Remove all references to plugins from the LLVMC docs.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@130090 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Mikhail Glushenkov 2011-04-24 14:17:32 +00:00
parent 685501836b
commit 834b93b51d
2 changed files with 221 additions and 318 deletions

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@ -18,17 +18,16 @@ Introduction
============
LLVMC is a generic compiler driver, designed to be customizable and
extensible. It plays the same role for LLVM as the ``gcc`` program
does for GCC - LLVMC's job is essentially to transform a set of input
files into a set of targets depending on configuration rules and user
options. What makes LLVMC different is that these transformation rules
are completely customizable - in fact, LLVMC knows nothing about the
specifics of transformation (even the command-line options are mostly
not hard-coded) and regards the transformation structure as an
abstract graph. The structure of this graph is completely determined
by plugins, which can be either statically or dynamically linked. This
makes it possible to easily adapt LLVMC for other purposes - for
example, as a build tool for game resources.
extensible. It plays the same role for LLVM as the ``gcc`` program does for
GCC - LLVMC's job is essentially to transform a set of input files into a set of
targets depending on configuration rules and user options. What makes LLVMC
different is that these transformation rules are completely customizable - in
fact, LLVMC knows nothing about the specifics of transformation (even the
command-line options are mostly not hard-coded) and regards the transformation
structure as an abstract graph. The structure of this graph is described in
high-level TableGen code, from which an efficient C++ representation is
automatically derived. This makes it possible to adapt LLVMC for other
purposes - for example, as a build tool for game resources.
Because LLVMC employs TableGen_ as its configuration language, you
need to be familiar with it to customize LLVMC.
@ -36,8 +35,8 @@ need to be familiar with it to customize LLVMC.
.. _TableGen: http://llvm.org/docs/TableGenFundamentals.html
Compiling with LLVMC
====================
Compiling with ``llvmc``
========================
LLVMC tries hard to be as compatible with ``gcc`` as possible,
although there are some small differences. Most of the time, however,
@ -78,17 +77,13 @@ possible to choose the ``clang`` compiler with the ``-clang`` option.
Predefined options
==================
LLVMC has some built-in options that can't be overridden in the
configuration libraries:
LLVMC has some built-in options that can't be overridden in the TableGen code:
* ``-o FILE`` - Output file name.
* ``-x LANGUAGE`` - Specify the language of the following input files
until the next -x option.
* ``-load PLUGIN_NAME`` - Load the specified plugin DLL. Example:
``-load $LLVM_DIR/Release/lib/LLVMCSimple.so``.
* ``-v`` - Enable verbose mode, i.e. print out all executed commands.
* ``--save-temps`` - Write temporary files to the current directory and do not
@ -103,124 +98,90 @@ configuration libraries:
precedence.
* ``--check-graph`` - Check the compilation for common errors like mismatched
output/input language names, multiple default edges and cycles. Because of
plugins, these checks can't be performed at compile-time. Exit with code zero
if no errors were found, and return the number of found errors
otherwise. Hidden option, useful for debugging LLVMC plugins.
output/input language names, multiple default edges and cycles. Exit with code
zero if no errors were found, and return the number of found errors
otherwise. Hidden option, useful for debugging.
* ``--view-graph`` - Show a graphical representation of the compilation graph
and exit. Requires that you have ``dot`` and ``gv`` programs installed. Hidden
option, useful for debugging LLVMC plugins.
option, useful for debugging.
* ``--write-graph`` - Write a ``compilation-graph.dot`` file in the current
directory with the compilation graph description in Graphviz format (identical
to the file used by the ``--view-graph`` option). The ``-o`` option can be
used to set the output file name. Hidden option, useful for debugging LLVMC
plugins.
used to set the output file name. Hidden option, useful for debugging.
* ``--help``, ``--help-hidden``, ``--version`` - These options have
their standard meaning.
