MC: Extend MCAsmLayout to explicitly track which fragments have been layed out, and enforce several invariants to LayoutFragment to ensure we only do layout in a sensible order.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@103753 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Daniel Dunbar 2010-05-14 00:37:21 +00:00
parent 11c4111516
commit 9005d45a99
2 changed files with 51 additions and 9 deletions

View File

@ -36,6 +36,14 @@ private:
/// List of sections in layout order.
llvm::SmallVector<MCSectionData*, 16> SectionOrder;
/// The last fragment which was layed out, or 0 if nothing has been layed
/// out. Fragments are always layed out in order, so all fragments with a
/// lower ordinal will be up to date.
mutable MCFragment *LastValidFragment;
bool isSectionUpToDate(const MCSectionData *SD) const;
bool isFragmentUpToDate(const MCFragment *F) const;
public:
MCAsmLayout(MCAssembler &_Assembler);

View File

@ -47,7 +47,9 @@ STATISTIC(SectionLayouts, "Number of section layouts");
/* *** */
MCAsmLayout::MCAsmLayout(MCAssembler &Asm) : Assembler(Asm) {
MCAsmLayout::MCAsmLayout(MCAssembler &Asm)
: Assembler(Asm), LastValidFragment(0)
{
// Compute the section layout order. Virtual sections must go last.
for (MCAssembler::iterator it = Asm.begin(), ie = Asm.end(); it != ie; ++it)
if (!Asm.getBackend().isVirtualSection(it->getSection()))
@ -57,6 +59,23 @@ MCAsmLayout::MCAsmLayout(MCAssembler &Asm) : Assembler(Asm) {
SectionOrder.push_back(&*it);
}
bool MCAsmLayout::isSectionUpToDate(const MCSectionData *SD) const {
// The first section is always up-to-date.
unsigned Index = SD->getLayoutOrder();
if (!Index)
return true;
// Otherwise, sections are always implicitly computed when the preceeding
// fragment is layed out.
const MCSectionData *Prev = getSectionOrder()[Index - 1];
return isFragmentUpToDate(&(Prev->getFragmentList().back()));
}
bool MCAsmLayout::isFragmentUpToDate(const MCFragment *F) const {
return (LastValidFragment &&
F->getLayoutOrder() <= LastValidFragment->getLayoutOrder());
}
void MCAsmLayout::UpdateForSlide(MCFragment *F, int SlideAmount) {
// We shouldn't have to do anything special to support negative slides, and it
// is a perfectly valid thing to do as long as other parts of the system can
@ -73,6 +92,9 @@ void MCAsmLayout::UpdateForSlide(MCFragment *F, int SlideAmount) {
}
void MCAsmLayout::FragmentReplaced(MCFragment *Src, MCFragment *Dst) {
if (LastValidFragment == Src)
LastValidFragment = Dst;
Dst->Offset = Src->Offset;
Dst->EffectiveSize = Src->EffectiveSize;
}
@ -414,7 +436,8 @@ uint64_t MCAssembler::ComputeFragmentSize(MCAsmLayout &Layout,
}
void MCAsmLayout::LayoutFile() {
// Initialize the first section.
// Initialize the first section and set the valid fragment layout point.
LastValidFragment = 0;
if (!getSectionOrder().empty())
getSectionOrder().front()->Address = 0;
@ -428,21 +451,32 @@ void MCAsmLayout::LayoutFile() {
}
void MCAsmLayout::LayoutFragment(MCFragment *F) {
uint64_t StartAddress = getSectionAddress(F->getParent());
MCFragment *Prev = F->getPrevNode();
// Get the fragment start address.
uint64_t Address = StartAddress;
MCSectionData::iterator it = F;
if (MCFragment *Prev = F->getPrevNode())
Address = (StartAddress + getFragmentOffset(Prev) +
getFragmentEffectiveSize(Prev));
// We should never try to recompute something which is up-to-date.
assert(!isFragmentUpToDate(F) && "Attempt to recompute up-to-date fragment!");
// We should never try to compute the fragment layout if the section isn't
// up-to-date.
assert(isSectionUpToDate(F->getParent()) &&
"Attempt to compute fragment before it's section!");
// We should never try to compute the fragment layout if it's predecessor
// isn't up-to-date.
assert((!Prev || isFragmentUpToDate(Prev)) &&
"Attempt to compute fragment before it's predecessor!");
++stats::FragmentLayouts;
// Compute the fragment start address.
uint64_t StartAddress = F->getParent()->Address;
uint64_t Address = StartAddress;
if (Prev)
Address += Prev->Offset + Prev->EffectiveSize;
// Compute fragment offset and size.
F->Offset = Address - StartAddress;
F->EffectiveSize = getAssembler().ComputeFragmentSize(*this, *F, StartAddress,
F->Offset);
LastValidFragment = F;
// If this is the last fragment in a section, update the next section address.
if (!F->getNextNode()) {