Do away with kill / dead maps. Move kill / dead info onto MI's.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@31759 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Evan Cheng 2006-11-15 20:51:59 +00:00
parent 9a00279988
commit a6c4c1eb90
2 changed files with 143 additions and 176 deletions

View File

@ -107,23 +107,6 @@ private:
///
std::vector<VarInfo> VirtRegInfo;
/// RegistersKilled - This map keeps track of all of the registers that
/// are dead immediately after an instruction reads its operands. If an
/// instruction does not have an entry in this map, it kills no registers.
///
std::map<MachineInstr*, std::vector<unsigned> > RegistersKilled;
/// RegistersDead - This map keeps track of all of the registers that are
/// dead immediately after an instruction executes, which are not dead after
/// the operands are evaluated. In practice, this only contains registers
/// which are defined by an instruction, but never used.
///
std::map<MachineInstr*, std::vector<unsigned> > RegistersDead;
/// Dummy - An always empty vector used for instructions without dead or
/// killed operands.
std::vector<unsigned> Dummy;
/// AllocatablePhysicalRegisters - This vector keeps track of which registers
/// are actually register allocatable by the target machine. We can not track
/// liveness for values that are not in this set.
@ -141,6 +124,15 @@ private: // Intermediate data structures
PHIVarInfoMap PHIVarInfo;
/// addRegisterKilled - We have determined MI kills a register. Look for the
/// operand that uses it and mark it as IsKill.
void addRegisterKilled(unsigned IncomingReg, MachineInstr *MI);
/// addRegisterDead - We have determined MI defined a register without a use.
/// Look for the operand that defines it and mark it as IsDead.
void addRegisterDead(unsigned IncomingReg, MachineInstr *MI);
void HandlePhysRegUse(unsigned Reg, MachineInstr *MI);
void HandlePhysRegDef(unsigned Reg, MachineInstr *MI);
@ -153,55 +145,17 @@ public:
virtual bool runOnMachineFunction(MachineFunction &MF);
/// killed_iterator - Iterate over registers killed by a machine instruction
///
typedef std::vector<unsigned>::iterator killed_iterator;
std::vector<unsigned> &getKillsVector(MachineInstr *MI) {
std::map<MachineInstr*, std::vector<unsigned> >::iterator I =
RegistersKilled.find(MI);
return I != RegistersKilled.end() ? I->second : Dummy;
}
std::vector<unsigned> &getDeadDefsVector(MachineInstr *MI) {
std::map<MachineInstr*, std::vector<unsigned> >::iterator I =
RegistersDead.find(MI);
return I != RegistersDead.end() ? I->second : Dummy;
}
/// killed_begin/end - Get access to the range of registers killed by a
/// machine instruction.
killed_iterator killed_begin(MachineInstr *MI) {
return getKillsVector(MI).begin();
}
killed_iterator killed_end(MachineInstr *MI) {
return getKillsVector(MI).end();
}
std::pair<killed_iterator, killed_iterator>
killed_range(MachineInstr *MI) {
std::vector<unsigned> &V = getKillsVector(MI);
return std::make_pair(V.begin(), V.end());
}
/// KillsRegister - Return true if the specified instruction kills the
/// specified register.
bool KillsRegister(MachineInstr *MI, unsigned Reg) const;
killed_iterator dead_begin(MachineInstr *MI) {
return getDeadDefsVector(MI).begin();
}
killed_iterator dead_end(MachineInstr *MI) {
return getDeadDefsVector(MI).end();
}
std::pair<killed_iterator, killed_iterator>
dead_range(MachineInstr *MI) {
std::vector<unsigned> &V = getDeadDefsVector(MI);
return std::make_pair(V.begin(), V.end());
}
/// RegisterDefIsDead - Return true if the specified instruction defines the
/// specified register, but that definition is dead.
bool RegisterDefIsDead(MachineInstr *MI, unsigned Reg) const;
/// ModifiesRegister - Return true if the specified instruction modifies the
/// specified register.
bool ModifiesRegister(MachineInstr *MI, unsigned Reg) const;
//===--------------------------------------------------------------------===//
// API to update live variable information
@ -217,19 +171,9 @@ public:
/// instruction.
///
void addVirtualRegisterKilled(unsigned IncomingReg, MachineInstr *MI) {
std::vector<unsigned> &V = RegistersKilled[MI];
// Insert in a sorted order.
if (V.empty() || IncomingReg > V.back()) {
V.push_back(IncomingReg);
} else {
std::vector<unsigned>::iterator I = V.begin();
for (; *I < IncomingReg; ++I)
/*empty*/;
if (*I != IncomingReg) // Don't insert duplicates.
