make langref more precise, wave 1, from Jon Sargeant

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@49044 91177308-0d34-0410-b5e6-96231b3b80d8
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Chris Lattner 2008-04-01 18:45:27 +00:00
parent 78216bc9f8
commit a73afe00b2

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@ -1465,8 +1465,10 @@ them all and their syntax.</p>
<dd>Floating point constants use standard decimal notation (e.g. 123.421),
exponential notation (e.g. 1.23421e+2), or a more precise hexadecimal
notation (see below). Floating point constants must have a <a
href="#t_floating">floating point</a> type. </dd>
notation (see below). The assembler requires the exact decimal value of
a floating-point constant. For example, the assembler accepts 1.25 but
rejects 1.3 because 1.3 is a repeating decimal in binary. Floating point
constants must have a <a href="#t_floating">floating point</a> type. </dd>
<dt><b>Null pointer constants</b></dt>
@ -2190,7 +2192,7 @@ operands.</p>
types. This instruction can also take <a href="#t_vector">vector</a> versions
of the values in which case the elements must be integers.</p>
<h5>Semantics:</h5>
<p>The value produced is the signed integer quotient of the two operands.</p>
<p>The value produced is the signed integer quotient of the two operands rounded towards zero.</p>
<p>Note that signed integer division and unsigned integer division are distinct
operations; for unsigned integer division, use '<tt>udiv</tt>'.</p>
<p>Division by zero leads to undefined behavior. Overflow also leads to
@ -2238,8 +2240,7 @@ types. This instruction can also take <a href="#t_vector">vector</a> versions
of the values in which case the elements must be integers.</p>
<h5>Semantics:</h5>
<p>This instruction returns the unsigned integer <i>remainder</i> of a division.
This instruction always performs an unsigned division to get the remainder,
regardless of whether the arguments are unsigned or not.</p>
This instruction always performs an unsigned division to get the remainder.</p>
<p>Note that unsigned integer remainder and signed integer remainder are
distinct operations; for signed integer remainder, use '<tt>srem</tt>'.</p>
<p>Taking the remainder of a division by zero leads to undefined behavior.</p>
@ -2303,7 +2304,8 @@ division of its two operands.</p>
identical types. This instruction can also take <a href="#t_vector">vector</a>
versions of floating point values.</p>
<h5>Semantics:</h5>
<p>This instruction returns the <i>remainder</i> of a division.</p>
<p>This instruction returns the <i>remainder</i> of a division.
The remainder has the same sign as the dividend.</p>
<h5>Example:</h5>
<pre> &lt;result&gt; = frem float 4.0, %var <i>; yields {float}:result = 4.0 % %var</i>
</pre>
@ -2316,9 +2318,8 @@ Operations</a> </div>
<p>Bitwise binary operators are used to do various forms of
bit-twiddling in a program. They are generally very efficient
instructions and can commonly be strength reduced from other
instructions. They require two operands, execute an operation on them,
and produce a single value. The resulting value of the bitwise binary
operators is always the same type as its first operand.</p>
instructions. They require two operands of the same type, execute an operation on them,
and produce a single value. The resulting value is the same type as its operands.</p>
</div>
<!-- _______________________________________________________________________ -->
@ -2341,9 +2342,9 @@ the left a specified number of bits.</p>
<h5>Semantics:</h5>
<p>The value produced is <tt>var1</tt> * 2<sup><tt>var2</tt></sup>. If
<tt>var2</tt> is (statically or dynamically) equal to or larger than the number
of bits in <tt>var1</tt>, the result is undefined.</p>
<p>The value produced is <tt>var1</tt> * 2<sup><tt>var2</tt></sup> mod 2<sup>n</sup>,
where n is the width of the result. If <tt>var2</tt> is (statically or dynamically) negative or
equal to or larger than the number of bits in <tt>var1</tt>, the result is undefined.</p>
<h5>Example:</h5><pre>
&lt;result&gt; = shl i32 4, %var <i>; yields {i32}: 4 &lt;&lt; %var</i>