Compiling LLVMC plugins
=======================
Compiling LLVMC-based drivers
=============================
It's easiest to start working on your own LLVMC plugin by copying the
skeleton project which lives under ``$LLVMC_DIR/plugins/Simple``::
It's easiest to start working on your own LLVMC driver by copying the skeleton
project which lives under ``$LLVMC_DIR/examples/Skeleton``::
$ cd $LLVMC_DIR/plugins
$ cp -r Simple MyPlugin
$ cd MyPlugin
$ cd $LLVMC_DIR/examples
$ cp -r Skeleton MyDriver
$ cd MyDriver
$ ls
Makefile PluginMain.cpp Simple.td
AutoGenerated.td Hooks.cpp Main.cpp Makefile
As you can see, our basic plugin consists of only two files (not
counting the build script). ``Simple.td`` contains TableGen
description of the compilation graph; its format is documented in the
following sections. ``PluginMain.cpp`` is just a helper file used to
compile the auto-generated C++ code produced from TableGen source. It
can also contain hook definitions (see `below`__).
As you can see, our basic driver consists of only three files (not counting the
build script). ``AutoGenerated.td`` contains TableGen description of the
compilation graph; its format is documented in the following
sections. ``Hooks.cpp`` is an empty file that should be used for hook
definitions (see `below`__). ``Main.cpp`` is just a helper used to compile the
auto-generated C++ code produced from TableGen source.
__ hooks_
The first thing that you should do is to change the ``LLVMC_PLUGIN``
variable in the ``Makefile`` to avoid conflicts (since this variable
is used to name the resulting library)::
The first thing that you should do is to change the ``LLVMC_BASED_DRIVER``
variable in the ``Makefile``::
LLVMC_PLUGIN=MyPlugin
LLVMC_BASED_DRIVER=MyDriver
It is also a good idea to rename ``Simple.td`` to something less
generic::
It can also be a good idea to put your TableGen code into a file with a less
generic name::
$ mv Simple.td MyPlugin.td
$ touch MyDriver.td
$ vim AutoGenerated.td
[...]
include "MyDriver.td"
To build your plugin as a dynamic library, just ``cd`` to its source
directory and run ``make``. The resulting file will be called
``plugin_llvmc_$(LLVMC_PLUGIN).$(DLL_EXTENSION)`` (in our case,
``plugin_llvmc_MyPlugin.so``). This library can be then loaded in with the
``-load`` option. Example::
If you have more than one TableGen source file, they all should be included from
``AutoGenerated.td``, since this file is used by the build system to generate
C++ code.
$ cd $LLVMC_DIR/plugins/Simple
$ make
$ llvmc -load $LLVM_DIR/Release/lib/plugin_llvmc_Simple.so
Compiling standalone LLVMC-based drivers
========================================
By default, the ``llvmc`` executable consists of a driver core plus several
statically linked plugins (``Base`` and ``Clang`` at the moment). You can
produce a standalone LLVMC-based driver executable by linking the core with your
own plugins. The recommended way to do this is by starting with the provided
``Skeleton`` example (``$LLVMC_DIR/example/Skeleton``)::
$ cd $LLVMC_DIR/example/
$ cp -r Skeleton mydriver
$ cd mydriver
$ vim Makefile
[...]
$ make
To build your driver, just ``cd`` to its source directory and run ``make``. The
resulting executable will be put into ``$LLVM_OBJ_DIR/$(BuildMode)/bin``.
If you're compiling LLVM with different source and object directories, then you
must perform the following additional steps before running ``make``::
# LLVMC_SRC_DIR = $LLVM_SRC_DIR/tools/llvmc/
# LLVMC_OBJ_DIR = $LLVM_OBJ_DIR/tools/llvmc/
$ cp $LLVMC_SRC_DIR/example/mydriver/Makefile \
$LLVMC_OBJ_DIR/example/mydriver/
$ cd $LLVMC_OBJ_DIR/example/mydriver
$ mkdir $LLVMC_OBJ_DIR/examples/MyDriver/
$ cp $LLVMC_SRC_DIR/examples/MyDriver/Makefile \
$LLVMC_OBJ_DIR/examples/MyDriver/
$ cd $LLVMC_OBJ_DIR/examples/MyDriver
$ make
Another way to do the same thing is by using the following command::
$ cd $LLVMC_DIR
$ make LLVMC_BUILTIN_PLUGINS=MyPlugin LLVMC_BASED_DRIVER_NAME=mydriver
This works with both srcdir == objdir and srcdir != objdir, but assumes that the
plugin source directory was placed under ``$LLVMC_DIR/plugins``.
