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Fix the check for an empty basic block to check for an empty SUnits
array instead, since this is what the scheduler actually cares about. And remove a check that is unnecessary, since it can assume that SUnits isn't empty. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@62362 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -264,7 +264,7 @@ static SDep *CriticalPathStep(SUnit *SU) {
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bool SchedulePostRATDList::BreakAntiDependencies() {
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// The code below assumes that there is at least one instruction,
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// so just duck out immediately if the block is empty.
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if (BB->empty()) return false;
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if (SUnits.empty()) return false;
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// Find the node at the bottom of the critical path.
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SUnit *Max = 0;
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@ -275,7 +275,7 @@ bool SchedulePostRATDList::BreakAntiDependencies() {
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}
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DOUT << "Critical path has total latency "
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<< (Max ? Max->getDepth() + Max->Latency : 0) << "\n";
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<< (Max->getDepth() + Max->Latency) << "\n";
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// Track progress along the critical path through the SUnit graph as we walk
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// the instructions.
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