Change indentation of a whole bunch of code, no real changes here.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@18843 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2004-12-12 23:49:37 +00:00
parent 387bc13575
commit 6b8efcd697

View File

@ -305,9 +305,7 @@ bool ADCE::doADCE() {
}
});
// Find the first postdominator of the entry node that is alive. Make it the
// new entry node...
//
// All blocks being live is a common case, handle it specially.
if (AliveBlocks.size() == Func->size()) { // No dead blocks?
for (Function::iterator I = Func->begin(), E = Func->end(); I != E; ++I) {
// Loop over all of the instructions in the function deleting instructions
@ -319,123 +317,125 @@ bool ADCE::doADCE() {
// unconditional branch), is not needed to make the decision of where to
// go to, because all outgoing edges go to the same place. We must remove
// the use of the condition (because it's probably dead), so we convert
// the terminator to a conditional branch.
// the terminator to an unconditional branch.
//
TerminatorInst *TI = I->getTerminator();
if (!LiveSet.count(TI))
convertToUnconditionalBranch(TI);
}
return MadeChanges;
}
// If the entry node is dead, insert a new entry node to eliminate the entry
// node as a special case.
//
if (!AliveBlocks.count(&Func->front())) {
BasicBlock *NewEntry = new BasicBlock();
new BranchInst(&Func->front(), NewEntry);
Func->getBasicBlockList().push_front(NewEntry);
AliveBlocks.insert(NewEntry); // This block is always alive!
LiveSet.insert(NewEntry->getTerminator()); // The branch is live
}
} else { // If there are some blocks dead...
// If the entry node is dead, insert a new entry node to eliminate the entry
// node as a special case.
//
if (!AliveBlocks.count(&Func->front())) {
BasicBlock *NewEntry = new BasicBlock();
new BranchInst(&Func->front(), NewEntry);
Func->getBasicBlockList().push_front(NewEntry);
AliveBlocks.insert(NewEntry); // This block is always alive!
LiveSet.insert(NewEntry->getTerminator()); // The branch is live
}
// Loop over all of the alive blocks in the function. If any successor
// blocks are not alive, we adjust the outgoing branches to branch to the
// first live postdominator of the live block, adjusting any PHI nodes in
// the block to reflect this.
//
for (Function::iterator I = Func->begin(), E = Func->end(); I != E; ++I)
if (AliveBlocks.count(I)) {
BasicBlock *BB = I;
TerminatorInst *TI = BB->getTerminator();
// Loop over all of the alive blocks in the function. If any successor
// blocks are not alive, we adjust the outgoing branches to branch to the
// first live postdominator of the live block, adjusting any PHI nodes in
// the block to reflect this.
//
for (Function::iterator I = Func->begin(), E = Func->end(); I != E; ++I)
if (AliveBlocks.count(I)) {
BasicBlock *BB = I;
TerminatorInst *TI = BB->getTerminator();
// If the terminator instruction is alive, but the block it is contained
// in IS alive, this means that this terminator is a conditional branch
// on a condition that doesn't matter. Make it an unconditional branch
// to ONE of the successors. This has the side effect of dropping a use
// of the conditional value, which may also be dead.
if (!LiveSet.count(TI))
TI = convertToUnconditionalBranch(TI);
// If the terminator instruction is alive, but the block it is contained
// in IS alive, this means that this terminator is a conditional branch on
// a condition that doesn't matter. Make it an unconditional branch to
// ONE of the successors. This has the side effect of dropping a use of
// the conditional value, which may also be dead.
if (!LiveSet.count(TI))
TI = convertToUnconditionalBranch(TI);
// Loop over all of the successors, looking for ones that are not alive.
// We cannot save the number of successors in the terminator instruction
// here because we may remove them if we don't have a postdominator...
//
for (unsigned i = 0; i != TI->getNumSuccessors(); ++i)
if (!AliveBlocks.count(TI->getSuccessor(i))) {
// Scan up the postdominator tree, looking for the first
// postdominator that is alive, and the last postdominator that is
// dead...
// Loop over all of the successors, looking for ones that are not alive.
// We cannot save the number of successors in the terminator instruction
// here because we may remove them if we don't have a postdominator...
//
for (unsigned i = 0; i != TI->getNumSuccessors(); ++i)
if (!AliveBlocks.count(TI->getSuccessor(i))) {
// Scan up the postdominator tree, looking for the first
// postdominator that is alive, and the last postdominator that is
// dead...
//
PostDominatorTree::Node *LastNode = DT[TI->getSuccessor(i)];
// There is a special case here... if there IS no post-dominator for
// the block we have no owhere to point our branch to. Instead,
// convert it to a return. This can only happen if the code branched
// into an infinite loop. Note that this may not be desirable,
// because we _are_ altering the behavior of the code. This is a well
// known drawback of ADCE, so in the future if we choose to revisit
// the decision, this is where it should be.
