Tweak FindExecutable so that relative executable paths work as well.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@74645 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Daniel Dunbar 2009-07-01 21:36:28 +00:00
parent 6f854d1e78
commit 74a81813c2

View File

@ -43,9 +43,10 @@ bool llvm::CheckBitcodeOutputToConsole(std::ostream* stream_to_check,
#undef FindExecutable // needed on windows :(
sys::Path llvm::FindExecutable(const std::string &ExeName,
const std::string &ProgramPath) {
// First check if the given name is a fully qualified path to an executable
// First check if the given name is already a valid path to an executable.
sys::Path Result(ExeName);
if (Result.isAbsolute() && Result.canExecute())
Result.makeAbsolute();
if (Result.canExecute())
return Result;
// Otherwise check the directory that the calling program is in. We can do