Split the lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h header to smaller logical headers.

ELF and MachO implementations of RuntimeDyldImpl go into their own header files now.

Reviewed on llvm-commits



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@148652 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Eli Bendersky 2012-01-22 07:05:02 +00:00
parent 07a276277f
commit 76463fdeb6
6 changed files with 373 additions and 135 deletions

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@ -13,7 +13,10 @@
#define DEBUG_TYPE "dyld"
#include "RuntimeDyldImpl.h"
#include "RuntimeDyldELF.h"
#include "RuntimeDyldMachO.h"
#include "llvm/Support/Path.h"
using namespace llvm;
using namespace llvm::object;

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@ -16,7 +16,7 @@
#include "llvm/ADT/StringRef.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/IntervalMap.h"
#include "RuntimeDyldImpl.h"
#include "RuntimeDyldELF.h"
#include "llvm/Object/ObjectFile.h"
#include "llvm/Support/ELF.h"
#include "llvm/ADT/Triple.h"

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@ -0,0 +1,178 @@
//===-- RuntimeDyldELF.h - Run-time dynamic linker for MC-JIT ---*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// ELF support for MC-JIT runtime dynamic linker.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_RUNTIME_DYLD_ELF_H
#define LLVM_RUNTIME_DYLD_ELF_H
#include "RuntimeDyldImpl.h"
using namespace llvm;
namespace llvm {
class RuntimeDyldELF : public RuntimeDyldImpl {
// For each symbol, keep a list of relocations based on it. Anytime
// its address is reassigned (the JIT re-compiled the function, e.g.),
// the relocations get re-resolved.
struct RelocationEntry {
// Function or section this relocation is contained in.
std::string Target;
// Offset into the target function or section for the relocation.
uint32_t Offset;
// Relocation type
uint32_t Type;
// Addend encoded in the instruction itself, if any.
int32_t Addend;
// Has the relocation been recalcuated as an offset within a function?
bool IsFunctionRelative;
// Has this relocation been resolved previously?
bool isResolved;
RelocationEntry(StringRef t,
uint32_t offset,
uint32_t type,
int32_t addend,
bool isFunctionRelative)
: Target(t)
, Offset(offset)
, Type(type)
, Addend(addend)
, IsFunctionRelative(isFunctionRelative)
, isResolved(false) { }
};
typedef SmallVector<RelocationEntry, 4> RelocationList;
StringMap<RelocationList> Relocations;
unsigned Arch;
void resolveRelocations();
void resolveX86_64Relocation(StringRef Name,
uint8_t *Addr,
const RelocationEntry &RE);
void resolveX86Relocation(StringRef Name,
uint8_t *Addr,
const RelocationEntry &RE);
void resolveArmRelocation(StringRef Name,
uint8_t *Addr,
const RelocationEntry &RE);
void resolveRelocation(StringRef Name,
uint8_t *Addr,
const RelocationEntry &RE);
public:
RuntimeDyldELF(RTDyldMemoryManager *mm) : RuntimeDyldImpl(mm) {}
bool loadObject(MemoryBuffer *InputBuffer);
void reassignSymbolAddress(StringRef Name, uint8_t *Addr);
void reassignSectionAddress(unsigned SectionID, uint64_t Addr);
bool isCompatibleFormat(const MemoryBuffer *InputBuffer) const;
};
} // end namespace llvm
#endif
//===-- RuntimeDyldELF.h - Run-time dynamic linker for MC-JIT ---*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// ELF support for MC-JIT runtime dynamic linker.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_RUNTIME_DYLD_ELF_H
#define LLVM_RUNTIME_DYLD_ELF_H
#include "RuntimeDyldImpl.h"
using namespace llvm;
namespace llvm {
class RuntimeDyldELF : public RuntimeDyldImpl {
// For each symbol, keep a list of relocations based on it. Anytime
// its address is reassigned (the JIT re-compiled the function, e.g.),
// the relocations get re-resolved.
struct RelocationEntry {
// Function or section this relocation is contained in.
std::string Target;
// Offset into the target function or section for the relocation.
uint32_t Offset;
// Relocation type
uint32_t Type;
// Addend encoded in the instruction itself, if any.
int32_t Addend;
// Has the relocation been recalcuated as an offset within a function?
bool IsFunctionRelative;
// Has this relocation been resolved previously?
bool isResolved;
RelocationEntry(StringRef t,
uint32_t offset,
uint32_t type,
int32_t addend,
bool isFunctionRelative)
: Target(t)
, Offset(offset)
, Type(type)
, Addend(addend)
, IsFunctionRelative(isFunctionRelative)
, isResolved(false) { }
};
typedef SmallVector<RelocationEntry, 4> RelocationList;
StringMap<RelocationList> Relocations;
unsigned Arch;
void resolveRelocations();
void resolveX86_64Relocation(StringRef Name,
uint8_t *Addr,
const RelocationEntry &RE);
void resolveX86Relocation(StringRef Name,
uint8_t *Addr,
const RelocationEntry &RE);
void resolveArmRelocation(StringRef Name,
uint8_t *Addr,
const RelocationEntry &RE);
void resolveRelocation(StringRef Name,
uint8_t *Addr,
const RelocationEntry &RE);
public:
RuntimeDyldELF(RTDyldMemoryManager *mm) : RuntimeDyldImpl(mm) {}
bool loadObject(MemoryBuffer *InputBuffer);
void reassignSymbolAddress(StringRef Name, uint8_t *Addr);
void reassignSectionAddress(unsigned SectionID, uint64_t Addr);
bool isCompatibleFormat(const MemoryBuffer *InputBuffer) const;
};
} // end namespace llvm
#endif