Sometimes, you will want a 'bare-bones' version of LLVMC that has no
built-in plugins. It can be compiled with the following command::
$ cd $LLVMC_DIR
$ make LLVMC_BUILTIN_PLUGINS=""
Customizing LLVMC: the compilation graph
========================================
Each TableGen configuration file should include the common
definitions::
Each TableGen configuration file should include the common definitions::
include "llvm/CompilerDriver/Common.td"
Internally, LLVMC stores information about possible source
transformations in form of a graph. Nodes in this graph represent
tools, and edges between two nodes represent a transformation path. A
special "root" node is used to mark entry points for the
transformations. LLVMC also assigns a weight to each edge (more on
this later) to choose between several alternative edges.
Internally, LLVMC stores information about possible source transformations in
form of a graph. Nodes in this graph represent tools, and edges between two
nodes represent a transformation path. A special "root" node is used to mark
entry points for the transformations. LLVMC also assigns a weight to each edge
(more on this later) to choose between several alternative edges.
The definition of the compilation graph (see file
``plugins/Base/Base.td`` for an example) is just a list of edges::
The definition of the compilation graph (see file ``llvmc/src/Base.td`` for an
example) is just a list of edges::
def CompilationGraph : CompilationGraph<[
Edge<"root", "llvm_gcc_c">,
@ -245,43 +206,37 @@ The definition of the compilation graph (see file
]>;
As you can see, the edges can be either default or optional, where
optional edges are differentiated by an additional ``case`` expression
used to calculate the weight of this edge. Notice also that we refer
to tools via their names (as strings). This makes it possible to add
edges to an existing compilation graph in plugins without having to
know about all tool definitions used in the graph.
As you can see, the edges can be either default or optional, where optional
edges are differentiated by an additional ``case`` expression used to calculate
the weight of this edge. Notice also that we refer to tools via their names (as
strings). This makes it possible to add edges to an existing compilation graph
without having to know about all tool definitions used in the graph.
The default edges are assigned a weight of 1, and optional edges get a
weight of 0 + 2*N where N is the number of tests that evaluated to
true in the ``case`` expression. It is also possible to provide an
integer parameter to ``inc_weight`` and ``dec_weight`` - in this case,
the weight is increased (or decreased) by the provided value instead
of the default 2. It is also possible to change the default weight of
an optional edge by using the ``default`` clause of the ``case``
The default edges are assigned a weight of 1, and optional edges get a weight of
0 + 2*N where N is the number of tests that evaluated to true in the ``case``
expression. It is also possible to provide an integer parameter to
``inc_weight`` and ``dec_weight`` - in this case, the weight is increased (or
decreased) by the provided value instead of the default 2. Default weight of an
optional edge can be changed by using the ``default`` clause of the ``case``
construct.
When passing an input file through the graph, LLVMC picks the edge
with the maximum weight. To avoid ambiguity, there should be only one
default edge between two nodes (with the exception of the root node,
which gets a special treatment - there you are allowed to specify one
default edge *per language*).
When passing an input file through the graph, LLVMC picks the edge with the
maximum weight. To avoid ambiguity, there should be only one default edge
between two nodes (with the exception of the root node, which gets a special
treatment - there you are allowed to specify one default edge *per language*).
When multiple plugins are loaded, their compilation graphs are merged
together. Since multiple edges that have the same end nodes are not
allowed (i.e. the graph is not a multigraph), an edge defined in
several plugins will be replaced by the definition from the plugin
that was loaded last. Plugin load order can be controlled by using the
plugin priority feature described above.
When multiple compilation graphs are defined, they are merged together. Multiple
edges with the same end nodes are not allowed (i.e. the graph is not a
multigraph), and will lead to a compile-time error.
To get a visual representation of the compilation graph (useful for
debugging), run ``llvmc --view-graph``. You will need ``dot`` and
``gsview`` installed for this to work properly.
