Teach the codegen about instructions used for SSE spill code, allowing it

to optimize cases where it has to spill a lot


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@27801 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2006-04-18 16:44:51 +00:00
parent 6baa2b7220
commit 993c897390

View File

@ -56,6 +56,8 @@ unsigned X86InstrInfo::isLoadFromStackSlot(MachineInstr *MI,
case X86::FpLD64m:
case X86::MOVSSrm:
case X86::MOVSDrm:
case X86::MOVAPSrm:
case X86::MOVAPDrm:
if (MI->getOperand(1).isFrameIndex() && MI->getOperand(2).isImmediate() &&
MI->getOperand(3).isRegister() && MI->getOperand(4).isImmediate() &&
MI->getOperand(2).getImmedValue() == 1 &&
@ -79,6 +81,8 @@ unsigned X86InstrInfo::isStoreToStackSlot(MachineInstr *MI,
case X86::FpSTP64m:
case X86::MOVSSmr:
case X86::MOVSDmr:
case X86::MOVAPSmr:
case X86::MOVAPDmr:
if (MI->getOperand(0).isFrameIndex() && MI->getOperand(1).isImmediate() &&
MI->getOperand(2).isRegister() && MI->getOperand(3).isImmediate() &&
MI->getOperand(1).getImmedValue() == 1 &&