mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2025-01-15 07:34:33 +00:00
Because of the laziness, the required passes must exist even after
LoopVR::runOnFunction runs. This should accomplish that, but it doesn't. I think that's a PassManager bug, but without a consumer of LoopVR in the tree, I can't give steps to reproduce. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@52886 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
parent
a11e2eb845
commit
69c8d9be02
@ -37,8 +37,8 @@ public:
|
||||
void releaseMemory();
|
||||
|
||||
void getAnalysisUsage(AnalysisUsage &AU) const {
|
||||
AU.addRequired<LoopInfo>();
|
||||
AU.addRequired<ScalarEvolution>();
|
||||
AU.addRequiredTransitive<LoopInfo>();
|
||||
AU.addRequiredTransitive<ScalarEvolution>();
|
||||
AU.setPreservesAll();
|
||||
}
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user