To get a visual representation of the compilation graph (useful for debugging),
run ``llvmc --view-graph``. You will need ``dot`` and ``gsview`` installed for
this to work properly.
Describing options
==================
Command-line options that the plugin supports are defined by using an
Command-line options supported by the driver are defined by using an
``OptionList``::
def Options : OptionList<[
@ -290,11 +245,10 @@ Command-line options that the plugin supports are defined by using an
...
]>;
As you can see, the option list is just a list of DAGs, where each DAG
is an option description consisting of the option name and some
properties. A plugin can define more than one option list (they are
all merged together in the end), which can be handy if one wants to
separate option groups syntactically.
As you can see, the option list is just a list of DAGs, where each DAG is an
option description consisting of the option name and some properties. More than
one option list can be defined (they are all merged together in the end), which
can be handy if one wants to separate option groups syntactically.
* Possible option types:
@ -380,42 +334,17 @@ separate option groups syntactically.
Usage examples: ``(switch_option "foo", (init true))``; ``(prefix_option
"bar", (init "baz"))``.
- ``extern`` - this option is defined in some other plugin, see `below`__.
__ extern_
.. _extern:
External options
----------------
Sometimes, when linking several plugins together, one plugin needs to
access options defined in some other plugin. Because of the way
options are implemented, such options must be marked as
``extern``. This is what the ``extern`` option property is
for. Example::
...
(switch_option "E", (extern))
...
If an external option has additional attributes besides 'extern', they are
ignored. See also the section on plugin `priorities`__.
__ priorities_
.. _case:
Conditional evaluation
======================
The 'case' construct is the main means by which programmability is
achieved in LLVMC. It can be used to calculate edge weights, program
actions and modify the shell commands to be executed. The 'case'
expression is designed after the similarly-named construct in
functional languages and takes the form ``(case (test_1), statement_1,
(test_2), statement_2, ... (test_N), statement_N)``. The statements
are evaluated only if the corresponding tests evaluate to true.
The 'case' construct is the main means by which programmability is achieved in
LLVMC. It can be used to calculate edge weights, program actions and modify the
shell commands to be executed. The 'case' expression is designed after the
similarly-named construct in functional languages and takes the form ``(case
(test_1), statement_1, (test_2), statement_2, ... (test_N), statement_N)``. The
statements are evaluated only if the corresponding tests evaluate to true.
Examples::
@ -439,20 +368,19 @@ Examples::
(switch_on "B"), "cmdline2",
(default), "cmdline3")
Note the slight difference in 'case' expression handling in contexts
of edge weights and command line specification - in the second example
the value of the ``"B"`` switch is never checked when switch ``"A"`` is
enabled, and the whole expression always evaluates to ``"cmdline1"`` in
that case.
Note the slight difference in 'case' expression handling in contexts of edge
weights and command line specification - in the second example the value of the
``"B"`` switch is never checked when switch ``"A"`` is enabled, and the whole
expression always evaluates to ``"cmdline1"`` in that case.
Case expressions can also be nested, i.e. the following is legal::
(case (switch_on "E"), (case (switch_on "o"), ..., (default), ...)
(default), ...)
You should, however, try to avoid doing that because it hurts
readability. It is usually better to split tool descriptions and/or
use TableGen inheritance instead.
You should, however, try to avoid doing that because it hurts readability. It is
usually better to split tool descriptions and/or use TableGen inheritance
instead.
* Possible tests are:
@ -526,72 +454,75 @@ use TableGen inheritance instead.
Example: ``(not (or (test1), (test2), ... (testN)))``.
Writing a tool description
==========================
As was said earlier, nodes in the compilation graph represent tools,
which are described separately. A tool definition looks like this
(taken from the ``include/llvm/CompilerDriver/Tools.td`` file)::
As was said earlier, nodes in the compilation graph represent tools, which are
described separately. A tool definition looks like this (taken from the
``llvmc/src/Base.td`` file)::
def llvm_gcc_cpp : Tool<[
(in_language "c++"),
(out_language "llvm-assembler"),
(output_suffix "bc"),
(cmd_line "llvm-g++ -c $INFILE -o $OUTFILE -emit-llvm"),
(command "llvm-g++ -c -emit-llvm"),
(sink)
]>;
This defines a new tool called ``llvm_gcc_cpp``, which is an alias for
``llvm-g++``. As you can see, a tool definition is just a list of
properties; most of them should be self-explanatory. The ``sink``
property means that this tool should be passed all command-line
options that aren't mentioned in the option list.
