Make this readable for newbies and those who can only understand one set of

grammar rules for the English language.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@21503 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Reid Spencer 2005-04-24 20:56:18 +00:00
parent 4e8458d02c
commit ad1f0cd0cc

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@ -137,7 +137,7 @@ classes, ensuring that it is portable.
code generator and the set of reusable components that can be used to build
target-specific backends. The two most important interfaces (<a
href="#targetmachine"><tt>TargetMachine</tt></a> and <a
href="#targetdata"><tt>TargetData</tt></a> classes) are the only ones that are
href="#targetdata"><tt>TargetData</tt></a>) are the only ones that are
required to be defined for a backend to fit into the LLVM system, but the others
must be defined if the reusable code generator components are going to be
used.</p>
@ -188,30 +188,31 @@ set, then makes use of virtual registers in SSA form and physical registers that
represent any required register assignments due to target constraints or calling
conventions.</li>
<li><b>SSA-based Machine Code Optimizations</b> - This (optional) stage consists
of a series of machine-code optimizations that operate on the SSA-form produced
by the instruction selector. Optimizations like modulo-scheduling, normal
scheduling, or peephole optimization work here.</li>
<li><b><a href="#ssamco">SSA-based Machine Code Optimizations</a></b> - This
optional stage consists of a series of machine-code optimizations that
operate on the SSA-form produced by the instruction selector. Optimizations
like modulo-scheduling, normal scheduling, or peephole optimization work here.
</li>
<li><b>Register Allocation</b> - The target code is transformed from an infinite
virtual register file in SSA form to the concrete register file used by the
target. This phase introduces spill code and eliminates all virtual register
references from the program.</li>
<li><b><a name="#regalloc">Register Allocation</a></b> - The
target code is transformed from an infinite virtual register file in SSA form
to the concrete register file used by the target. This phase introduces spill
code and eliminates all virtual register references from the program.</li>
<li><b>Prolog/Epilog Code Insertion</b> - Once the machine code has been
generated for the function and the amount of stack space required is known (used
for LLVM alloca's and spill slots), the prolog and epilog code for the function
can be inserted and "abstract stack location references" can be eliminated.
This stage is responsible for implementing optimizations like frame-pointer
elimination and stack packing.</li>
<li><b><a name="#proepicode">Prolog/Epilog Code Insertion</a></b> - Once the
machine code has been generated for the function and the amount of stack space
required is known (used for LLVM alloca's and spill slots), the prolog and
epilog code for the function can be inserted and "abstract stack location
references" can be eliminated. This stage is responsible for implementing
optimizations like frame-pointer elimination and stack packing.</li>
<li><b>Late Machine Code Optimizations</b> - Optimizations that operate on
"final" machine code can go here, such as spill code scheduling and peephole
optimizations.</li>
<li><b><a name="latemco">Late Machine Code Optimizations</a></b> - Optimizations
that operate on "final" machine code can go here, such as spill code scheduling
and peephole optimizations.</li>
<li><b>Code Emission</b> - The final stage actually outputs the code for
the current function, either in the target assembler format or in machine
code.</li>
<li><b><a name="codemission">Code Emission</a></b> - The final stage actually
puts out the code for the current function, either in the target assembler
format or in machine code.</li>
</ol>
@ -245,11 +246,13 @@ targets with unusual requirements can be supported with custom passes as needed.
<p>The target description classes require a detailed description of the target
architecture. These target descriptions often have a large amount of common
information (e.g., an add instruction is almost identical to a sub instruction).
information (e.g., an <tt>add</tt> instruction is almost identical to a
<tt>sub</tt> instruction).
In order to allow the maximum amount of commonality to be factored out, the LLVM
code generator uses the <a href="TableGenFundamentals.html">TableGen</a> tool to
describe big chunks of the target machine, which allows the use of domain- and
target-specific abstractions to reduce the amount of repetition.
describe big chunks of the target machine, which allows the use of
domain-specific and target-specific abstractions to reduce the amount of
repetition.
</p>
</div>
@ -264,11 +267,11 @@ target-specific abstractions to reduce the amount of repetition.
<p>The LLVM target description classes (which are located in the
<tt>include/llvm/Target</tt> directory) provide an abstract description of the
target machine, independent of any particular client. These classes are
designed to capture the <i>abstract</i> properties of the target (such as what
instruction and registers it has), and do not incorporate any particular pieces
of code generation algorithms (these interfaces do not take interference graphs
as inputs or other algorithm-specific data structures).</p>
target machine; independent of any particular client. These classes are
designed to capture the <i>abstract</i> properties of the target (such as the
instructions and registers it has), and do not incorporate any particular pieces
of code generation algorithms. These interfaces do not take interference graphs
as inputs or other algorithm-specific data structures.</p>
<p>All of the target description classes (except the <tt><a
href="#targetdata">TargetData</a></tt> class) are designed to be subclassed by
@ -288,8 +291,9 @@ should be implemented by the target.</p>
<p>The <tt>TargetMachine</tt> class provides virtual methods that are used to
access the target-specific implementations of the various target description
classes (with the <tt>getInstrInfo</tt>, <tt>getRegisterInfo</tt>,
<tt>getFrameInfo</tt>, ... methods). This class is designed to be specialized by
classes via the <tt>get*Info</tt> methods (<tt>getInstrInfo</tt>,
<tt>getRegisterInfo</tt>, <tt>getFrameInfo</tt>, etc.). This class is
designed to be specialized by
a concrete target implementation (e.g., <tt>X86TargetMachine</tt>) which
implements the various virtual methods. The only required target description
class is the <a href="#targetdata"><tt>TargetData</tt></a> class, but if the
@ -307,10 +311,11 @@ implemented as well.</p>
<div class="doc_text">
<p>The <tt>TargetData</tt> class is the only required target description class,
and it is the only class that is not extensible (it cannot be derived from). It
specifies information about how the target lays out memory for structures, the
alignment requirements for various data types, the size of pointers in the
target, and whether the target is little- or big-endian.</p>
and it is the only class that is not extensible. You cannot derived a new
class from it. <tt>TargetData</tt> specifies information about how the target
lays out memory for structures, the alignment requirements for various data
types, the size of pointers in the target, and whether the target is
little-endian or big-endian.</p>
</div>
@ -323,10 +328,12 @@ target, and whether the target is little- or big-endian.</p>
<p>The <tt>TargetLowering</tt> class is used by SelectionDAG based instruction
selectors primarily to describe how LLVM code should be lowered to SelectionDAG
operations. Among other things, this class indicates an initial register class
to use for various ValueTypes, which operations are natively supported by the
target machine, and some other miscellaneous properties (such as the return type
of setcc operations, the type to use for shift amounts, etc).</p>
operations. Among other things, this class indicates:
<ul><li>an initial register class to use for various ValueTypes,</li>
<li>which operations are natively supported by the target machine,</li>
<li>the return type of setcc operations, and</li>
<li>the type to use for shift amounts, etc</li>.