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@ -15,14 +15,11 @@
#define LLVM_RUNTIME_DYLD_IMPL_H
#include "llvm/ExecutionEngine/RuntimeDyld.h"
#include "llvm/Object/MachOObject.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/IndexedMap.h"
#include "llvm/ADT/StringMap.h"
#include "llvm/ADT/Twine.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ExecutionEngine/ExecutionEngine.h"
#include "llvm/Support/Format.h"
#include "llvm/Support/Memory.h"
#include "llvm/Support/MemoryBuffer.h"
#include "llvm/Support/system_error.h"
@ -31,7 +28,6 @@
#include "llvm/Support/ErrorHandling.h"
using namespace llvm;
using namespace llvm::object;
namespace llvm {
class RuntimeDyldImpl {
@ -109,135 +105,6 @@ public:
virtual bool isCompatibleFormat(const MemoryBuffer *InputBuffer) const = 0;
};
class RuntimeDyldELF : public RuntimeDyldImpl {
// For each symbol, keep a list of relocations based on it. Anytime
// its address is reassigned (the JIT re-compiled the function, e.g.),
// the relocations get re-resolved.
struct RelocationEntry {
// Function or section this relocation is contained in.
std::string Target;
// Offset into the target function or section for the relocation.
uint32_t Offset;
// Relocation type
uint32_t Type;
// Addend encoded in the instruction itself, if any.
int32_t Addend;
// Has the relocation been recalcuated as an offset within a function?
bool IsFunctionRelative;
// Has this relocation been resolved previously?
bool isResolved;
RelocationEntry(StringRef t,
uint32_t offset,
uint32_t type,
int32_t addend,
bool isFunctionRelative)
: Target(t)
, Offset(offset)
, Type(type)
, Addend(addend)
, IsFunctionRelative(isFunctionRelative)
, isResolved(false) { }
};
typedef SmallVector<RelocationEntry, 4> RelocationList;
StringMap<RelocationList> Relocations;
unsigned Arch;
void resolveRelocations();
void resolveX86_64Relocation(StringRef Name,
uint8_t *Addr,
const RelocationEntry &RE);
void resolveX86Relocation(StringRef Name,
uint8_t *Addr,
const RelocationEntry &RE);
void resolveArmRelocation(StringRef Name,
uint8_t *Addr,
const RelocationEntry &RE);
void resolveRelocation(StringRef Name,
uint8_t *Addr,
const RelocationEntry &RE);
public:
RuntimeDyldELF(RTDyldMemoryManager *mm) : RuntimeDyldImpl(mm) {}
bool loadObject(MemoryBuffer *InputBuffer);
void reassignSymbolAddress(StringRef Name, uint8_t *Addr);
void reassignSectionAddress(unsigned SectionID, uint64_t Addr);
bool isCompatibleFormat(const MemoryBuffer *InputBuffer) const;
};
class RuntimeDyldMachO : public RuntimeDyldImpl {
// For each symbol, keep a list of relocations based on it. Anytime
// its address is reassigned (the JIT re-compiled the function, e.g.),
// the relocations get re-resolved.
// The symbol (or section) the relocation is sourced from is the Key
// in the relocation list where it's stored.
struct RelocationEntry {
unsigned SectionID; // Section the relocation is contained in.
uint64_t Offset; // Offset into the section for the relocation.
uint32_t Data; // Second word of the raw macho relocation entry.
int64_t Addend; // Addend encoded in the instruction itself, if any,
// plus the offset into the source section for
// the symbol once the relocation is resolvable.
RelocationEntry(unsigned id, uint64_t offset, uint32_t data, int64_t addend)
: SectionID(id), Offset(offset), Data(data), Addend(addend) {}
};
typedef SmallVector<RelocationEntry, 4> RelocationList;
// Relocations to sections already loaded. Indexed by SectionID which is the
// source of the address. The target where the address will be writen is
// SectionID/Offset in the relocation itself.
IndexedMap<RelocationList> Relocations;
// Relocations to symbols that are not yet resolved. Must be external
// relocations by definition. Indexed by symbol name.
StringMap<RelocationList> UnresolvedRelocations;
bool resolveRelocation(uint8_t *Address, uint64_t Value, bool isPCRel,
unsigned Type, unsigned Size, int64_t Addend);
bool resolveX86_64Relocation(uintptr_t Address, uintptr_t Value, bool isPCRel,
unsigned Type, unsigned Size, int64_t Addend);
bool resolveARMRelocation(uintptr_t Address, uintptr_t Value, bool isPCRel,
unsigned Type, unsigned Size, int64_t Addend);
bool loadSegment32(const MachOObject *Obj,
const MachOObject::LoadCommandInfo *SegmentLCI,
const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC);
bool loadSegment64(const MachOObject *Obj,
const MachOObject::LoadCommandInfo *SegmentLCI,
const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC);
bool processSymbols32(const MachOObject *Obj,
SmallVectorImpl<unsigned> &SectionMap,
SmallVectorImpl<StringRef> &SymbolNames,
const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC);
bool processSymbols64(const MachOObject *Obj,
SmallVectorImpl<unsigned> &SectionMap,
SmallVectorImpl<StringRef> &SymbolNames,
const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC);
void resolveSymbol(StringRef Name);
public:
RuntimeDyldMachO(RTDyldMemoryManager *mm) : RuntimeDyldImpl(mm) {}
bool loadObject(MemoryBuffer *InputBuffer);
void reassignSectionAddress(unsigned SectionID, uint64_t Addr);
static bool isKnownFormat(const MemoryBuffer *InputBuffer);
bool isCompatibleFormat(const MemoryBuffer *InputBuffer) const {
return isKnownFormat(InputBuffer);
}
};
} // end namespace llvm