``llvm-g++``. As you can see, a tool definition is just a list of properties;
most of them should be self-explanatory. The ``sink`` property means that this
tool should be passed all command-line options that aren't mentioned in the
option list.
The complete list of all currently implemented tool properties follows.
* Possible tool properties:
- ``in_language`` - input language name. Can be given multiple arguments, in
case the tool supports multiple input languages.
case the tool supports multiple input languages. Used for typechecking and
mapping file extensions to tools.
- ``out_language`` - output language name. Multiple output languages are
allowed.
allowed. Used for typechecking the compilation graph.
- ``output_suffix`` - output file suffix. Can also be changed
dynamically, see documentation on actions.
- ``cmd_line`` - the actual command used to run the tool. You can
use ``$INFILE`` and ``$OUTFILE`` variables, output redirection
with ``>``, hook invocations (``$CALL``), environment variables
(via ``$ENV``) and the ``case`` construct.
- ``join`` - this tool is a "join node" in the graph, i.e. it gets a
list of input files and joins them together. Used for linkers.
- ``sink`` - all command-line options that are not handled by other
tools are passed to this tool.
- ``actions`` - A single big ``case`` expression that specifies how
this tool reacts on command-line options (described in more detail
`below`__).
- ``output_suffix`` - output file suffix. Can also be changed dynamically, see
documentation on `actions`__.
__ actions_
- ``command`` - the actual command used to run the tool. You can use output
redirection with ``>``, hook invocations (``$CALL``), environment variables
(via ``$ENV``) and the ``case`` construct.
- ``join`` - this tool is a "join node" in the graph, i.e. it gets a list of
input files and joins them together. Used for linkers.
- ``sink`` - all command-line options that are not handled by other tools are
passed to this tool.
- ``actions`` - A single big ``case`` expression that specifies how this tool
reacts on command-line options (described in more detail `below`__).
__ actions_
- ``out_file_option``, ``in_file_option`` - Options appended to the
``command`` string to designate output and input files. Default values are
``"-o"`` and ``""``, respectively.
.. _actions:
Actions
-------
A tool often needs to react to command-line options, and this is
precisely what the ``actions`` property is for. The next example
illustrates this feature::
A tool often needs to react to command-line options, and this is precisely what
the ``actions`` property is for. The next example illustrates this feature::
def llvm_gcc_linker : Tool<[
(in_language "object-code"),
(out_language "executable"),
(output_suffix "out"),
(cmd_line "llvm-gcc $INFILE -o $OUTFILE"),
(command "llvm-gcc"),
(join),
(actions (case (not_empty "L"), (forward "L"),
(not_empty "l"), (forward "l"),
@ -599,18 +530,17 @@ illustrates this feature::
[(append_cmd "-dummy1"), (append_cmd "-dummy2")])
]>;
The ``actions`` tool property is implemented on top of the omnipresent
``case`` expression. It associates one or more different *actions*
with given conditions - in the example, the actions are ``forward``,
which forwards a given option unchanged, and ``append_cmd``, which
appends a given string to the tool execution command. Multiple actions
can be associated with a single condition by using a list of actions
(used in the example to append some dummy options). The same ``case``
construct can also be used in the ``cmd_line`` property to modify the
tool command line.
The ``actions`` tool property is implemented on top of the omnipresent ``case``
expression. It associates one or more different *actions* with given
conditions - in the example, the actions are ``forward``, which forwards a given
option unchanged, and ``append_cmd``, which appends a given string to the tool
execution command. Multiple actions can be associated with a single condition by
using a list of actions (used in the example to append some dummy options). The
same ``case`` construct can also be used in the ``cmd_line`` property to modify
the tool command line.
The "join" property used in the example means that this tool behaves
like a linker.
The "join" property used in the example means that this tool behaves like a
linker.
The list of all possible actions follows.
