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};
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@ -315,7 +322,7 @@ namespace llvm {
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return (LHS == RHS);
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}
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};
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template <> struct isPodLike<SlotIndex> { static const bool value = true; };
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@ -346,8 +353,10 @@ namespace llvm {
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class SlotIndexes : public MachineFunctionPass {
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private:
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typedef ilist<IndexListEntry> IndexList;
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IndexList indexList;
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MachineFunction *mf;
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IndexListEntry *indexListHead;
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unsigned functionSize;
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typedef DenseMap<const MachineInstr*, SlotIndex> Mi2IndexMap;
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@ -374,84 +383,18 @@ namespace llvm {
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return entry;
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}
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void initList() {
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assert(indexListHead == 0 && "Zero entry non-null at initialisation.");
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indexListHead = createEntry(0, ~0U);
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indexListHead->setNext(0);
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indexListHead->setPrev(indexListHead);
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}
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void clearList() {
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indexListHead = 0;
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ileAllocator.Reset();
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}
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IndexListEntry* getTail() {
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assert(indexListHead != 0 && "Call to getTail on uninitialized list.");
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return indexListHead->getPrev();
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}
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const IndexListEntry* getTail() const {
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assert(indexListHead != 0 && "Call to getTail on uninitialized list.");
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return indexListHead->getPrev();
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}
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// Returns true if the index list is empty.
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bool empty() const { return (indexListHead == getTail()); }
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IndexListEntry* front() {
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assert(!empty() && "front() called on empty index list.");
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return indexListHead;
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}
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const IndexListEntry* front() const {
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assert(!empty() && "front() called on empty index list.");
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return indexListHead;
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}
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IndexListEntry* back() {
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assert(!empty() && "back() called on empty index list.");
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return getTail()->getPrev();
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}
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const IndexListEntry* back() const {
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assert(!empty() && "back() called on empty index list.");
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return getTail()->getPrev();
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}
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/// Insert a new entry before itr.
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void insert(IndexListEntry *itr, IndexListEntry *val) {
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assert(itr != 0 && "itr should not be null.");
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IndexListEntry *prev = itr->getPrev();
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val->setNext(itr);
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val->setPrev(prev);
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if (itr != indexListHead) {
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prev->setNext(val);
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}
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else {
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indexListHead = val;
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}
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itr->setPrev(val);
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}
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/// Push a new entry on to the end of the list.
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void push_back(IndexListEntry *val) {
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insert(getTail(), val);
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}
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/// Renumber locally after inserting newEntry.
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void renumberIndexes(IndexListEntry *newEntry);
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/// Renumber locally after inserting curItr.
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void renumberIndexes(IndexList::iterator curItr);
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public:
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static char ID;
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SlotIndexes() : MachineFunctionPass(ID), indexListHead(0) {
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SlotIndexes() : MachineFunctionPass(ID) {
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initializeSlotIndexesPass(*PassRegistry::getPassRegistry());
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}
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virtual void getAnalysisUsage(AnalysisUsage &au) const;
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virtual void releaseMemory();
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virtual void releaseMemory();
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virtual bool runOnMachineFunction(MachineFunction &fn);
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@ -463,22 +406,21 @@ namespace llvm {
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/// Returns the zero index for this analysis.
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SlotIndex getZeroIndex() {
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assert(front()->getIndex() == 0 && "First index is not 0?");
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return SlotIndex(front(), 0);
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assert(indexList.front().getIndex() == 0 && "First index is not 0?");
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return SlotIndex(&indexList.front(), 0);
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}
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/// Returns the base index of the last slot in this analysis.
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SlotIndex getLastIndex() {
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return SlotIndex(back(), 0);
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return SlotIndex(&indexList.back(), 0);
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}
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/// Returns the distance between the highest and lowest indexes allocated
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/// so far.
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unsigned getIndexesLength() const {
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assert(front()->getIndex() == 0 &&
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assert(indexList.front().getIndex() == 0 &&
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"Initial index isn't zero?");
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return back()->getIndex();
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return indexList.back().getIndex();
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}
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/// Returns the number of instructions in the function.