//
if (LastNode == 0) { // No postdominator!
// Call RemoveSuccessor to transmogrify the terminator instruction
// to not contain the outgoing branch, or to create a new terminator
// if the form fundamentally changes (i.e., unconditional branch to
// return). Note that this will change a branch into an infinite
// loop into a return instruction!
//
PostDominatorTree::Node *LastNode = DT[TI->getSuccessor(i)];
RemoveSuccessor(TI, i);
// There is a special case here... if there IS no post-dominator for
// the block we have no owhere to point our branch to. Instead,
// convert it to a return. This can only happen if the code
// branched into an infinite loop. Note that this may not be
// desirable, because we _are_ altering the behavior of the code.
// This is a well known drawback of ADCE, so in the future if we
// choose to revisit the decision, this is where it should be.
// RemoveSuccessor may replace TI... make sure we have a fresh
// pointer... and e variable.
//
if (LastNode == 0) { // No postdominator!
// Call RemoveSuccessor to transmogrify the terminator instruction
// to not contain the outgoing branch, or to create a new
// terminator if the form fundamentally changes (i.e.,
// unconditional branch to return). Note that this will change a
// branch into an infinite loop into a return instruction!
//
RemoveSuccessor(TI, i);
TI = BB->getTerminator();
// RemoveSuccessor may replace TI... make sure we have a fresh
// pointer... and e variable.
//
TI = BB->getTerminator();
// Rescan this successor...
--i;
} else {
PostDominatorTree::Node *NextNode = LastNode->getIDom();
// Rescan this successor...
--i;
} else {
PostDominatorTree::Node *NextNode = LastNode->getIDom();
while (!AliveBlocks.count(NextNode->getBlock())) {
LastNode = NextNode;
NextNode = NextNode->getIDom();
}
while (!AliveBlocks.count(NextNode->getBlock())) {
LastNode = NextNode;
NextNode = NextNode->getIDom();
}
// Get the basic blocks that we need...
BasicBlock *LastDead = LastNode->getBlock();
BasicBlock *NextAlive = NextNode->getBlock();
// Get the basic blocks that we need...
BasicBlock *LastDead = LastNode->getBlock();
BasicBlock *NextAlive = NextNode->getBlock();
// Make the conditional branch now go to the next alive block...
TI->getSuccessor(i)->removePredecessor(BB);
TI->setSuccessor(i, NextAlive);
// Make the conditional branch now go to the next alive block...
TI->getSuccessor(i)->removePredecessor(BB);
TI->setSuccessor(i, NextAlive);
// If there are PHI nodes in NextAlive, we need to add entries to
// the PHI nodes for the new incoming edge. The incoming values
// should be identical to the incoming values for LastDead.
//
for (BasicBlock::iterator II = NextAlive->begin();
isa<PHINode>(II); ++II) {
PHINode *PN = cast<PHINode>(II);
if (LiveSet.count(PN)) { // Only modify live phi nodes
// Get the incoming value for LastDead...
int OldIdx = PN->getBasicBlockIndex(LastDead);
assert(OldIdx != -1 &&"LastDead is not a pred of NextAlive!");
Value *InVal = PN->getIncomingValue(OldIdx);
// If there are PHI nodes in NextAlive, we need to add entries to
// the PHI nodes for the new incoming edge. The incoming values
// should be identical to the incoming values for LastDead.
//
for (BasicBlock::iterator II = NextAlive->begin();
isa<PHINode>(II); ++II) {
PHINode *PN = cast<PHINode>(II);
if (LiveSet.count(PN)) { // Only modify live phi nodes
// Get the incoming value for LastDead...
int OldIdx = PN->getBasicBlockIndex(LastDead);
assert(OldIdx != -1 &&"LastDead is not a pred of NextAlive!");
Value *InVal = PN->getIncomingValue(OldIdx);
// Add an incoming value for BB now...
PN->addIncoming(InVal, BB);
}
// Add an incoming value for BB now...
PN->addIncoming(InVal, BB);
}
}
}
}
// Now loop over all of the instructions in the basic block, deleting
// dead instructions. This is so that the next sweep over the program
// can safely delete dead instructions without other dead instructions
// still referring to them.
//
deleteDeadInstructionsInLiveBlock(BB);
}
}
// Now loop over all of the instructions in the basic block, deleting
// dead instructions. This is so that the next sweep over the program
// can safely delete dead instructions without other dead instructions
// still referring to them.
//
deleteDeadInstructionsInLiveBlock(BB);
}
// Loop over all of the basic blocks in the function, dropping references of
// the dead basic blocks. We must do this after the previous step to avoid