Move simple-selector-specific types to the simple selector.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@26693 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2006-03-10 07:51:18 +00:00
parent 20a4921791
commit a34b6f8713
2 changed files with 202 additions and 201 deletions

View File

@ -29,11 +29,6 @@ namespace llvm {
class TargetInstrDescriptor;
class TargetMachine;
class NodeInfo;
typedef NodeInfo *NodeInfoPtr;
typedef std::vector<NodeInfoPtr> NIVector;
typedef std::vector<NodeInfoPtr>::iterator NIIterator;
/// HazardRecognizer - This determines whether or not an instruction can be
/// issued this cycle, and whether or not a noop needs to be inserted to handle
/// the hazard.
@ -75,203 +70,7 @@ namespace llvm {
virtual void EmitNoop() {
}
};
//===--------------------------------------------------------------------===//
///
/// Node group - This struct is used to manage flagged node groups.
///
class NodeGroup {
public:
NodeGroup *Next;
private:
NIVector Members; // Group member nodes
NodeInfo *Dominator; // Node with highest latency
unsigned Latency; // Total latency of the group
int Pending; // Number of visits pending before
// adding to order
public:
// Ctor.
NodeGroup() : Next(NULL), Dominator(NULL), Pending(0) {}
// Accessors
inline void setDominator(NodeInfo *D) { Dominator = D; }
inline NodeInfo *getTop() { return Members.front(); }
inline NodeInfo *getBottom() { return Members.back(); }
inline NodeInfo *getDominator() { return Dominator; }
inline void setLatency(unsigned L) { Latency = L; }
inline unsigned getLatency() { return Latency; }
inline int getPending() const { return Pending; }
inline void setPending(int P) { Pending = P; }
inline int addPending(int I) { return Pending += I; }
// Pass thru
inline bool group_empty() { return Members.empty(); }
inline NIIterator group_begin() { return Members.begin(); }
inline NIIterator group_end() { return Members.end(); }
inline void group_push_back(const NodeInfoPtr &NI) {
Members.push_back(NI);
}
inline NIIterator group_insert(NIIterator Pos, const NodeInfoPtr &NI) {
return Members.insert(Pos, NI);
}
inline void group_insert(NIIterator Pos, NIIterator First,
NIIterator Last) {
Members.insert(Pos, First, Last);
}
static void Add(NodeInfo *D, NodeInfo *U);
};
//===--------------------------------------------------------------------===//
///
/// NodeInfo - This struct tracks information used to schedule the a node.
///
class NodeInfo {
private:
int Pending; // Number of visits pending before
// adding to order
public:
SDNode *Node; // DAG node
InstrStage *StageBegin; // First stage in itinerary
InstrStage *StageEnd; // Last+1 stage in itinerary
unsigned Latency; // Total cycles to complete instr
bool IsCall : 1; // Is function call
bool IsLoad : 1; // Is memory load
bool IsStore : 1; // Is memory store
unsigned Slot; // Node's time slot
NodeGroup *Group; // Grouping information
#ifndef NDEBUG
unsigned Preorder; // Index before scheduling
#endif
// Ctor.
NodeInfo(SDNode *N = NULL)
: Pending(0)
, Node(N)
, StageBegin(NULL)
, StageEnd(NULL)
, Latency(0)
, IsCall(false)
, Slot(0)
, Group(NULL)
#ifndef NDEBUG
, Preorder(0)
#endif
{}
// Accessors
inline bool isInGroup() const {
assert(!Group || !Group->group_empty() && "Group with no members");
return Group != NULL;
}
inline bool isGroupDominator() const {
return isInGroup() && Group->getDominator() == this;
}
inline int getPending() const {
return Group ? Group->getPending() : Pending;
}
inline void setPending(int P) {
if (Group) Group->setPending(P);
else Pending = P;
}
inline int addPending(int I) {
if (Group) return Group->addPending(I);
else return Pending += I;
}
};
//===--------------------------------------------------------------------===//
///
/// NodeGroupIterator - Iterates over all the nodes indicated by the node
/// info. If the node is in a group then iterate over the members of the
/// group, otherwise just the node info.