V.insert(I, IncomingReg);
}
getVarInfo(IncomingReg).Kills.push_back(MI);
}
addRegisterKilled(IncomingReg, MI);
getVarInfo(IncomingReg).Kills.push_back(MI);
}
/// removeVirtualRegisterKilled - Remove the specified virtual
/// register from the live variable information. Returns true if the
@ -241,12 +185,17 @@ public:
if (!getVarInfo(reg).removeKill(MI))
return false;
std::vector<unsigned> &V = getKillsVector(MI);
for (unsigned i = 0, e = V.size(); i != e; ++i)
if (V[i] == reg) {
V.erase(V.begin()+i);
return true;
bool Removed = false;
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
MachineOperand &MO = MI->getOperand(i);
if (MO.isReg() && MO.isUse() && MO.getReg() == reg) {
MO.unsetIsKill();
Removed = true;
break;
}
}
assert(Removed && "Register is not used by this instruction!");
return true;
}
@ -258,17 +207,7 @@ public:
/// register is dead after being used by the specified instruction.
///
void addVirtualRegisterDead(unsigned IncomingReg, MachineInstr *MI) {
std::vector<unsigned> &V = RegistersDead[MI];
// Insert in a sorted order.
if (V.empty() || IncomingReg > V.back()) {
V.push_back(IncomingReg);
} else {
std::vector<unsigned>::iterator I = V.begin();
for (; *I < IncomingReg; ++I)
/*empty*/;
if (*I != IncomingReg) // Don't insert duplicates.
V.insert(I, IncomingReg);
}
addRegisterDead(IncomingReg, MI);
getVarInfo(IncomingReg).Kills.push_back(MI);
}
@ -282,12 +221,16 @@ public:
if (!getVarInfo(reg).removeKill(MI))
return false;
std::vector<unsigned> &V = getDeadDefsVector(MI);
for (unsigned i = 0, e = V.size(); i != e; ++i)
if (V[i] == reg) {
V.erase(V.begin()+i);
return true;
bool Removed = false;
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
MachineOperand &MO = MI->getOperand(i);
if (MO.isReg() && MO.isDef() && MO.getReg() == reg) {
MO.unsetIsDead();
Removed = true;
break;
}
}
assert(Removed && "Register is not defined by this instruction!");
return true;
}
@ -301,8 +244,6 @@ public:
virtual void releaseMemory() {
VirtRegInfo.clear();
RegistersKilled.clear();
RegistersDead.clear();
}
/// getVarInfo - Return the VarInfo structure for the specified VIRTUAL

View File

@ -72,24 +72,56 @@ LiveVariables::VarInfo &LiveVariables::getVarInfo(unsigned RegIdx) {
return VirtRegInfo[RegIdx];
}
/// registerOverlap - Returns true if register 1 is equal to register 2
/// or if register 1 is equal to any of alias of register 2.
static bool registerOverlap(unsigned Reg1, unsigned Reg2,
const MRegisterInfo *RegInfo) {
bool isVirt1 = MRegisterInfo::isVirtualRegister(Reg1);
bool isVirt2 = MRegisterInfo::isVirtualRegister(Reg2);
if (isVirt1 != isVirt2)
return false;
if (Reg1 == Reg2)
return true;
else if (isVirt1)
return false;
for (const unsigned *AliasSet = RegInfo->getAliasSet(Reg2);
unsigned Alias = *AliasSet; ++AliasSet) {
if (Reg1 == Alias)
return true;
}
return false;
}
bool LiveVariables::KillsRegister(MachineInstr *MI, unsigned Reg) const {
std::map<MachineInstr*, std::vector<unsigned> >::const_iterator I =
RegistersKilled.find(MI);
if (I == RegistersKilled.end()) return false;
// Do a binary search, as these lists can grow pretty big, particularly for
// call instructions on targets with lots of call-clobbered registers.
return std::binary_search(I->second.begin(), I->second.end(), Reg);
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
MachineOperand &MO = MI->getOperand(i);
if (MO.isReg() && MO.isKill()) {
if (registerOverlap(Reg, MO.getReg(), RegInfo))
return true;
}
}
return false;
}
bool LiveVariables::RegisterDefIsDead(MachineInstr *MI, unsigned Reg) const {
std::map<MachineInstr*, std::vector<unsigned> >::const_iterator I =
RegistersDead.find(MI);
if (I == RegistersDead.end()) return false;
// Do a binary search, as these lists can grow pretty big, particularly for
// call instructions on targets with lots of call-clobbered registers.
