unique_ptrify a bunch of stuff through RuntimeDyld::loadObject

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@217065 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
David Blaikie
2014-09-03 19:48:09 +00:00
parent 87508f1d87
commit 96a8ccfab7
11 changed files with 71 additions and 68 deletions

View File

@@ -29,7 +29,7 @@ class ObjectBuffer {
virtual void anchor();
public:
ObjectBuffer() {}
ObjectBuffer(MemoryBuffer* Buf) : Buffer(Buf) {}
ObjectBuffer(std::unique_ptr<MemoryBuffer> Buf) : Buffer(std::move(Buf)) {}
virtual ~ObjectBuffer() {}
MemoryBufferRef getMemBuffer() const { return Buffer->getMemBufferRef(); }

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@@ -31,7 +31,7 @@ protected:
std::unique_ptr<ObjectBuffer> Buffer;
public:
ObjectImage(ObjectBuffer *Input) : Buffer(Input) {}
ObjectImage(std::unique_ptr<ObjectBuffer> Input) : Buffer(std::move(Input)) {}
virtual ~ObjectImage() {}
virtual object::symbol_iterator begin_symbols() const = 0;

View File

@@ -53,13 +53,15 @@ public:
/// Ownership of the input buffer is transferred to the ObjectImage
/// instance returned from this function if successful. In the case of load
/// failure, the input buffer will be deleted.
ObjectImage *loadObject(ObjectBuffer *InputBuffer);
std::unique_ptr<ObjectImage>
loadObject(std::unique_ptr<ObjectBuffer> InputBuffer);
/// Prepare the referenced object file for execution.
/// Ownership of the input object is transferred to the ObjectImage
/// instance returned from this function if successful. In the case of load
/// failure, the input object will be deleted.
ObjectImage *loadObject(std::unique_ptr<object::ObjectFile> InputObject);
std::unique_ptr<ObjectImage>
loadObject(std::unique_ptr<object::ObjectFile> InputObject);
/// Get the address of our local copy of the symbol. This may or may not
/// be the address used for relocation (clients can copy the data around