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[MCJIT] Remove the local symbol table from RuntimeDlyd - it's not needed.
All symbols have to be stored in the global symbol to enable cross-rtdyld-instance linking, so the local symbol table content is redundant. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@222867 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -155,8 +155,6 @@ RuntimeDyldImpl::loadObjectImpl(const object::ObjectFile &Obj) {
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MemMgr->reserveAllocationSpace(CodeSize, DataSizeRO, DataSizeRW);
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}
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// Symbols found in this object
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StringMap<SymbolLoc> LocalSymbols;
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// Used sections from the object file
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ObjSectionToIDMap LocalSections;
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@ -202,7 +200,6 @@ RuntimeDyldImpl::loadObjectImpl(const object::ObjectFile &Obj) {
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bool IsCode = SI->isText();
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unsigned SectionID =
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findOrEmitSection(Obj, *SI, IsCode, LocalSections);
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LocalSymbols[Name.data()] = SymbolLoc(SectionID, SectOffset);
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DEBUG(dbgs() << "\tOffset: " << format("%p", (uintptr_t)SectOffset)
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<< " flags: " << Flags << " SID: " << SectionID);
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GlobalSymbolTable[Name] = SymbolLoc(SectionID, SectOffset);
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@ -235,8 +232,7 @@ RuntimeDyldImpl::loadObjectImpl(const object::ObjectFile &Obj) {
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DEBUG(dbgs() << "\tSectionID: " << SectionID << "\n");
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for (; I != E;)
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I = processRelocationRef(SectionID, I, Obj, LocalSections, LocalSymbols,
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Stubs);
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I = processRelocationRef(SectionID, I, Obj, LocalSections, Stubs);
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// If there is an attached checker, notify it about the stubs for this
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// section so that they can be verified.
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@ -901,7 +901,7 @@ void RuntimeDyldELF::resolveRelocation(const SectionEntry &Section,
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relocation_iterator RuntimeDyldELF::processRelocationRef(
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unsigned SectionID, relocation_iterator RelI,
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const ObjectFile &Obj,
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ObjSectionToIDMap &ObjSectionToID, const SymbolTableMap &Symbols,
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ObjSectionToIDMap &ObjSectionToID,
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StubMap &Stubs) {
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uint64_t RelType;
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Check(RelI->getType(RelType));
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@ -917,60 +917,53 @@ relocation_iterator RuntimeDyldELF::processRelocationRef(
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<< " TargetName: " << TargetName << "\n");
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RelocationValueRef Value;
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// First search for the symbol in the local symbol table
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SymbolTableMap::const_iterator lsi = Symbols.end();
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SymbolRef::Type SymType = SymbolRef::ST_Unknown;
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// Search for the symbol in the global symbol table
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SymbolTableMap::const_iterator gsi = GlobalSymbolTable.end();
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if (Symbol != Obj.symbol_end()) {
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lsi = Symbols.find(TargetName.data());
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gsi = GlobalSymbolTable.find(TargetName.data());
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Symbol->getType(SymType);
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}
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if (lsi != Symbols.end()) {
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Value.SectionID = lsi->second.first;
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Value.Offset = lsi->second.second;
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Value.Addend = lsi->second.second + Addend;
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if (gsi != GlobalSymbolTable.end()) {
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Value.SectionID = gsi->second.first;
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Value.Offset = gsi->second.second;
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Value.Addend = gsi->second.second + Addend;
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} else {
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// Search for the symbol in the global symbol table
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SymbolTableMap::const_iterator gsi = GlobalSymbolTable.end();
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if (Symbol != Obj.symbol_end())
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gsi = GlobalSymbolTable.find(TargetName.data());
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if (gsi != GlobalSymbolTable.end()) {
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Value.SectionID = gsi->second.first;
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Value.Offset = gsi->second.second;
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Value.Addend = gsi->second.second + Addend;
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} else {
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switch (SymType) {
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case SymbolRef::ST_Debug: {
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// TODO: Now ELF SymbolRef::ST_Debug = STT_SECTION, it's not obviously
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// and can be changed by another developers. Maybe best way is add
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// a new symbol type ST_Section to SymbolRef and use it.