return std::binary_search(I->second.begin(), I->second.end(), Reg);
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
MachineOperand &MO = MI->getOperand(i);
if (MO.isReg() && MO.isDead())
if (registerOverlap(Reg, MO.getReg(), RegInfo))
return true;
}
return false;
}
bool LiveVariables::ModifiesRegister(MachineInstr *MI, unsigned Reg) const {
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
MachineOperand &MO = MI->getOperand(i);
if (MO.isReg() && MO.isDef()) {
if (registerOverlap(Reg, MO.getReg(), RegInfo))
return true;
}
}
return false;
}
void LiveVariables::MarkVirtRegAliveInBlock(VarInfo &VRInfo,
@ -149,6 +181,26 @@ void LiveVariables::HandleVirtRegUse(VarInfo &VRInfo, MachineBasicBlock *MBB,
MarkVirtRegAliveInBlock(VRInfo, *PI);
}
void LiveVariables::addRegisterKilled(unsigned IncomingReg, MachineInstr *MI) {
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
MachineOperand &MO = MI->getOperand(i);
if (MO.isReg() && MO.isUse() && MO.getReg() == IncomingReg) {
MO.setIsKill();
break;
}
}
}
void LiveVariables::addRegisterDead(unsigned IncomingReg, MachineInstr *MI) {
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
MachineOperand &MO = MI->getOperand(i);
if (MO.isReg() && MO.isDef() && MO.getReg() == IncomingReg) {
MO.setIsDead();
break;
}
}
}
void LiveVariables::HandlePhysRegUse(unsigned Reg, MachineInstr *MI) {
PhysRegInfo[Reg] = MI;
PhysRegUsed[Reg] = true;
@ -164,9 +216,9 @@ void LiveVariables::HandlePhysRegDef(unsigned Reg, MachineInstr *MI) {
// Does this kill a previous version of this register?
if (MachineInstr *LastUse = PhysRegInfo[Reg]) {
if (PhysRegUsed[Reg])
RegistersKilled[LastUse].push_back(Reg);
addRegisterKilled(Reg, LastUse);
else
RegistersDead[LastUse].push_back(Reg);
addRegisterDead(Reg, LastUse);
}
PhysRegInfo[Reg] = MI;
PhysRegUsed[Reg] = false;
@ -175,9 +227,9 @@ void LiveVariables::HandlePhysRegDef(unsigned Reg, MachineInstr *MI) {
unsigned Alias = *AliasSet; ++AliasSet) {
if (MachineInstr *LastUse = PhysRegInfo[Alias]) {
if (PhysRegUsed[Alias])
RegistersKilled[LastUse].push_back(Alias);
addRegisterKilled(Alias, LastUse);
else
RegistersDead[LastUse].push_back(Alias);
addRegisterDead(Alias, LastUse);
}
PhysRegInfo[Alias] = MI;
PhysRegUsed[Alias] = false;
@ -286,7 +338,7 @@ bool LiveVariables::runOnMachineFunction(MachineFunction &MF) {
}
}
// Finally, if the last block in the function is a return, make sure to mark
// Finally, if the last instruction in the block is a return, make sure to mark
// it as using all of the live-out values in the function.
if (!MBB->empty() && TII.isReturn(MBB->back().getOpcode())) {
MachineInstr *Ret = &MBB->back();
@ -295,6 +347,8 @@ bool LiveVariables::runOnMachineFunction(MachineFunction &MF) {
assert(MRegisterInfo::isPhysicalRegister(*I) &&
"Cannot have a live-in virtual register!");
HandlePhysRegUse(*I, Ret);
// Add live-out registers as implicit uses.
Ret->addRegOperand(*I, false, true);
}
}
@ -305,30 +359,19 @@ bool LiveVariables::runOnMachineFunction(MachineFunction &MF) {
HandlePhysRegDef(i, 0);
}
// Convert the information we have gathered into VirtRegInfo and transform it
// into a form usable by RegistersKilled.
// Convert and transfer the dead / killed information we have gathered into
// VirtRegInfo onto MI's.
//
for (unsigned i = 0, e = VirtRegInfo.size(); i != e; ++i)
for (unsigned j = 0, e = VirtRegInfo[i].Kills.size(); j != e; ++j) {
if (VirtRegInfo[i].Kills[j] == VirtRegInfo[i].DefInst)
RegistersDead[VirtRegInfo[i].Kills[j]].push_back(
i + MRegisterInfo::FirstVirtualRegister);
addRegisterDead(i + MRegisterInfo::FirstVirtualRegister,
VirtRegInfo[i].Kills[j]);
else
RegistersKilled[VirtRegInfo[i].Kills[j]].push_back(
i + MRegisterInfo::FirstVirtualRegister);
addRegisterKilled(i + MRegisterInfo::FirstVirtualRegister,
VirtRegInfo[i].Kills[j]);
}
// Walk through the RegistersKilled/Dead sets, and sort the registers killed
// or dead. This allows us to use efficient binary search for membership
// testing.
for (std::map<MachineInstr*, std::vector<unsigned> >::iterator
I = RegistersKilled.begin(), E = RegistersKilled.end(); I != E; ++I)
std::sort(I->second.begin(), I->second.end());
for (std::map<MachineInstr*, std::vector<unsigned> >::iterator
I = RegistersDead.begin(), E = RegistersDead.end(); I != E; ++I)
std::sort(I->second.begin(), I->second.end());
// Check to make sure there are no unreachable blocks in the MC CFG for the
// function. If so, it is due to a bug in the instruction selector or some
// other part of the code generator if this happens.
