Move the APInt form of SCEVUnknown::getIntegerSCEV to SCEVConstant::get, and

use SCEVConstant::get instead of SCEVUnknown::get when constructing a SCEV
for a ConstantInt.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@38457 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Dan Gohman 2007-07-09 15:25:17 +00:00
parent 2c8c3e2e31
commit 9a6ae965d6
2 changed files with 16 additions and 17 deletions

View File

@ -33,13 +33,14 @@ namespace llvm {
///
class SCEVConstant : public SCEV {
ConstantInt *V;
SCEVConstant(ConstantInt *v) : SCEV(scConstant), V(v) {}
explicit SCEVConstant(ConstantInt *v) : SCEV(scConstant), V(v) {}
virtual ~SCEVConstant();
public:
/// get method - This just gets and returns a new SCEVConstant object.
///
static SCEVHandle get(ConstantInt *V);
static SCEVHandle get(const APInt& Val);
ConstantInt *getValue() const { return V; }
@ -511,7 +512,6 @@ namespace llvm {
/// getIntegerSCEV - Given an integer or FP type, create a constant for the
/// specified signed integer value and return a SCEV for the constant.
static SCEVHandle getIntegerSCEV(int Val, const Type *Ty);
static SCEVHandle getIntegerSCEV(const APInt& Val);
Value *getValue() const { return V; }

View File

@ -183,6 +183,10 @@ SCEVHandle SCEVConstant::get(ConstantInt *V) {
return R;
}
SCEVHandle SCEVConstant::get(const APInt& Val) {
return get(ConstantInt::get(Val));
}
ConstantRange SCEVConstant::getValueRange() const {
return ConstantRange(V->getValue());
}
@ -487,10 +491,6 @@ SCEVHandle SCEVUnknown::getIntegerSCEV(int Val, const Type *Ty) {
return SCEVUnknown::get(C);
}
SCEVHandle SCEVUnknown::getIntegerSCEV(const APInt& Val) {
return SCEVUnknown::get(ConstantInt::get(Val));
}
/// getTruncateOrZeroExtend - Return a SCEV corresponding to a conversion of the
/// input value to the specified type. If the type must be extended, it is zero
/// extended.
@ -531,7 +531,7 @@ static SCEVHandle PartialFact(SCEVHandle V, unsigned NumSteps) {
APInt Result(Val.getBitWidth(), 1);
for (; NumSteps; --NumSteps)
Result *= Val-(NumSteps-1);
return SCEVUnknown::get(ConstantInt::get(Result));
return SCEVConstant::get(Result);
}
const Type *Ty = V->getType();
@ -1716,8 +1716,8 @@ SCEVHandle ScalarEvolutionsImpl::ComputeIterationCount(const Loop *L) {
}
static ConstantInt *
EvaluateConstantChrecAtConstant(const SCEVAddRecExpr *AddRec, Constant *C) {
SCEVHandle InVal = SCEVConstant::get(cast<ConstantInt>(C));
EvaluateConstantChrecAtConstant(const SCEVAddRecExpr *AddRec, ConstantInt *C) {
SCEVHandle InVal = SCEVConstant::get(C);
SCEVHandle Val = AddRec->evaluateAtIteration(InVal);
assert(isa<SCEVConstant>(Val) &&
"Evaluation of SCEV at constant didn't fold correctly?");
@ -2199,8 +2199,8 @@ SolveQuadraticEquation(const SCEVAddRecExpr *AddRec) {
ConstantInt *Solution1 = ConstantInt::get((NegB + SqrtVal).sdiv(TwoA));
ConstantInt *Solution2 = ConstantInt::get((NegB - SqrtVal).sdiv(TwoA));
return std::make_pair(SCEVUnknown::get(Solution1),
SCEVUnknown::get(Solution2));
return std::make_pair(SCEVConstant::get(Solution1),
SCEVConstant::get(Solution2));
} // end APIntOps namespace
}
@ -2468,15 +2468,14 @@ SCEVHandle SCEVAddRecExpr::getNumIterationsInRange(ConstantRange Range,
EvaluateConstantChrecAtConstant(this,
ConstantInt::get(ExitVal - One))->getValue()) &&
"Linear scev computation is off in a bad way!");
return SCEVConstant::get(cast<ConstantInt>(ExitValue));
return SCEVConstant::get(ExitValue);
} else if (isQuadratic()) {
// If this is a quadratic (3-term) AddRec {L,+,M,+,N}, find the roots of the
// quadratic equation to solve it. To do this, we must frame our problem in
// terms of figuring out when zero is crossed, instead of when
// Range.getUpper() is crossed.
std::vector<SCEVHandle> NewOps(op_begin(), op_end());
NewOps[0] = SCEV::getNegativeSCEV(SCEVUnknown::get(
ConstantInt::get(Range.getUpper())));
NewOps[0] = SCEV::getNegativeSCEV(SCEVConstant::get(Range.getUpper()));
SCEVHandle NewAddRec = SCEVAddRecExpr::get(NewOps, getLoop());
// Next, solve the constructed addrec
@ -2499,17 +2498,17 @@ SCEVHandle SCEVAddRecExpr::getNumIterationsInRange(ConstantRange Range,
R1->getValue());
if (Range.contains(R1Val->getValue())) {
// The next iteration must be out of the range...
Constant *NextVal = ConstantInt::get(R1->getValue()->getValue()+1);
ConstantInt *NextVal = ConstantInt::get(R1->getValue()->getValue()+1);
R1Val = EvaluateConstantChrecAtConstant(this, NextVal);
if (!Range.contains(R1Val->getValue()))
return SCEVUnknown::get(NextVal);
return SCEVConstant::get(NextVal);
return new SCEVCouldNotCompute(); // Something strange happened
}
// If R1 was not in the range, then it is a good return value. Make
// sure that R1-1 WAS in the range though, just in case.
Constant *NextVal = ConstantInt::get(R1->getValue()->getValue()-1);
ConstantInt *NextVal = ConstantInt::get(R1->getValue()->getValue()-1);
R1Val = EvaluateConstantChrecAtConstant(this, NextVal);
if (Range.contains(R1Val->getValue()))
return R1;