@ -656,10 +586,10 @@ The list of all possible actions follows.
Language map
============
If you are adding support for a new language to LLVMC, you'll need to
modify the language map, which defines mappings from file extensions
to language names. It is used to choose the proper toolchain(s) for a
given input file set. Language map definition looks like this::
If you are adding support for a new language to LLVMC, you'll need to modify the
language map, which defines mappings from file extensions to language names. It
is used to choose the proper toolchain(s) for a given input file set. Language
map definition looks like this::
def LanguageMap : LanguageMap<
[LangToSuffixes<"c++", ["cc", "cp", "cxx", "cpp", "CPP", "c++", "C"]>,
@ -673,9 +603,7 @@ For example, without those definitions the following command wouldn't work::
llvmc: Unknown suffix: cpp
The language map entries are needed only for the tools that are linked from the
root node. Since a tool can't have multiple output languages, for inner nodes of
the graph the input and output languages should match. This is enforced at
compile-time.
root node. A tool can have multiple output languages.
Option preprocessor
===================
@ -686,7 +614,7 @@ implemented as switches, we might want to output a warning if the user invokes
the driver with both of these options enabled.
The ``OptionPreprocessor`` feature is reserved specially for these
occasions. Example (adapted from the built-in Base plugin)::
occasions. Example (adapted from ``llvm/src/Base.td.in``)::
def Preprocess : OptionPreprocessor<
@ -705,7 +633,7 @@ that they are not forwarded to the compiler. If no optimization options are
specified, ``-O2`` is enabled.
``OptionPreprocessor`` is basically a single big ``case`` expression, which is
evaluated only once right after the plugin is loaded. The only allowed actions
evaluated only once right after the driver is started. The only allowed actions
in ``OptionPreprocessor`` are ``error``, ``warning``, and two special actions:
``unset_option`` and ``set_option``. As their names suggest, they can be used to
set or unset a given option. To set an option with ``set_option``, use the
@ -726,30 +654,28 @@ More advanced topics
Hooks and environment variables
-------------------------------
Normally, LLVMC executes programs from the system ``PATH``. Sometimes,
this is not sufficient: for example, we may want to specify tool paths
or names in the configuration file. This can be easily achieved via
the hooks mechanism. To write your own hooks, just add their
definitions to the ``PluginMain.cpp`` or drop a ``.cpp`` file into the
your plugin directory. Hooks should live in the ``hooks`` namespace
and have the signature ``std::string hooks::MyHookName ([const char*
Arg0 [ const char* Arg2 [, ...]]])``. They can be used from the
``cmd_line`` tool property::
Normally, LLVMC searches for programs in the system ``PATH``. Sometimes, this is
not sufficient: for example, we may want to specify tool paths or names in the
configuration file. This can be achieved via the hooks mechanism. To write your
own hooks, add their definitions to the ``Hooks.cpp`` or drop a ``.cpp`` file
into your driver directory. Hooks should live in the ``hooks`` namespace and
have the signature ``std::string hooks::MyHookName ([const char* Arg0 [ const
char* Arg2 [, ...]]])``. They can be used from the ``command`` tool property::
(cmd_line "$CALL(MyHook)/path/to/file -o $CALL(AnotherHook)")
(command "$CALL(MyHook)/path/to/file -o $CALL(AnotherHook)")
To pass arguments to hooks, use the following syntax::
(cmd_line "$CALL(MyHook, 'Arg1', 'Arg2', 'Arg # 3')/path/to/file -o1 -o2")
(command "$CALL(MyHook, 'Arg1', 'Arg2', 'Arg # 3')/path/to/file -o1 -o2")
It is also possible to use environment variables in the same manner::
(cmd_line "$ENV(VAR1)/path/to/file -o $ENV(VAR2)")
(command "$ENV(VAR1)/path/to/file -o $ENV(VAR2)")
To change the command line string based on user-provided options use
the ``case`` expression (documented `above`__)::
(cmd_line
(command
(case
(switch_on "E"),
"llvm-g++ -E -x c $INFILE -o $OUTFILE",
@ -758,42 +684,21 @@ the ``case`` expression (documented `above`__)::
__ case_
.. _priorities:
How plugins are loaded
----------------------
It is possible for LLVMC plugins to depend on each other. For example,
one can create edges between nodes defined in some other plugin. To
make this work, however, that plugin should be loaded first. To
achieve this, the concept of plugin priority was introduced. By
default, every plugin has priority zero; to specify the priority
explicitly, put the following line in your plugin's TableGen file::
def Priority : PluginPriority<$PRIORITY_VALUE>;
# Where PRIORITY_VALUE is some integer > 0
Plugins are loaded in order of their (increasing) priority, starting
with 0. Therefore, the plugin with the highest priority value will be
loaded last.
