Change CallGraphNode to maintain it's Function as an AssertingVH

for sanity.  This didn't turn up any bugs.

Change CallGraphNode to maintain its "callsite" information in the 
call edges list as a WeakVH instead of as an instruction*.  This fixes
a broad class of dangling pointer bugs, and makes CallGraph have a number
of useful invariants again.  This fixes the class of problem indicated
by PR4029 and PR3601.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@80663 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2009-09-01 06:31:31 +00:00
parent e5b1454cdd
commit a541b0fde2
6 changed files with 79 additions and 54 deletions

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@ -55,6 +55,7 @@
#include "llvm/ADT/STLExtras.h"
#include "llvm/Pass.h"
#include "llvm/Support/CallSite.h"
#include "llvm/Support/ValueHandle.h"
#include "llvm/System/IncludeFile.h"
#include <map>
@ -158,11 +159,16 @@ protected:
};
//===----------------------------------------------------------------------===//
// CallGraphNode class definition
// CallGraphNode class definition.
//
class CallGraphNode {
Function *F;
typedef std::pair<CallSite,CallGraphNode*> CallRecord;
AssertingVH<Function> F;
// CallRecord - This is a pair of the calling instruction (a call or invoke)
// and the callgraph node being called.
public:
typedef std::pair<WeakVH, CallGraphNode*> CallRecord;
private:
std::vector<CallRecord> CalledFunctions;
/// NumReferences - This is the number of times that this CallGraphNode occurs
@ -240,19 +246,22 @@ public:
/// addCalledFunction - Add a function to the list of functions called by this
/// one.
void addCalledFunction(CallSite CS, CallGraphNode *M) {
CalledFunctions.push_back(std::make_pair(CS, M));
CalledFunctions.push_back(std::make_pair(CS.getInstruction(), M));
M->AddRef();
}
void removeCallEdge(iterator I) {
I->second->DropRef();
*I = CalledFunctions.back();
CalledFunctions.pop_back();
}
/// removeCallEdgeFor - This method removes the edge in the node for the
/// specified call site. Note that this method takes linear time, so it
/// should be used sparingly.
void removeCallEdgeFor(CallSite CS);
// FIXME: REMOVE THIS WHEN HACK IS REMOVED FROM CGSCCPASSMGR.
void removeCallEdgeFor(Instruction *CS);
/// removeAnyCallEdgeTo - This method removes all call edges from this node
/// to the specified callee function. This takes more time to execute than
/// removeCallEdgeTo, so it should not be used unless necessary.
@ -278,7 +287,7 @@ public:
template <> struct GraphTraits<CallGraphNode*> {
typedef CallGraphNode NodeType;
typedef std::pair<CallSite, CallGraphNode*> CGNPairTy;
typedef CallGraphNode::CallRecord CGNPairTy;
typedef std::pointer_to_unary_function<CGNPairTy, CallGraphNode*> CGNDerefFun;
static NodeType *getEntryNode(CallGraphNode *CGN) { return CGN; }