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@ -15,7 +15,7 @@
#include "llvm/ADT/OwningPtr.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/ADT/STLExtras.h"
#include "RuntimeDyldImpl.h"
#include "RuntimeDyldMachO.h"
using namespace llvm;
using namespace llvm::object;

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@ -0,0 +1,190 @@
//===-- RuntimeDyldMachO.h - Run-time dynamic linker for MC-JIT ---*- C++ -*-=//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// MachO support for MC-JIT runtime dynamic linker.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_RUNTIME_DYLD_MACHO_H
#define LLVM_RUNTIME_DYLD_MACHO_H
#include "llvm/ADT/IndexedMap.h"
#include "llvm/Object/MachOObject.h"
#include "llvm/Support/Format.h"
#include "RuntimeDyldImpl.h"
using namespace llvm;
using namespace llvm::object;
namespace llvm {
class RuntimeDyldMachO : public RuntimeDyldImpl {
// For each symbol, keep a list of relocations based on it. Anytime
// its address is reassigned (the JIT re-compiled the function, e.g.),
// the relocations get re-resolved.
// The symbol (or section) the relocation is sourced from is the Key
// in the relocation list where it's stored.
struct RelocationEntry {
unsigned SectionID; // Section the relocation is contained in.
uint64_t Offset; // Offset into the section for the relocation.
uint32_t Data; // Second word of the raw macho relocation entry.
int64_t Addend; // Addend encoded in the instruction itself, if any,
// plus the offset into the source section for
// the symbol once the relocation is resolvable.
RelocationEntry(unsigned id, uint64_t offset, uint32_t data, int64_t addend)
: SectionID(id), Offset(offset), Data(data), Addend(addend) {}
};
typedef SmallVector<RelocationEntry, 4> RelocationList;
// Relocations to sections already loaded. Indexed by SectionID which is the
// source of the address. The target where the address will be writen is
// SectionID/Offset in the relocation itself.
IndexedMap<RelocationList> Relocations;
// Relocations to symbols that are not yet resolved. Must be external
// relocations by definition. Indexed by symbol name.
StringMap<RelocationList> UnresolvedRelocations;
bool resolveRelocation(uint8_t *Address, uint64_t Value, bool isPCRel,
unsigned Type, unsigned Size, int64_t Addend);
bool resolveX86_64Relocation(uintptr_t Address, uintptr_t Value, bool isPCRel,
unsigned Type, unsigned Size, int64_t Addend);
bool resolveARMRelocation(uintptr_t Address, uintptr_t Value, bool isPCRel,
unsigned Type, unsigned Size, int64_t Addend);
bool loadSegment32(const MachOObject *Obj,
const MachOObject::LoadCommandInfo *SegmentLCI,
const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC);
bool loadSegment64(const MachOObject *Obj,
const MachOObject::LoadCommandInfo *SegmentLCI,
const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC);
bool processSymbols32(const MachOObject *Obj,
SmallVectorImpl<unsigned> &SectionMap,
SmallVectorImpl<StringRef> &SymbolNames,
const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC);
bool processSymbols64(const MachOObject *Obj,
SmallVectorImpl<unsigned> &SectionMap,
SmallVectorImpl<StringRef> &SymbolNames,
const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC);
void resolveSymbol(StringRef Name);
public:
RuntimeDyldMachO(RTDyldMemoryManager *mm) : RuntimeDyldImpl(mm) {}
bool loadObject(MemoryBuffer *InputBuffer);
void reassignSectionAddress(unsigned SectionID, uint64_t Addr);