Debugging
---------
When writing LLVMC plugins, it can be useful to get a visual view of
the resulting compilation graph. This can be achieved via the command
line option ``--view-graph``. This command assumes that Graphviz_ and
Ghostview_ are installed. There is also a ``--write-graph`` option that
creates a Graphviz source file (``compilation-graph.dot``) in the
current directory.
When writing LLVMC-based drivers, it can be useful to get a visual view of the
resulting compilation graph. This can be achieved via the command line option
``--view-graph`` (which assumes that Graphviz_ and Ghostview_ are
installed). There is also a ``--write-graph`` option that creates a Graphviz
source file (``compilation-graph.dot``) in the current directory.
Another useful ``llvmc`` option is ``--check-graph``. It checks the
compilation graph for common errors like mismatched output/input
language names, multiple default edges and cycles. These checks can't
be performed at compile-time because the plugins can load code
dynamically. When invoked with ``--check-graph``, ``llvmc`` doesn't
perform any compilation tasks and returns the number of encountered
errors as its status code.
Another useful ``llvmc`` option is ``--check-graph``. It checks the compilation
graph for common errors like mismatched output/input language names, multiple
default edges and cycles. When invoked with ``--check-graph``, ``llvmc`` doesn't
perform any compilation tasks and returns the number of encountered errors as
its status code. In the future, these checks will be performed at compile-time
and this option will disappear.
.. _Graphviz: http://www.graphviz.org/
.. _Ghostview: http://pages.cs.wisc.edu/~ghost/
@ -821,7 +726,7 @@ accessible only in the C++ code (i.e. hooks). Use the following code::
In general, you're encouraged not to make the behaviour dependent on the
executable file name, and use command-line switches instead. See for example how
the ``Base`` plugin behaves when it needs to choose the correct linker options
the ``llvmc`` program behaves when it needs to choose the correct linker options
(think ``g++`` vs. ``gcc``).
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@ -17,59 +17,54 @@ Tutorial - Using LLVMC
Introduction
============
LLVMC is a generic compiler driver, which plays the same role for LLVM
as the ``gcc`` program does for GCC - the difference being that LLVMC
is designed to be more adaptable and easier to customize. Most of
LLVMC functionality is implemented via plugins, which can be loaded
dynamically or compiled in. This tutorial describes the basic usage
and configuration of LLVMC.
LLVMC is a generic compiler driver, which plays the same role for LLVM as the
``gcc`` program does for GCC - the difference being that LLVMC is designed to be
more adaptable and easier to customize. Most of LLVMC functionality is
implemented via high-level TableGen code, from which a corresponding C++ source
file is automatically generated. This tutorial describes the basic usage and
configuration of LLVMC.
Compiling with LLVMC
====================
Using the ``llvmc`` program
===========================
In general, LLVMC tries to be command-line compatible with ``gcc`` as
much as possible, so most of the familiar options work::
In general, ``llvmc`` tries to be command-line compatible with ``gcc`` as much
as possible, so most of the familiar options work::
$ llvmc -O3 -Wall hello.cpp
$ ./a.out
hello
This will invoke ``llvm-g++`` under the hood (you can see which
commands are executed by using the ``-v`` option). For further help on
command-line LLVMC usage, refer to the ``llvmc --help`` output.
This will invoke ``llvm-g++`` under the hood (you can see which commands are
executed by using the ``-v`` option). For further help on command-line LLVMC
usage, refer to the ``llvmc --help`` output.