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@ -241,7 +241,7 @@ void CallGraphNode::dump() const { print(errs()); }
void CallGraphNode::removeCallEdgeFor(CallSite CS) {
for (CalledFunctionsVector::iterator I = CalledFunctions.begin(); ; ++I) {
assert(I != CalledFunctions.end() && "Cannot find callsite to remove!");
if (I->first == CS) {
if (I->first == CS.getInstruction()) {
I->second->DropRef();
*I = CalledFunctions.back();
CalledFunctions.pop_back();
@ -250,21 +250,6 @@ void CallGraphNode::removeCallEdgeFor(CallSite CS) {
}
}
// FIXME: REMOVE THIS WHEN HACK IS REMOVED FROM CGSCCPASSMGR.
void CallGraphNode::removeCallEdgeFor(Instruction *CS) {
for (CalledFunctionsVector::iterator I = CalledFunctions.begin(); ; ++I) {
assert(I != CalledFunctions.end() && "Cannot find callsite to remove!");
if (I->first.getInstruction() == CS) {
I->second->DropRef();
*I = CalledFunctions.back();
CalledFunctions.pop_back();
return;
}
}
}
// removeAnyCallEdgeTo - This method removes any call edges from this node to
// the specified callee function. This takes more time to execute than
@ -285,7 +270,7 @@ void CallGraphNode::removeOneAbstractEdgeTo(CallGraphNode *Callee) {
for (CalledFunctionsVector::iterator I = CalledFunctions.begin(); ; ++I) {
assert(I != CalledFunctions.end() && "Cannot find callee to remove!");
CallRecord &CR = *I;
if (CR.second == Callee && CR.first.getInstruction() == 0) {
if (CR.second == Callee && CR.first == 0) {
Callee->DropRef();
*I = CalledFunctions.back();
CalledFunctions.pop_back();
@ -301,9 +286,9 @@ void CallGraphNode::replaceCallSite(CallSite Old, CallSite New,
CallGraphNode *NewCallee) {
for (CalledFunctionsVector::iterator I = CalledFunctions.begin(); ; ++I) {
assert(I != CalledFunctions.end() && "Cannot find callsite to replace!");
if (I->first != Old) continue;
if (I->first != Old.getInstruction()) continue;
I->first = New;
I->first = New.getInstruction();
// If the callee is changing, not just the callsite, then update it as
// well.

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@ -125,7 +125,7 @@ bool CGPassManager::RunPassOnSCC(Pass *P, std::vector<CallGraphNode*> &CurSCC,
void CGPassManager::RefreshCallGraph(std::vector<CallGraphNode*> &CurSCC,
CallGraph &CG) {
DenseMap<Instruction*, CallGraphNode*> CallSites;
DenseMap<Value*, CallGraphNode*> CallSites;
DEBUG(errs() << "CGSCCPASSMGR: Refreshing SCC with " << CurSCC.size()
<< " nodes:\n";
@ -146,12 +146,28 @@ void CGPassManager::RefreshCallGraph(std::vector<CallGraphNode*> &CurSCC,
// Get the set of call sites currently in the function.
for (CallGraphNode::iterator I = CGN->begin(), E = CGN->end(); I != E; ++I){
assert(I->first.getInstruction() &&
"Call site record in function should not be abstract");
assert(!CallSites.count(I->first.getInstruction()) &&
// If this call site is null, then the function pass deleted the call
// entirely and the WeakVH nulled it out.
if (I->first == 0 ||
// If we've already seen this call site, then the FunctionPass RAUW'd
// one call with another, which resulted in two "uses" in the edge
// list of the same call.
CallSites.count(I->first) ||
// If the call edge is not from a call or invoke, then the function
// pass RAUW'd a call with another value. This can happen when
// constant folding happens of well known functions etc.
CallSite::get(I->first).getInstruction() == 0) {
// Just remove the edge from the set of callees.
CGN->removeCallEdge(I);
E = CGN->end();
--I;
continue;
}
assert(!CallSites.count(I->first) &&
"Call site occurs in node multiple times");
CallSites.insert(std::make_pair(I->first.getInstruction(),
I->second));
CallSites.insert(std::make_pair(I->first, I->second));
}
// Loop over all of the instructions in the function, getting the callsites.
@ -162,7 +178,7 @@ void CGPassManager::RefreshCallGraph(std::vector<CallGraphNode*> &CurSCC,
// If this call site already existed in the callgraph, just verify it
// matches up to expectations and remove it from CallSites.
DenseMap<Instruction*, CallGraphNode*>::iterator ExistingIt =
DenseMap<Value*, CallGraphNode*>::iterator ExistingIt =
CallSites.find(CS.getInstruction());
if (ExistingIt != CallSites.end()) {
CallGraphNode *ExistingNode = ExistingIt->second;
@ -201,18 +217,14 @@ void CGPassManager::RefreshCallGraph(std::vector<CallGraphNode*> &CurSCC,
}
// After scanning this function, if we still have entries in callsites, then
// they are dangling pointers. Crap. Well, until we change CallGraph to
// use CallbackVH, we'll just zap them here. When we have that, this should
// turn into an assertion.
if (CallSites.empty()) continue;
// they are dangling pointers. WeakVH should save us for this, so abort if
// this happens.
assert(CallSites.empty() && "Dangling pointers found in call sites map");
for (DenseMap<Instruction*, CallGraphNode*>::iterator I = CallSites.begin(),
E = CallSites.end(); I != E; ++I)
// FIXME: I had to add a special horrible form of removeCallEdgeFor to
// support this. Remove the Instruction* version of it when we can.
CGN->removeCallEdgeFor(I->first);
MadeChange = true;
CallSites.clear();
// Periodically do an explicit clear to remove tombstones when processing
// large scc's.
if ((sccidx & 15) == 0)
CallSites.clear();
}
DEBUG(if (MadeChange) {