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@ -503,19 +445,15 @@ namespace llvm {
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/// Returns the instruction for the given index, or null if the given
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/// index has no instruction associated with it.
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MachineInstr* getInstructionFromIndex(SlotIndex index) const {
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return index.isValid() ? index.entry().getInstr() : 0;
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return index.isValid() ? index.listEntry()->getInstr() : 0;
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}
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/// Returns the next non-null index.
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SlotIndex getNextNonNullIndex(SlotIndex index) {
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SlotIndex nextNonNull = index.getNextIndex();
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while (&nextNonNull.entry() != getTail() &&
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getInstructionFromIndex(nextNonNull) == 0) {
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nextNonNull = nextNonNull.getNextIndex();
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}
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return nextNonNull;
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IndexList::iterator itr(index.listEntry());
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++itr;
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while (itr != indexList.end() && itr->getInstr() == 0) { ++itr; }
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return SlotIndex(itr, index.getSlot());
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}
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/// getIndexBefore - Returns the index of the last indexed instruction
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@ -659,31 +597,31 @@ namespace llvm {
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assert(mi->getParent() != 0 && "Instr must be added to function.");
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// Get the entries where mi should be inserted.
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IndexListEntry *prevEntry, *nextEntry;
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IndexList::iterator prevItr, nextItr;
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if (Late) {
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// Insert mi's index immediately before the following instruction.
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nextEntry = &getIndexAfter(mi).entry();
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prevEntry = nextEntry->getPrev();
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nextItr = getIndexAfter(mi).listEntry();
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prevItr = prior(nextItr);
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} else {
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// Insert mi's index immediately after the preceeding instruction.
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prevEntry = &getIndexBefore(mi).entry();
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nextEntry = prevEntry->getNext();
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prevItr = getIndexBefore(mi).listEntry();
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nextItr = next(prevItr);
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}
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// Get a number for the new instr, or 0 if there's no room currently.
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// In the latter case we'll force a renumber later.
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unsigned dist = ((nextEntry->getIndex() - prevEntry->getIndex())/2) & ~3u;
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unsigned newNumber = prevEntry->getIndex() + dist;
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unsigned dist = ((nextItr->getIndex() - prevItr->getIndex())/2) & ~3u;
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unsigned newNumber = prevItr->getIndex() + dist;
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// Insert a new list entry for mi.
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IndexListEntry *newEntry = createEntry(mi, newNumber);
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insert(nextEntry, newEntry);
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IndexList::iterator newItr =
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indexList.insert(nextItr, createEntry(mi, newNumber));
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// Renumber locally if we need to.
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if (dist == 0)
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renumberIndexes(newEntry);
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renumberIndexes(newItr);
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SlotIndex newIndex(newEntry, SlotIndex::Slot_Block);
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SlotIndex newIndex(&*newItr, SlotIndex::Slot_Block);
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mi2iMap.insert(std::make_pair(mi, newIndex));
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return newIndex;
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}
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@ -694,7 +632,7 @@ namespace llvm {
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// MachineInstr -> index mappings
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Mi2IndexMap::iterator mi2iItr = mi2iMap.find(mi);
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if (mi2iItr != mi2iMap.end()) {
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IndexListEntry *miEntry(&mi2iItr->second.entry());
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IndexListEntry *miEntry(mi2iItr->second.listEntry());
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assert(miEntry->getInstr() == mi && "Instruction indexes broken.");
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// FIXME: Eventually we want to actually delete these indexes.
