add some notes, move some code around. Implement unswitching of loops

with branches on partially invariant computations.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@26104 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2006-02-10 02:30:37 +00:00
parent dd3ee6d086
commit 708e1a5c9c

View File

@ -115,6 +115,27 @@ static bool LoopValuesUsedOutsideLoop(Loop *L) {
return false;
}
/// FindTrivialLoopExitBlock - We know that we have a branch from the loop
/// header to the specified latch block. See if one of the successors of the
/// latch block is an exit, and if so what block it is.
static BasicBlock *FindTrivialLoopExitBlock(Loop *L, BasicBlock *Latch) {
BasicBlock *Header = L->getHeader();
BranchInst *LatchBranch = dyn_cast<BranchInst>(Latch->getTerminator());
if (!LatchBranch || !LatchBranch->isConditional()) return 0;
// Simple case, the latch block is a conditional branch. The target that
// doesn't go to the loop header is our block if it is not in the loop.
if (LatchBranch->getSuccessor(0) == Header) {
if (L->contains(LatchBranch->getSuccessor(1))) return false;
return LatchBranch->getSuccessor(1);
} else {
assert(LatchBranch->getSuccessor(1) == Header);
if (L->contains(LatchBranch->getSuccessor(0))) return false;
return LatchBranch->getSuccessor(0);
}
}
/// IsTrivialUnswitchCondition - Check to see if this unswitch condition is
/// trivial: that is, that the condition controls whether or not the loop does
/// anything at all. If this is a trivial condition, unswitching produces no
@ -149,17 +170,9 @@ static bool IsTrivialUnswitchCondition(Loop *L, Value *Cond,
// The latch block must end with a conditional branch where one edge goes to
// the header (this much we know) and one edge goes OUT of the loop.
BranchInst *LatchBranch = dyn_cast<BranchInst>(Latch->getTerminator());
if (!LatchBranch || !LatchBranch->isConditional()) return false;
if (LatchBranch->getSuccessor(0) == Header) {
if (L->contains(LatchBranch->getSuccessor(1))) return false;
if (LoopExit) *LoopExit = LatchBranch->getSuccessor(1);
} else {
assert(LatchBranch->getSuccessor(1) == Header);
if (L->contains(LatchBranch->getSuccessor(0))) return false;
if (LoopExit) *LoopExit = LatchBranch->getSuccessor(0);
}
BasicBlock *LoopExitBlock = FindTrivialLoopExitBlock(L, Latch);
if (!LoopExitBlock) return 0;
if (LoopExit) *LoopExit = LoopExitBlock;
// We already know that nothing uses any scalar values defined inside of this
// loop. As such, we just have to check to see if this loop will execute any
@ -201,6 +214,32 @@ unsigned LoopUnswitch::getLoopUnswitchCost(Loop *L, Value *LIC) {
return Cost;
}
/// FindLIVLoopCondition - Cond is a condition that occurs in L. If it is
/// invariant in the loop, or has an invariant piece, return the invariant.
/// Otherwise, return null.
static Value *FindLIVLoopCondition(Value *Cond, Loop *L, bool &Changed) {
// Constants should be folded, not unswitched on!
if (isa<Constant>(Cond)) return false;
// TODO: Handle: br (VARIANT|INVARIANT).
// TODO: Hoist simple expressions out of loops.
if (L->isLoopInvariant(Cond)) return Cond;
if (BinaryOperator *BO = dyn_cast<BinaryOperator>(Cond))
if (BO->getOpcode() == Instruction::And ||
BO->getOpcode() == Instruction::Or) {
// If either the left or right side is invariant, we can unswitch on this,
// which will cause the branch to go away in one loop and the condition to
// simplify in the other one.
if (Value *LHS = FindLIVLoopCondition(BO->getOperand(0), L, Changed))
return LHS;
if (Value *RHS = FindLIVLoopCondition(BO->getOperand(1), L, Changed))
return RHS;
}
return 0;
}
bool LoopUnswitch::visitLoop(Loop *L) {
bool Changed = false;
@ -217,6 +256,8 @@ bool LoopUnswitch::visitLoop(Loop *L) {
for (Loop::block_iterator I = L->block_begin(), E = L->block_end();
I != E; ++I) {
TerminatorInst *TI = (*I)->getTerminator();
// FIXME: Handle invariant select instructions.
if (SwitchInst *SI = dyn_cast<SwitchInst>(TI)) {
if (!isa<Constant>(SI) && L->isLoopInvariant(SI->getCondition()))
DEBUG(std::cerr << "TODO: Implement unswitching 'switch' loop %"
@ -229,12 +270,16 @@ bool LoopUnswitch::visitLoop(Loop *L) {
if (!BI) continue;
// If this isn't branching on an invariant condition, we can't unswitch it.
if (!BI->isConditional() || isa<Constant>(BI->getCondition()) ||
!L->isLoopInvariant(BI->getCondition()))
if (!BI->isConditional())
continue;
// See if this, or some part of it, is loop invariant. If so, we can
// unswitch on it if we desire.
Value *LoopCond = FindLIVLoopCondition(BI->getCondition(), L, Changed);
if (LoopCond == 0) continue;
// Check to see if it would be profitable to unswitch this loop.
if (getLoopUnswitchCost(L, BI->getCondition()) > Threshold) {
if (getLoopUnswitchCost(L, LoopCond) > Threshold) {
// FIXME: this should estimate growth by the amount of code shared by the
// resultant unswitched loops. This should have no code growth:
// for () { if (iv) {...} }
@ -263,13 +308,11 @@ bool LoopUnswitch::visitLoop(Loop *L) {
// duplication), do it now.
bool EntersLoopOnCond;
BasicBlock *ExitBlock;
if (IsTrivialUnswitchCondition(L, BI->getCondition(), &EntersLoopOnCond,
&ExitBlock)) {
UnswitchTrivialCondition(L, BI->getCondition(),
EntersLoopOnCond, ExitBlock);
if (IsTrivialUnswitchCondition(L, LoopCond, &EntersLoopOnCond, &ExitBlock)){
UnswitchTrivialCondition(L, LoopCond, EntersLoopOnCond, ExitBlock);
NewLoop1 = L;
} else {
VersionLoop(BI->getCondition(), L, NewLoop1, NewLoop2);
VersionLoop(LoopCond, L, NewLoop1, NewLoop2);
}
//std::cerr << "AFTER:\n"; LI->dump();
@ -489,6 +532,8 @@ void LoopUnswitch::RewriteLoopBodyWithConditionConstant(Loop *L, Value *LIC,
// ...
ConstantBool *BoolVal = ConstantBool::get(Val);
// FOLD boolean conditions (X|LIC), (X&LIC). Fold conditional branches,
// selects, switches.
std::vector<User*> Users(LIC->use_begin(), LIC->use_end());
for (unsigned i = 0, e = Users.size(); i != e; ++i)
if (Instruction *U = cast<Instruction>(Users[i]))