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https://github.com/c64scene-ar/llvm-6502.git
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Initial support for different kinds of FU reservation.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@100645 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -45,14 +45,16 @@ ExactHazardRecognizer(const InstrItineraryData &LItinData) :
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}
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}
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Scoreboard.reset(ScoreboardDepth);
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ReservedScoreboard.reset(ScoreboardDepth);
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RequiredScoreboard.reset(ScoreboardDepth);
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DEBUG(dbgs() << "Using exact hazard recognizer: ScoreboardDepth = "
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<< ScoreboardDepth << '\n');
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}
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void ExactHazardRecognizer::Reset() {
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Scoreboard.reset();
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RequiredScoreboard.reset();
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ReservedScoreboard.reset();
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}
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void ExactHazardRecognizer::ScoreBoard::dump() const {
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@ -86,10 +88,23 @@ ExactHazardRecognizer::HazardType ExactHazardRecognizer::getHazardType(SUnit *SU
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// stage is occupied. FIXME it would be more accurate to find the
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// same unit free in all the cycles.
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for (unsigned int i = 0; i < IS->getCycles(); ++i) {
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assert(((cycle + i) < Scoreboard.getDepth()) &&
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assert(((cycle + i) < RequiredScoreboard.getDepth()) &&
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"Scoreboard depth exceeded!");
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unsigned freeUnits = IS->getUnits() & ~Scoreboard[cycle + i];
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unsigned freeUnits = IS->getUnits();
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switch (IS->getReservationKind()) {
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default:
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assert(0 && "Invalid FU reservation");
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case InstrStage::Required:
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// Required FUs conflict with both reserved and required ones
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freeUnits &= ~ReservedScoreboard[cycle + i];
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// FALLTHROUGH
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case InstrStage::Reserved:
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// Reserved FUs can conflict only with required ones.
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freeUnits &= ~RequiredScoreboard[cycle + i];
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break;
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}
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if (!freeUnits) {
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DEBUG(dbgs() << "*** Hazard in cycle " << (cycle + i) << ", ");
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DEBUG(dbgs() << "SU(" << SU->NodeNum << "): ");
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@ -114,16 +129,28 @@ void ExactHazardRecognizer::EmitInstruction(SUnit *SU) {
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// Use the itinerary for the underlying instruction to reserve FU's
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// in the scoreboard at the appropriate future cycles.
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unsigned idx = SU->getInstr()->getDesc().getSchedClass();
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for (const InstrStage *IS = ItinData.beginStage(idx),
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for (const InstrStage *IS = ItinData.beginStage(idx),
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*E = ItinData.endStage(idx); IS != E; ++IS) {
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// We must reserve one of the stage's units for every cycle the
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// stage is occupied. FIXME it would be more accurate to reserve
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// the same unit free in all the cycles.
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for (unsigned int i = 0; i < IS->getCycles(); ++i) {
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assert(((cycle + i) < Scoreboard.getDepth()) &&
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assert(((cycle + i) < RequiredScoreboard.getDepth()) &&
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"Scoreboard depth exceeded!");
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unsigned freeUnits = IS->getUnits() & ~Scoreboard[cycle + i];
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unsigned freeUnits = IS->getUnits();
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switch (IS->getReservationKind()) {
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default:
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assert(0 && "Invalid FU reservation");
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case InstrStage::Required:
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// Required FUs conflict with both reserved and required ones
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freeUnits &= ~ReservedScoreboard[cycle + i];
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// FALLTHROUGH
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case InstrStage::Reserved:
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// Reserved FUs can conflict only with required ones.
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freeUnits &= ~RequiredScoreboard[cycle + i];
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break;
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}
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// reduce to a single unit
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unsigned freeUnit = 0;
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@ -133,17 +160,21 @@ void ExactHazardRecognizer::EmitInstruction(SUnit *SU) {
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} while (freeUnits);
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assert(freeUnit && "No function unit available!");
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Scoreboard[cycle + i] |= freeUnit;
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if (IS->getReservationKind() == InstrStage::Required)
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RequiredScoreboard[cycle + i] |= freeUnit;
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else
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ReservedScoreboard[cycle + i] |= freeUnit;
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}
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// Advance the cycle to the next stage.
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cycle += IS->getNextCycles();
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}
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DEBUG(Scoreboard.dump());
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DEBUG(ReservedScoreboard.dump());
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DEBUG(RequiredScoreboard.dump());
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}
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void ExactHazardRecognizer::AdvanceCycle() {
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Scoreboard[0] = 0;
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Scoreboard.advance();
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ReservedScoreboard[0] = 0; ReservedScoreboard.advance();
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RequiredScoreboard[0] = 0; RequiredScoreboard.advance();
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}
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