///
class NodeGroupIterator {
private:
NodeInfo *NI; // Node info
NIIterator NGI; // Node group iterator
NIIterator NGE; // Node group iterator end
public:
// Ctor.
NodeGroupIterator(NodeInfo *N) : NI(N) {
// If the node is in a group then set up the group iterator. Otherwise
// the group iterators will trip first time out.
if (N->isInGroup()) {
// get Group
NodeGroup *Group = NI->Group;
NGI = Group->group_begin();
NGE = Group->group_end();
// Prevent this node from being used (will be in members list
NI = NULL;
}
}
/// next - Return the next node info, otherwise NULL.
///
NodeInfo *next() {
// If members list
if (NGI != NGE) return *NGI++;
// Use node as the result (may be NULL)
NodeInfo *Result = NI;
// Only use once
NI = NULL;
// Return node or NULL
return Result;
}
};
//===--------------------------------------------------------------------===//
//===--------------------------------------------------------------------===//
///
/// NodeGroupOpIterator - Iterates over all the operands of a node. If the
/// node is a member of a group, this iterates over all the operands of all
/// the members of the group.
///
class NodeGroupOpIterator {
private:
NodeInfo *NI; // Node containing operands
NodeGroupIterator GI; // Node group iterator
SDNode::op_iterator OI; // Operand iterator
SDNode::op_iterator OE; // Operand iterator end
/// CheckNode - Test if node has more operands. If not get the next node
/// skipping over nodes that have no operands.
void CheckNode() {
// Only if operands are exhausted first
while (OI == OE) {
// Get next node info
NodeInfo *NI = GI.next();
// Exit if nodes are exhausted
if (!NI) return;
// Get node itself
SDNode *Node = NI->Node;
// Set up the operand iterators
OI = Node->op_begin();
OE = Node->op_end();
}
}
public:
// Ctor.
NodeGroupOpIterator(NodeInfo *N)
: NI(N), GI(N), OI(SDNode::op_iterator()), OE(SDNode::op_iterator()) {}
/// isEnd - Returns true when not more operands are available.
///
inline bool isEnd() { CheckNode(); return OI == OE; }
/// next - Returns the next available operand.
///
inline SDOperand next() {
assert(OI != OE &&
"Not checking for end of NodeGroupOpIterator correctly");
return *OI++;
}
};
class ScheduleDAG {
public:
SelectionDAG &DAG; // DAG of the current basic block

View File

@ -24,6 +24,208 @@
using namespace llvm;
namespace {
class NodeInfo;
typedef NodeInfo *NodeInfoPtr;
typedef std::vector<NodeInfoPtr> NIVector;
typedef std::vector<NodeInfoPtr>::iterator NIIterator;
//===--------------------------------------------------------------------===//
///
/// Node group - This struct is used to manage flagged node groups.
///
class NodeGroup {
public:
NodeGroup *Next;
private:
NIVector Members; // Group member nodes
NodeInfo *Dominator; // Node with highest latency
unsigned Latency; // Total latency of the group
int Pending; // Number of visits pending before
// adding to order
public:
// Ctor.
NodeGroup() : Next(NULL), Dominator(NULL), Pending(0) {}
// Accessors
inline void setDominator(NodeInfo *D) { Dominator = D; }
inline NodeInfo *getTop() { return Members.front(); }
inline NodeInfo *getBottom() { return Members.back(); }
inline NodeInfo *getDominator() { return Dominator; }
inline void setLatency(unsigned L) { Latency = L; }
inline unsigned getLatency() { return Latency; }
inline int getPending() const { return Pending; }
inline void setPending(int P) { Pending = P; }
inline int addPending(int I) { return Pending += I; }
// Pass thru
inline bool group_empty() { return Members.empty(); }
inline NIIterator group_begin() { return Members.begin(); }
inline NIIterator group_end() { return Members.end(); }
inline void group_push_back(const NodeInfoPtr &NI) {
Members.push_back(NI);
}
inline NIIterator group_insert(NIIterator Pos, const NodeInfoPtr &NI) {
return Members.insert(Pos, NI);
}
inline void group_insert(NIIterator Pos, NIIterator First,
NIIterator Last) {
Members.insert(Pos, First, Last);
}
static void Add(NodeInfo *D, NodeInfo *U);
};
//===--------------------------------------------------------------------===//
///
/// NodeInfo - This struct tracks information used to schedule the a node.