@ -347,8 +390,8 @@ bool LiveVariables::runOnMachineFunction(MachineFunction &MF) {
/// the records for NewMI.
void LiveVariables::instructionChanged(MachineInstr *OldMI,
MachineInstr *NewMI) {
// If the instruction defines any virtual registers, update the VarInfo for
// the instruction.
// If the instruction defines any virtual registers, update the VarInfo,
// kill and dead information for the instruction.
for (unsigned i = 0, e = OldMI->getNumOperands(); i != e; ++i) {
MachineOperand &MO = OldMI->getOperand(i);
if (MO.isRegister() && MO.getReg() &&
@ -356,74 +399,57 @@ void LiveVariables::instructionChanged(MachineInstr *OldMI,
unsigned Reg = MO.getReg();
VarInfo &VI = getVarInfo(Reg);
if (MO.isDef()) {
if (MO.isDead()) {
MO.unsetIsDead();
addVirtualRegisterDead(Reg, NewMI);
}
// Update the defining instruction.
if (VI.DefInst == OldMI)
VI.DefInst = NewMI;
}
if (MO.isUse()) {
if (MO.isKill()) {
MO.unsetIsKill();
addVirtualRegisterKilled(Reg, NewMI);
}
// If this is a kill of the value, update the VI kills list.
if (VI.removeKill(OldMI))
VI.Kills.push_back(NewMI); // Yes, there was a kill of it
}
}
}
// Move the killed information over...
killed_iterator I, E;
tie(I, E) = killed_range(OldMI);
if (I != E) {
std::vector<unsigned> &V = RegistersKilled[NewMI];
bool WasEmpty = V.empty();
V.insert(V.end(), I, E);
if (!WasEmpty)
std::sort(V.begin(), V.end()); // Keep the reg list sorted.
RegistersKilled.erase(OldMI);
}
// Move the dead information over...
tie(I, E) = dead_range(OldMI);
if (I != E) {
std::vector<unsigned> &V = RegistersDead[NewMI];
bool WasEmpty = V.empty();
V.insert(V.end(), I, E);
if (!WasEmpty)
std::sort(V.begin(), V.end()); // Keep the reg list sorted.
RegistersDead.erase(OldMI);
}
}
/// removeVirtualRegistersKilled - Remove all killed info for the specified
/// instruction.
void LiveVariables::removeVirtualRegistersKilled(MachineInstr *MI) {
std::map<MachineInstr*, std::vector<unsigned> >::iterator I =
RegistersKilled.find(MI);
if (I == RegistersKilled.end()) return;
std::vector<unsigned> &Regs = I->second;
for (unsigned i = 0, e = Regs.size(); i != e; ++i) {
if (MRegisterInfo::isVirtualRegister(Regs[i])) {
bool removed = getVarInfo(Regs[i]).removeKill(MI);
assert(removed && "kill not in register's VarInfo?");
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
MachineOperand &MO = MI->getOperand(i);
if (MO.isReg() && MO.isKill()) {
MO.unsetIsKill();
unsigned Reg = MO.getReg();
if (MRegisterInfo::isVirtualRegister(Reg)) {
bool removed = getVarInfo(Reg).removeKill(MI);
assert(removed && "kill not in register's VarInfo?");
}
}
}
RegistersKilled.erase(I);
}
/// removeVirtualRegistersDead - Remove all of the dead registers for the
/// specified instruction from the live variable information.
void LiveVariables::removeVirtualRegistersDead(MachineInstr *MI) {
std::map<MachineInstr*, std::vector<unsigned> >::iterator I =
RegistersDead.find(MI);
if (I == RegistersDead.end()) return;
std::vector<unsigned> &Regs = I->second;
for (unsigned i = 0, e = Regs.size(); i != e; ++i) {
if (MRegisterInfo::isVirtualRegister(Regs[i])) {
bool removed = getVarInfo(Regs[i]).removeKill(MI);
assert(removed && "kill not in register's VarInfo?");
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
MachineOperand &MO = MI->getOperand(i);
if (MO.isReg() && MO.isDead()) {
MO.unsetIsDead();
unsigned Reg = MO.getReg();
if (MRegisterInfo::isVirtualRegister(Reg)) {
bool removed = getVarInfo(Reg).removeKill(MI);
assert(removed && "kill not in register's VarInfo?");
}
}
}
RegistersDead.erase(I);
}
/// analyzePHINodes - Gather information about the PHI nodes in here. In