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miEntry->setInstr(0);
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@ -709,7 +647,7 @@ namespace llvm {
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if (mi2iItr == mi2iMap.end())
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return;
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SlotIndex replaceBaseIndex = mi2iItr->second;
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IndexListEntry *miEntry(&replaceBaseIndex.entry());
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IndexListEntry *miEntry(replaceBaseIndex.listEntry());
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assert(miEntry->getInstr() == mi &&
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"Mismatched instruction in index tables.");
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miEntry->setInstr(newMI);
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@ -726,13 +664,13 @@ namespace llvm {
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IndexListEntry *nextEntry = 0;
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if (nextMBB == mbb->getParent()->end()) {
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nextEntry = getTail();
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nextEntry = indexList.end();
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} else {
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nextEntry = &getMBBStartIdx(nextMBB).entry();
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nextEntry = getMBBStartIdx(nextMBB).listEntry();
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}
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insert(nextEntry, startEntry);
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insert(nextEntry, stopEntry);
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indexList.insert(nextEntry, startEntry);
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indexList.insert(nextEntry, stopEntry);
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SlotIndex startIdx(startEntry, SlotIndex::Slot_Block);
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SlotIndex endIdx(nextEntry, SlotIndex::Slot_Block);
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@ -766,4 +704,4 @@ namespace llvm {
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}
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#endif // LLVM_CODEGEN_LIVEINDEX_H
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#endif // LLVM_CODEGEN_SLOTINDEXES_H
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@ -34,7 +34,8 @@ void SlotIndexes::releaseMemory() {
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mi2iMap.clear();
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MBBRanges.clear();
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idx2MBBMap.clear();
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clearList();
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indexList.clear();
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ileAllocator.Reset();
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}
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bool SlotIndexes::runOnMachineFunction(MachineFunction &fn) {
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@ -45,17 +46,15 @@ bool SlotIndexes::runOnMachineFunction(MachineFunction &fn) {
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// iterator in lock-step (though skipping it over indexes which have
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// null pointers in the instruction field).
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// At each iteration assert that the instruction pointed to in the index
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// is the same one pointed to by the MI iterator. This
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// is the same one pointed to by the MI iterator. This
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// FIXME: This can be simplified. The mi2iMap_, Idx2MBBMap, etc. should
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// only need to be set up once after the first numbering is computed.
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mf = &fn;
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initList();
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// Check that the list contains only the sentinal.
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assert(indexListHead->getNext() == 0 &&
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"Index list non-empty at initial numbering?");
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assert(indexList.empty() && "Index list non-empty at initial numbering?");
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assert(idx2MBBMap.empty() &&
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"Index -> MBB mapping non-empty at initial numbering?");
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assert(MBBRanges.empty() &&
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@ -68,7 +67,7 @@ bool SlotIndexes::runOnMachineFunction(MachineFunction &fn) {
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MBBRanges.resize(mf->getNumBlockIDs());
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idx2MBBMap.reserve(mf->size());
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push_back(createEntry(0, index));
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indexList.push_back(createEntry(0, index));
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// Iterate over the function.
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for (MachineFunction::iterator mbbItr = mf->begin(), mbbEnd = mf->end();
|
||||
@ -76,7 +75,7 @@ bool SlotIndexes::runOnMachineFunction(MachineFunction &fn) {
|
||||
MachineBasicBlock *mbb = &*mbbItr;
|
||||
|
||||
// Insert an index for the MBB start.
|
||||
SlotIndex blockStartIndex(back(), SlotIndex::Slot_Block);
|
||||
SlotIndex blockStartIndex(&indexList.back(), SlotIndex::Slot_Block);
|
||||
|
||||
for (MachineBasicBlock::iterator miItr = mbb->begin(), miEnd = mbb->end();
|
||||
miItr != miEnd; ++miItr) {
|
||||
@ -85,20 +84,20 @@ bool SlotIndexes::runOnMachineFunction(MachineFunction &fn) {
|
||||
continue;
|
||||
|
||||
// Insert a store index for the instr.
|
||||
push_back(createEntry(mi, index += SlotIndex::InstrDist));
|
||||
indexList.push_back(createEntry(mi, index += SlotIndex::InstrDist));
|
||||
|
||||
// Save this base index in the maps.
|
||||
mi2iMap.insert(std::make_pair(mi, SlotIndex(back(),
|
||||
mi2iMap.insert(std::make_pair(mi, SlotIndex(&indexList.back(),
|
||||
SlotIndex::Slot_Block)));
|
||||
|
||||
|
||||
++functionSize;
|
||||
}
|
||||
|
||||
// We insert one blank instructions between basic blocks.