///
class NodeInfo {
private:
int Pending; // Number of visits pending before
// adding to order
public:
SDNode *Node; // DAG node
InstrStage *StageBegin; // First stage in itinerary
InstrStage *StageEnd; // Last+1 stage in itinerary
unsigned Latency; // Total cycles to complete instr
bool IsCall : 1; // Is function call
bool IsLoad : 1; // Is memory load
bool IsStore : 1; // Is memory store
unsigned Slot; // Node's time slot
NodeGroup *Group; // Grouping information
#ifndef NDEBUG
unsigned Preorder; // Index before scheduling
#endif
// Ctor.
NodeInfo(SDNode *N = NULL)
: Pending(0)
, Node(N)
, StageBegin(NULL)
, StageEnd(NULL)
, Latency(0)
, IsCall(false)
, Slot(0)
, Group(NULL)
#ifndef NDEBUG
, Preorder(0)
#endif
{}
// Accessors
inline bool isInGroup() const {
assert(!Group || !Group->group_empty() && "Group with no members");
return Group != NULL;
}
inline bool isGroupDominator() const {
return isInGroup() && Group->getDominator() == this;
}
inline int getPending() const {
return Group ? Group->getPending() : Pending;
}
inline void setPending(int P) {
if (Group) Group->setPending(P);
else Pending = P;
}
inline int addPending(int I) {
if (Group) return Group->addPending(I);
else return Pending += I;
}
};
//===--------------------------------------------------------------------===//
///
/// NodeGroupIterator - Iterates over all the nodes indicated by the node
/// info. If the node is in a group then iterate over the members of the
/// group, otherwise just the node info.
///
class NodeGroupIterator {
private:
NodeInfo *NI; // Node info
NIIterator NGI; // Node group iterator
NIIterator NGE; // Node group iterator end
public:
// Ctor.
NodeGroupIterator(NodeInfo *N) : NI(N) {
// If the node is in a group then set up the group iterator. Otherwise
// the group iterators will trip first time out.
if (N->isInGroup()) {
// get Group
NodeGroup *Group = NI->Group;
NGI = Group->group_begin();
NGE = Group->group_end();
// Prevent this node from being used (will be in members list
NI = NULL;
}
}
/// next - Return the next node info, otherwise NULL.
///
NodeInfo *next() {
// If members list
if (NGI != NGE) return *NGI++;
// Use node as the result (may be NULL)
NodeInfo *Result = NI;
// Only use once
NI = NULL;
// Return node or NULL
return Result;
}
};
//===--------------------------------------------------------------------===//
//===--------------------------------------------------------------------===//
///
/// NodeGroupOpIterator - Iterates over all the operands of a node. If the
/// node is a member of a group, this iterates over all the operands of all
/// the members of the group.
///
class NodeGroupOpIterator {
private:
NodeInfo *NI; // Node containing operands
NodeGroupIterator GI; // Node group iterator
SDNode::op_iterator OI; // Operand iterator
SDNode::op_iterator OE; // Operand iterator end
/// CheckNode - Test if node has more operands. If not get the next node
/// skipping over nodes that have no operands.
void CheckNode() {
// Only if operands are exhausted first
while (OI == OE) {
// Get next node info
NodeInfo *NI = GI.next();
// Exit if nodes are exhausted
if (!NI) return;
// Get node itself
SDNode *Node = NI->Node;
// Set up the operand iterators
OI = Node->op_begin();
OE = Node->op_end();
}
}
public:
// Ctor.
NodeGroupOpIterator(NodeInfo *N)
: NI(N), GI(N), OI(SDNode::op_iterator()), OE(SDNode::op_iterator()) {}
/// isEnd - Returns true when not more operands are available.
///
inline bool isEnd() { CheckNode(); return OI == OE; }
/// next - Returns the next available operand.
///
inline SDOperand next() {
assert(OI != OE &&
"Not checking for end of NodeGroupOpIterator correctly");
return *OI++;
}
};
//===----------------------------------------------------------------------===//
///
/// BitsIterator - Provides iteration through individual bits in a bit vector.