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@ -165,9 +165,6 @@ bool PruneEH::runOnSCC(std::vector<CallGraphNode *> &SCC) {
// function if we have invokes to non-unwinding functions or code after calls to
// no-return functions.
bool PruneEH::SimplifyFunction(Function *F) {
CallGraph &CG = getAnalysis<CallGraph>();
CallGraphNode *CGN = CG[F];
bool MadeChange = false;
for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB) {
if (InvokeInst *II = dyn_cast<InvokeInst>(BB->getTerminator()))
@ -181,14 +178,13 @@ bool PruneEH::SimplifyFunction(Function *F) {
Call->setAttributes(II->getAttributes());
// Anything that used the value produced by the invoke instruction
// now uses the value produced by the call instruction.
// now uses the value produced by the call instruction. Note that we
// do this even for void functions and calls with no uses so that the
// callgraph edge is updated.
II->replaceAllUsesWith(Call);
BasicBlock *UnwindBlock = II->getUnwindDest();
UnwindBlock->removePredecessor(II->getParent());
// Fix up the call graph.
CGN->replaceCallSite(II, Call, 0/*keep callee*/);
// Insert a branch to the normal destination right before the
// invoke.
BranchInst::Create(II->getNormalDest(), II);

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@ -212,7 +212,7 @@ static void UpdateCallGraphAfterInlining(CallSite CS,
}
for (; I != E; ++I) {
const Instruction *OrigCall = I->first.getInstruction();
const Value *OrigCall = I->first;
DenseMap<const Value*, Value*>::iterator VMI = ValueMap.find(OrigCall);
// Only copy the edge if the call was inlined!

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@ -0,0 +1,23 @@
; RUN: llvm-as < %s | opt -argpromotion -simplifycfg -constmerge | llvm-dis
target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:64:64-v128:128:128-a0:0:64-f80:128:128"
target triple = "i386-apple-darwin10.0"
%struct.VEC2 = type { double, double, double }
%struct.VERTEX = type { %struct.VEC2, %struct.VERTEX*, %struct.VERTEX* }
%struct.edge_rec = type { %struct.VERTEX*, %struct.edge_rec*, i32, i8* }
declare %struct.edge_rec* @alloc_edge() nounwind ssp
define i64 @build_delaunay(%struct.VERTEX* %tree, %struct.VERTEX* %extra) nounwind ssp {
entry:
br i1 undef, label %bb11, label %bb12
bb11: ; preds = %bb10
%a = call %struct.edge_rec* @alloc_edge() nounwind ; <%struct.edge_rec*> [#uses=0]
ret i64 123
bb12: ; preds = %bb10
%b = call %struct.edge_rec* @alloc_edge() nounwind ; <%struct.edge_rec*> [#uses=1]
%c = ptrtoint %struct.edge_rec* %b to i64
ret i64 %c
}