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section_iterator si(Obj.section_end());
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Symbol->getSection(si);
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if (si == Obj.section_end())
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llvm_unreachable("Symbol section not found, bad object file format!");
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DEBUG(dbgs() << "\t\tThis is section symbol\n");
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bool isCode = si->isText();
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Value.SectionID = findOrEmitSection(Obj, (*si), isCode, ObjSectionToID);
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Value.Addend = Addend;
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break;
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}
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case SymbolRef::ST_Data:
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case SymbolRef::ST_Unknown: {
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Value.SymbolName = TargetName.data();
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Value.Addend = Addend;
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switch (SymType) {
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case SymbolRef::ST_Debug: {
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// TODO: Now ELF SymbolRef::ST_Debug = STT_SECTION, it's not obviously
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// and can be changed by another developers. Maybe best way is add
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// a new symbol type ST_Section to SymbolRef and use it.
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section_iterator si(Obj.section_end());
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Symbol->getSection(si);
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if (si == Obj.section_end())
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llvm_unreachable("Symbol section not found, bad object file format!");
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DEBUG(dbgs() << "\t\tThis is section symbol\n");
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bool isCode = si->isText();
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Value.SectionID = findOrEmitSection(Obj, (*si), isCode, ObjSectionToID);
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Value.Addend = Addend;
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break;
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}
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case SymbolRef::ST_Data:
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case SymbolRef::ST_Unknown: {
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Value.SymbolName = TargetName.data();
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Value.Addend = Addend;
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// Absolute relocations will have a zero symbol ID (STN_UNDEF), which
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// will manifest here as a NULL symbol name.
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// We can set this as a valid (but empty) symbol name, and rely
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// on addRelocationForSymbol to handle this.
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if (!Value.SymbolName)
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Value.SymbolName = "";
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break;
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}
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default:
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llvm_unreachable("Unresolved symbol type!");
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break;
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}
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// Absolute relocations will have a zero symbol ID (STN_UNDEF), which
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// will manifest here as a NULL symbol name.
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// We can set this as a valid (but empty) symbol name, and rely
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// on addRelocationForSymbol to handle this.
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if (!Value.SymbolName)
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Value.SymbolName = "";
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break;
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}
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default:
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llvm_unreachable("Unresolved symbol type!");
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break;
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}
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}
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uint64_t Offset;
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Check(RelI->getOffset(Offset));
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@ -119,7 +119,7 @@ public:
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processRelocationRef(unsigned SectionID, relocation_iterator RelI,
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const ObjectFile &Obj,
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ObjSectionToIDMap &ObjSectionToID,
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const SymbolTableMap &Symbols, StubMap &Stubs) override;
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StubMap &Stubs) override;
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bool isCompatibleFile(const object::ObjectFile &Obj) const override;
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void registerEHFrames() override;
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void deregisterEHFrames() override;
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@ -332,7 +332,7 @@ protected:
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virtual relocation_iterator
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processRelocationRef(unsigned SectionID, relocation_iterator RelI,
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const ObjectFile &Obj, ObjSectionToIDMap &ObjSectionToID,
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const SymbolTableMap &Symbols, StubMap &Stubs) = 0;
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StubMap &Stubs) = 0;
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/// \brief Resolve relocations to external symbols.
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void resolveExternalSymbols();
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@ -52,8 +52,7 @@ int64_t RuntimeDyldMachO::memcpyAddend(const RelocationEntry &RE) const {
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RelocationValueRef RuntimeDyldMachO::getRelocationValueRef(
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const ObjectFile &BaseTObj, const relocation_iterator &RI,
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const RelocationEntry &RE, ObjSectionToIDMap &ObjSectionToID,
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const SymbolTableMap &Symbols) {
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const RelocationEntry &RE, ObjSectionToIDMap &ObjSectionToID) {
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const MachOObjectFile &Obj =
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static_cast<const MachOObjectFile &>(BaseTObj);
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@ -66,19 +65,14 @@ RelocationValueRef RuntimeDyldMachO::getRelocationValueRef(
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symbol_iterator Symbol = RI->getSymbol();
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StringRef TargetName;
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Symbol->getName(TargetName);
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SymbolTableMap::const_iterator SI = Symbols.find(TargetName.data());
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if (SI != Symbols.end()) {
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SymbolTableMap::const_iterator SI =
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GlobalSymbolTable.find(TargetName.data());
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if (SI != GlobalSymbolTable.end()) {
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Value.SectionID = SI->second.first;
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Value.Offset = SI->second.second + RE.Addend;
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} else {
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SI = GlobalSymbolTable.find(TargetName.data());
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if (SI != GlobalSymbolTable.end()) {
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Value.SectionID = SI->second.first;
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Value.Offset = SI->second.second + RE.Addend;
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} else {
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Value.SymbolName = TargetName.data();
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Value.Offset = RE.Addend;
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}
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Value.SymbolName = TargetName.data();
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Value.Offset = RE.Addend;
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}
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} else {
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SectionRef Sec = Obj.getRelocationSection(RelInfo);
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@ -90,8 +90,7 @@ protected:
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RelocationValueRef getRelocationValueRef(const ObjectFile &BaseTObj,
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const relocation_iterator &RI,
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const RelocationEntry &RE,
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ObjSectionToIDMap &ObjSectionToID,
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const SymbolTableMap &Symbols);
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ObjSectionToIDMap &ObjSectionToID);
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/// Make the RelocationValueRef addend PC-relative.
