Make variable name more explicit and eliminate redundant lookup in SDNodeOrdering

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@177600 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Justin Holewinski 2013-03-20 23:10:59 +00:00
parent 3c987aead2
commit 93c1fd49d2

View File

@ -33,10 +33,10 @@ class SDNodeOrdering {
public:
SDNodeOrdering() {}
void add(const SDNode *Node, unsigned O) {
unsigned OldOrder = getOrder(Node);
if (OldOrder == 0 || (OldOrder > 0 && O < OldOrder))
OrderMap[Node] = O;
void add(const SDNode *Node, unsigned NewOrder) {
unsigned &OldOrder = OrderMap[Node];
if (OldOrder == 0 || (OldOrder > 0 && NewOrder < OldOrder))
OldOrder = NewOrder;
}
void remove(const SDNode *Node) {
DenseMap<const SDNode*, unsigned>::iterator Itr = OrderMap.find(Node);