Using LLVMC to generate toolchain drivers
=========================================
LLVMC plugins are written mostly using TableGen_, so you need to
be familiar with it to get anything done.
LLVMC-based drivers are written mostly using TableGen_, so you need to be
familiar with it to get anything done.
.. _TableGen: http://llvm.org/docs/TableGenFundamentals.html
Start by compiling ``example/Simple``, which is a primitive wrapper for
``gcc``::
$ cd $LLVM_DIR/tools/llvmc
$ cp -r example/Simple plugins/Simple
# NB: A less verbose way to compile standalone LLVMC-based drivers is
# described in the reference manual.
$ make LLVMC_BASED_DRIVER_NAME=mygcc LLVMC_BUILTIN_PLUGINS=Simple
$ cd $LLVM_OBJ_DIR/tools/examples/Simple
$ make
$ cat > hello.c
[...]
$ mygcc hello.c
#include <stdio.h>
int main() { printf("Hello\n"); }
$ $LLVM_BIN_DIR/Simple -v hello.c
gcc hello.c -o hello.out
$ ./hello.out
Hello
Here we link our plugin with the LLVMC core statically to form an executable
file called ``mygcc``. It is also possible to build our plugin as a dynamic
library to be loaded by the ``llvmc`` executable (or any other LLVMC-based
standalone driver); this is described in the reference manual.
Contents of the file ``Simple.td`` look like this::
We have thus produced a simple driver called, appropriately, ``Simple``, from
the input TableGen file ``Simple.td``. The ``llvmc`` program itself is generated
using a similar process (see ``llvmc/src``). Contents of the file ``Simple.td``
look like this::
// Include common definitions
include "llvm/CompilerDriver/Common.td"
@ -79,37 +74,40 @@ Contents of the file ``Simple.td`` look like this::
[(in_language "c"),
(out_language "executable"),
(output_suffix "out"),
(cmd_line "gcc $INFILE -o $OUTFILE"),
(sink)
(command "gcc"),
(sink),
// -o is what is used by default, out_file_option here is included for
// instructive purposes.
(out_file_option "-o")
]>;
// Language map
def LanguageMap : LanguageMap<[LangToSuffixes<"c", ["c"]>]>;
def LanguageMap : LanguageMap<[(lang_to_suffixes "c", "c")]>;
// Compilation graph
def CompilationGraph : CompilationGraph<[Edge<"root", "gcc">]>;
def CompilationGraph : CompilationGraph<[(edge "root", "gcc")]>;
As you can see, this file consists of three parts: tool descriptions,
language map, and the compilation graph definition.
As you can see, this file consists of three parts: tool descriptions, language
map, and the compilation graph definition.
At the heart of LLVMC is the idea of a compilation graph: vertices in
this graph are tools, and edges represent a transformation path
between two tools (for example, assembly source produced by the
compiler can be transformed into executable code by an assembler). The
compilation graph is basically a list of edges; a special node named
``root`` is used to mark graph entry points.
At the heart of LLVMC is the idea of a compilation graph: vertices in this graph
are tools, and edges represent a transformation path between two tools (for
example, assembly source produced by the compiler can be transformed into
executable code by an assembler). The compilation graph is basically a list of
edges; a special node named ``root`` is used to mark graph entry points.
Tool descriptions are represented as property lists: most properties
in the example above should be self-explanatory; the ``sink`` property
means that all options lacking an explicit description should be
forwarded to this tool.
Tool descriptions are represented as property lists: most properties in the
example above should be self-explanatory; the ``sink`` property means that all
options lacking an explicit description should be forwarded to this tool.
The ``LanguageMap`` associates a language name with a list of suffixes
and is used for deciding which toolchain corresponds to a given input
file.
The ``LanguageMap`` associates a language name with a list of suffixes and is
used for deciding which toolchain corresponds to a given input file.
To learn more about LLVMC customization, refer to the reference
manual and plugin source code in the ``plugins`` directory.
To learn more about writing your own drivers with LLVMC, refer to the reference
manual and examples in the ``examples`` directory. Of a particular interest is
the ``Skeleton`` example, which can serve as a template for your LLVMC-based
drivers.
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