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void makeValueAddendPCRel(RelocationValueRef &Value,
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@ -245,7 +245,7 @@ public:
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processRelocationRef(unsigned SectionID, relocation_iterator RelI,
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const ObjectFile &BaseObjT,
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ObjSectionToIDMap &ObjSectionToID,
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const SymbolTableMap &Symbols, StubMap &Stubs) override {
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StubMap &Stubs) override {
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const MachOObjectFile &Obj =
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static_cast<const MachOObjectFile &>(BaseObjT);
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MachO::any_relocation_info RelInfo =
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@ -272,7 +272,7 @@ public:
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RelocationEntry RE(getRelocationEntry(SectionID, Obj, RelI));
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RE.Addend = decodeAddend(RE);
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RelocationValueRef Value(
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getRelocationValueRef(Obj, RelI, RE, ObjSectionToID, Symbols));
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getRelocationValueRef(Obj, RelI, RE, ObjSectionToID));
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assert((ExplicitAddend == 0 || RE.Addend == 0) && "Relocation has "\
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"ARM64_RELOC_ADDEND and embedded addend in the instruction.");
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processRelocationRef(unsigned SectionID, relocation_iterator RelI,
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const ObjectFile &BaseObjT,
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ObjSectionToIDMap &ObjSectionToID,
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const SymbolTableMap &Symbols, StubMap &Stubs) override {
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StubMap &Stubs) override {
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const MachOObjectFile &Obj =
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static_cast<const MachOObjectFile &>(BaseObjT);
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MachO::any_relocation_info RelInfo =
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@ -69,7 +69,7 @@ public:
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RelocationEntry RE(getRelocationEntry(SectionID, Obj, RelI));
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RE.Addend = decodeAddend(RE);
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RelocationValueRef Value(
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getRelocationValueRef(Obj, RelI, RE, ObjSectionToID, Symbols));
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getRelocationValueRef(Obj, RelI, RE, ObjSectionToID));
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if (RE.IsPCRel)
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makeValueAddendPCRel(Value, Obj, RelI, 8);
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processRelocationRef(unsigned SectionID, relocation_iterator RelI,
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const ObjectFile &BaseObjT,
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ObjSectionToIDMap &ObjSectionToID,
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const SymbolTableMap &Symbols, StubMap &Stubs) override {
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StubMap &Stubs) override {
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const MachOObjectFile &Obj =
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static_cast<const MachOObjectFile &>(BaseObjT);
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MachO::any_relocation_info RelInfo =
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@ -54,7 +54,7 @@ public:
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RelocationEntry RE(getRelocationEntry(SectionID, Obj, RelI));
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RE.Addend = memcpyAddend(RE);
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RelocationValueRef Value(
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getRelocationValueRef(Obj, RelI, RE, ObjSectionToID, Symbols));
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getRelocationValueRef(Obj, RelI, RE, ObjSectionToID));
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// Addends for external, PC-rel relocations on i386 point back to the zero
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// offset. Calculate the final offset from the relocation target instead.
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processRelocationRef(unsigned SectionID, relocation_iterator RelI,
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const ObjectFile &BaseObjT,
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ObjSectionToIDMap &ObjSectionToID,
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const SymbolTableMap &Symbols, StubMap &Stubs) override {
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StubMap &Stubs) override {
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const MachOObjectFile &Obj =
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static_cast<const MachOObjectFile &>(BaseObjT);
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MachO::any_relocation_info RelInfo =
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@ -45,7 +45,7 @@ public:
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RelocationEntry RE(getRelocationEntry(SectionID, Obj, RelI));
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RE.Addend = memcpyAddend(RE);
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RelocationValueRef Value(
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getRelocationValueRef(Obj, RelI, RE, ObjSectionToID, Symbols));
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getRelocationValueRef(Obj, RelI, RE, ObjSectionToID));
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bool IsExtern = Obj.getPlainRelocationExternal(RelInfo);
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if (!IsExtern && RE.IsPCRel)
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