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It's (currently) not safe to keep certain physical registers live across basic blocks, e.g. x86 fp stack registers.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@64374 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -496,6 +496,12 @@ void AvailableSpills::AddAvailableRegsToLiveIn(MachineBasicBlock &MBB) {
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I = PhysRegsAvailable.begin(), E = PhysRegsAvailable.end();
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I != E; ++I) {
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unsigned Reg = (*I).first;
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const TargetRegisterClass* RC = TRI->getPhysicalRegisterRegClass(Reg);
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// FIXME: A temporary workaround. We can't reuse available value if it's
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// not safe to move the def of the virtual register's class. e.g.
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// X86::RFP* register classes. Do not add it as a live-in.
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if (!TII->isSafeToMoveRegClassDefs(RC))
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continue;
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if (!MBB.isLiveIn(Reg))
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MBB.addLiveIn(Reg);
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}
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@@ -1361,7 +1367,12 @@ void LocalSpiller::RewriteMBB(MachineBasicBlock &MBB, VirtRegMap &VRM,
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bool DoReMat = VRM.isReMaterialized(VirtReg);
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int SSorRMId = DoReMat
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? VRM.getReMatId(VirtReg) : VRM.getStackSlot(VirtReg);
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unsigned InReg = Spills.getSpillSlotOrReMatPhysReg(SSorRMId);
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const TargetRegisterClass* RC = RegInfo->getRegClass(VirtReg);
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// FIXME: A temporary workaround. Don't reuse available value if it's
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// not safe to move the def of the virtual register's class. e.g.
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// X86::RFP* register classes.
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unsigned InReg = TII->isSafeToMoveRegClassDefs(RC) ?
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Spills.getSpillSlotOrReMatPhysReg(SSorRMId) : 0;
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if (InReg == Phys) {
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// If the value is already available in the expected register, save
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// a reload / remat.
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@@ -1387,7 +1398,6 @@ void LocalSpiller::RewriteMBB(MachineBasicBlock &MBB, VirtRegMap &VRM,
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// If the reloaded / remat value is available in another register,
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// copy it to the desired register.
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const TargetRegisterClass* RC = RegInfo->getRegClass(VirtReg);
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TII->copyRegToReg(MBB, &MI, Phys, InReg, RC, RC);
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// This invalidates Phys.
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