[Stackmap] Liveness Analysis Pass

This optional register liveness analysis pass can be enabled with either
-enable-stackmap-liveness, -enable-patchpoint-liveness, or both. The pass
traverses each basic block in a machine function. For each basic block the
instructions are processed in reversed order and if a patchpoint or stackmap
instruction is encountered the current live-out register set is encoded as a
register mask and attached to the instruction.

Later on during stackmap generation the live-out register mask is processed and
also emitted as part of the stackmap.

This information is optional and intended for optimization purposes only. This
will enable a client of the stackmap to reason about the registers it can use
and which registers need to be preserved.

Reviewed by Andy

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@197317 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Juergen Ributzka
2013-12-14 06:53:06 +00:00
parent cdeccb0c22
commit aaecc0fc08
16 changed files with 614 additions and 52 deletions

View File

@@ -426,6 +426,15 @@ public:
OperandRecycler.deallocate(Cap, Array);
}
/// \brief Allocate and initialize a register mask with @p NumRegister bits.
uint32_t *allocateRegisterMask(unsigned NumRegister) {
unsigned Size = (NumRegister + 31) / 32;
uint32_t *Mask = Allocator.Allocate<uint32_t>(Size);
for (unsigned i = 0; i != Size; ++i)
Mask[i] = 0;
return Mask;
}
/// allocateMemRefsArray - Allocate an array to hold MachineMemOperand
/// pointers. This array is owned by the MachineFunction.
MachineInstr::mmo_iterator allocateMemRefsArray(unsigned long Num);