static bool isKnownFormat(const MemoryBuffer *InputBuffer);
bool isCompatibleFormat(const MemoryBuffer *InputBuffer) const {
return isKnownFormat(InputBuffer);
}
};
} // end namespace llvm
#endif
//===-- RuntimeDyldMachO.h - Run-time dynamic linker for MC-JIT ---*- C++ -*-=//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// MachO support for MC-JIT runtime dynamic linker.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_RUNTIME_DYLD_MACHO_H
#define LLVM_RUNTIME_DYLD_MACHO_H
#include "llvm/ADT/IndexedMap.h"
#include "llvm/Object/MachOObject.h"
#include "llvm/Support/Format.h"
#include "RuntimeDyldImpl.h"
using namespace llvm;
using namespace llvm::object;
namespace llvm {
class RuntimeDyldMachO : public RuntimeDyldImpl {
// For each symbol, keep a list of relocations based on it. Anytime
// its address is reassigned (the JIT re-compiled the function, e.g.),
// the relocations get re-resolved.
// The symbol (or section) the relocation is sourced from is the Key
// in the relocation list where it's stored.
struct RelocationEntry {
unsigned SectionID; // Section the relocation is contained in.
uint64_t Offset; // Offset into the section for the relocation.
uint32_t Data; // Second word of the raw macho relocation entry.
int64_t Addend; // Addend encoded in the instruction itself, if any,
// plus the offset into the source section for
// the symbol once the relocation is resolvable.
RelocationEntry(unsigned id, uint64_t offset, uint32_t data, int64_t addend)
: SectionID(id), Offset(offset), Data(data), Addend(addend) {}
};
typedef SmallVector<RelocationEntry, 4> RelocationList;
// Relocations to sections already loaded. Indexed by SectionID which is the
// source of the address. The target where the address will be writen is
// SectionID/Offset in the relocation itself.
IndexedMap<RelocationList> Relocations;
// Relocations to symbols that are not yet resolved. Must be external
// relocations by definition. Indexed by symbol name.
StringMap<RelocationList> UnresolvedRelocations;
bool resolveRelocation(uint8_t *Address, uint64_t Value, bool isPCRel,
unsigned Type, unsigned Size, int64_t Addend);
bool resolveX86_64Relocation(uintptr_t Address, uintptr_t Value, bool isPCRel,
unsigned Type, unsigned Size, int64_t Addend);
bool resolveARMRelocation(uintptr_t Address, uintptr_t Value, bool isPCRel,
unsigned Type, unsigned Size, int64_t Addend);
bool loadSegment32(const MachOObject *Obj,
const MachOObject::LoadCommandInfo *SegmentLCI,
const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC);
bool loadSegment64(const MachOObject *Obj,
const MachOObject::LoadCommandInfo *SegmentLCI,
const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC);
bool processSymbols32(const MachOObject *Obj,
SmallVectorImpl<unsigned> &SectionMap,
SmallVectorImpl<StringRef> &SymbolNames,
const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC);
bool processSymbols64(const MachOObject *Obj,
SmallVectorImpl<unsigned> &SectionMap,
SmallVectorImpl<StringRef> &SymbolNames,
const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC);
void resolveSymbol(StringRef Name);
public:
RuntimeDyldMachO(RTDyldMemoryManager *mm) : RuntimeDyldImpl(mm) {}
bool loadObject(MemoryBuffer *InputBuffer);
void reassignSectionAddress(unsigned SectionID, uint64_t Addr);
static bool isKnownFormat(const MemoryBuffer *InputBuffer);
bool isCompatibleFormat(const MemoryBuffer *InputBuffer) const {
return isKnownFormat(InputBuffer);
}
};
} // end namespace llvm
#endif