Clear the whole table including the tombstones, since the tombstone count will

be set to zero that is what it was intended. Should improve performance of 
the data structure when clear is invoked frequently (both compile time and
memory usage).


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@175799 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Pedro Artigas 2013-02-21 21:32:00 +00:00
parent 700ed80d3d
commit 633e24dc04

View File

@ -338,8 +338,8 @@ public:
StringMapEntryBase *&Bucket = TheTable[I];
if (Bucket && Bucket != getTombstoneVal()) {
static_cast<MapEntryTy*>(Bucket)->Destroy(Allocator);
Bucket = 0;
}
Bucket = 0;
}
NumItems = 0;