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[PATCH][Interpreter] Add missing FP intrinsic lowering.
Summary: This extends the work done in [1], adding missing intrinsic lowering for floor, trunc, round and copysign. [1] http://comments.gmane.org/gmane.comp.compilers.llvm.cvs/199372 Test Plan: Extended `test/ExecutionEngine/Interpreter/intrinsics.ll` to test the additional missing intrinsics. All tests pass. Reviewers: dexonsmith Subscribers: llvm-commits Differential Revision: http://reviews.llvm.org/D5120 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@216827 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -536,10 +536,26 @@ void IntrinsicLowering::LowerIntrinsicCall(CallInst *CI) {
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ReplaceFPIntrinsicWithCall(CI, "cosf", "cos", "cosl");
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break;
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}
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case Intrinsic::floor: {
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ReplaceFPIntrinsicWithCall(CI, "floorf", "floor", "floorl");
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break;
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}
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case Intrinsic::ceil: {
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ReplaceFPIntrinsicWithCall(CI, "ceilf", "ceil", "ceill");
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break;
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}
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case Intrinsic::trunc: {
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ReplaceFPIntrinsicWithCall(CI, "truncf", "trunc", "truncl");
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break;
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}
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case Intrinsic::round: {
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ReplaceFPIntrinsicWithCall(CI, "roundf", "round", "roundl");
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break;
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}
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case Intrinsic::copysign: {
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ReplaceFPIntrinsicWithCall(CI, "copysignf", "copysign", "copysignl");
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break;
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}
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case Intrinsic::flt_rounds:
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// Lower to "round to the nearest"
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if (!CI->getType()->isVoidTy())
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@ -5,15 +5,31 @@ declare float @llvm.sin.f32(float)
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declare double @llvm.sin.f64(double)
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declare float @llvm.cos.f32(float)
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declare double @llvm.cos.f64(double)
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declare float @llvm.floor.f32(float)
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declare double @llvm.floor.f64(double)
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declare float @llvm.ceil.f32(float)
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declare double @llvm.ceil.f64(double)
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declare float @llvm.trunc.f32(float)
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declare double @llvm.trunc.f64(double)
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declare float @llvm.round.f32(float)
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declare double @llvm.round.f64(double)
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declare float @llvm.copysign.f32(float, float)
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declare double @llvm.copysign.f64(double, double)
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define i32 @main() {
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%sin32 = call float @llvm.sin.f32(float 0.000000e+00)
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%sin64 = call double @llvm.sin.f64(double 0.000000e+00)
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%cos32 = call float @llvm.cos.f32(float 0.000000e+00)
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%cos64 = call double @llvm.cos.f64(double 0.000000e+00)
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%floor32 = call float @llvm.floor.f32(float 0.000000e+00)
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%floor64 = call double @llvm.floor.f64(double 0.000000e+00)
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%ceil32 = call float @llvm.ceil.f32(float 0.000000e+00)
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%ceil64 = call double @llvm.ceil.f64(double 0.000000e+00)
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%trunc32 = call float @llvm.trunc.f32(float 0.000000e+00)
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%trunc64 = call double @llvm.trunc.f64(double 0.000000e+00)
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%round32 = call float @llvm.round.f32(float 0.000000e+00)
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%round64 = call double @llvm.round.f64(double 0.000000e+00)
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%copysign32 = call float @llvm.copysign.f32(float 0.000000e+00, float 0.000000e+00)
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%copysign64 = call double @llvm.copysign.f64(double 0.000000e+00, double 0.000000e+00)
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ret i32 0
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}
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