|
||||
push_back(createEntry(0, index += SlotIndex::InstrDist));
|
||||
indexList.push_back(createEntry(0, index += SlotIndex::InstrDist));
|
||||
|
||||
MBBRanges[mbb->getNumber()].first = blockStartIndex;
|
||||
MBBRanges[mbb->getNumber()].second = SlotIndex(back(),
|
||||
MBBRanges[mbb->getNumber()].second = SlotIndex(&indexList.back(),
|
||||
SlotIndex::Slot_Block);
|
||||
idx2MBBMap.push_back(IdxMBBPair(blockStartIndex, mbb));
|
||||
}
|
||||
@ -119,38 +118,37 @@ void SlotIndexes::renumberIndexes() {
|
||||
|
||||
unsigned index = 0;
|
||||
|
||||
for (IndexListEntry *curEntry = front(); curEntry != getTail();
|
||||
curEntry = curEntry->getNext()) {
|
||||
curEntry->setIndex(index);
|
||||
for (IndexList::iterator I = indexList.begin(), E = indexList.end();
|
||||
I != E; ++I) {
|
||||
I->setIndex(index);
|
||||
index += SlotIndex::InstrDist;
|
||||
}
|
||||
}
|
||||
|
||||
// Renumber indexes locally after curEntry was inserted, but failed to get a new
|
||||
// Renumber indexes locally after curItr was inserted, but failed to get a new
|
||||
// index.
|
||||
void SlotIndexes::renumberIndexes(IndexListEntry *curEntry) {
|
||||
void SlotIndexes::renumberIndexes(IndexList::iterator curItr) {
|
||||
// Number indexes with half the default spacing so we can catch up quickly.
|
||||
const unsigned Space = SlotIndex::InstrDist/2;
|
||||
assert((Space & 3) == 0 && "InstrDist must be a multiple of 2*NUM");
|
||||
|
||||
IndexListEntry *start = curEntry->getPrev();
|
||||
unsigned index = start->getIndex();
|
||||
IndexListEntry *tail = getTail();
|
||||
IndexList::iterator startItr = prior(curItr);
|
||||
unsigned index = startItr->getIndex();
|
||||
do {
|
||||
curEntry->setIndex(index += Space);
|
||||
curEntry = curEntry->getNext();
|
||||
curItr->setIndex(index += Space);
|
||||
++curItr;
|
||||
// If the next index is bigger, we have caught up.
|
||||
} while (curEntry != tail && curEntry->getIndex() <= index);
|
||||
} while (curItr != indexList.end() && curItr->getIndex() <= index);
|
||||
|
||||
DEBUG(dbgs() << "\n*** Renumbered SlotIndexes " << start->getIndex() << '-'
|
||||
DEBUG(dbgs() << "\n*** Renumbered SlotIndexes " << startItr->getIndex() << '-'
|
||||
<< index << " ***\n");
|
||||
++NumLocalRenum;
|
||||
}
|
||||
|
||||
|
||||
void SlotIndexes::dump() const {
|
||||
for (const IndexListEntry *itr = front(); itr != getTail();
|
||||
itr = itr->getNext()) {
|
||||
for (IndexList::const_iterator itr = indexList.begin();
|
||||
itr != indexList.end(); ++itr) {
|
||||
dbgs() << itr->getIndex() << " ";
|
||||
|
||||
if (itr->getInstr() != 0) {
|
||||
@ -168,7 +166,7 @@ void SlotIndexes::dump() const {
|
||||
// Print a SlotIndex to a raw_ostream.
|
||||
void SlotIndex::print(raw_ostream &os) const {
|
||||
if (isValid())
|
||||
os << entry().getIndex() << "Berd"[getSlot()];
|
||||
os << listEntry()->getIndex() << "Berd"[getSlot()];
|
||||
else
|
||||
os << "invalid";
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user