Keep track of the number of positively biased nodes when adding constraints.

If there are no positive nodes, the algorithm can be aborted early.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@129021 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Jakob Stoklund Olesen
2011-04-06 19:14:00 +00:00
parent 9efa2a263e
commit 70d4370b47
3 changed files with 16 additions and 3 deletions

View File

@@ -49,6 +49,9 @@ class SpillPlacement : public MachineFunctionPass {
// caller.
BitVector *ActiveNodes;
// The number of active nodes with a positive bias.
unsigned PositiveNodes;
// Block frequencies are computed once. Indexed by block number.
SmallVector<float, 4> BlockFrequency;
@@ -91,6 +94,10 @@ public:
/// out, but not live in.
void addConstraints(ArrayRef<BlockConstraint> LiveBlocks);
/// getPositiveNodes - Return the total number of graph nodes with a positive
/// bias after adding constraints.
unsigned getPositiveNodes() const { return PositiveNodes; }
/// finish - Compute the optimal spill code placement given the
/// constraints. No MustSpill constraints will be violated, and the smallest
/// possible number of PrefX constraints will be violated, weighted by