</ol></p>
</div>
@ -415,12 +422,12 @@ representation for machine code, as well as a register allocated, non-SSA form.
<p>Target machine instructions are represented as instances of the
<tt>MachineInstr</tt> class. This class is an extremely abstract way of
representing machine instructions. In particular, all it keeps track of is
an opcode number and some number of operands.</p>
representing machine instructions. In particular, it only keeps track of
an opcode number and a set of operands.</p>
<p>The opcode number is an simple unsigned number that only has meaning to a
<p>The opcode number is a simple unsigned number that only has meaning to a
specific backend. All of the instructions for a target should be defined in
the <tt>*InstrInfo.td</tt> file for the target, and the opcode enum values
the <tt>*InstrInfo.td</tt> file for the target. The opcode enum values
are auto-generated from this description. The <tt>MachineInstr</tt> class does
not have any information about how to interpret the instruction (i.e., what the
semantics of the instruction are): for that you must refer to the
@ -439,9 +446,9 @@ and stores the result into the "%i3" register. In the LLVM code generator,
the operands should be stored as "<tt>%i3, %i1, %i2</tt>": with the destination
first.</p>
<p>Keeping destination operands at the beginning of the operand list has several
advantages. In particular, the debugging printer will print the instruction
like this:</p>
<p>Keeping destination (definition) operands at the beginning of the operand
list has several advantages. In particular, the debugging printer will print
the instruction like this:</p>
<pre>
%r3 = add %i1, %i2
@ -490,17 +497,18 @@ instructions. Usage of the <tt>BuildMI</tt> functions look like this:
<p>
The key thing to remember with the <tt>BuildMI</tt> functions is that you have
to specify the number of operands that the machine instruction will take
(allowing efficient memory allocation). Also, if operands default to be uses
of values, not definitions. If you need to add a definition operand (other
than the optional destination register), you must explicitly mark it as such.
to specify the number of operands that the machine instruction will take. This
allows for efficient memory allocation. You also need to specify if operands
default to be uses of values, not definitions. If you need to add a definition
operand (other than the optional destination register), you must explicitly
mark it as such.
</p>
</div>
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
<a name="fixedregs">Fixed (aka preassigned) registers</a>
<a name="fixedregs">Fixed (preassigned) registers</a>
</div>
<div class="doc_text">
@ -509,7 +517,7 @@ than the optional destination register), you must explicitly mark it as such.
presence of fixed registers. In particular, there are often places in the
instruction stream where the register allocator <em>must</em> arrange for a
particular value to be in a particular register. This can occur due to
limitations in the instruction set (e.g., the X86 can only do a 32-bit divide
limitations of the instruction set (e.g., the X86 can only do a 32-bit divide
with the <tt>EAX</tt>/<tt>EDX</tt> registers), or external factors like calling
conventions. In any case, the instruction selector should emit code that
copies a virtual register into or out of a physical register when needed.</p>
@ -570,7 +578,7 @@ register.</p>
<div class="doc_text">
<p><tt>MachineInstr</tt>'s are initially instruction selected in SSA-form, and
<p><tt>MachineInstr</tt>'s are initially selected in SSA-form, and
are maintained in SSA-form until register allocation happens. For the most
part, this is trivially simple since LLVM is already in SSA form: LLVM PHI nodes
become machine code PHI nodes, and virtual registers are only allowed to have a
@ -602,7 +610,7 @@ explains how they work and some of the rationale behind their design.</p>
<div class="doc_text">
<p>
Instruction Selection is the process of translating the LLVM code input to the
Instruction Selection is the process of translating LLVM code presented to the
code generator into target-specific machine instructions. There are several
well-known ways to do this in the literature. In LLVM there are two main forms:
the old-style 'simple' instruction selector (which effectively peephole selects
@ -619,8 +627,9 @@ new port, we recommend that you write the instruction selector using the
SelectionDAG infrastructure.</p>
<p>In time, most of the target-specific code for instruction selection will be
auto-generated from the target .td files. For now, however, the <a
href="#selectiondag_select">Select Phase</a> must still be written by hand.</p>
auto-generated from the target description (<tt>*.td</tt>) files. For now,
however, the <a href="#selectiondag_select">Select Phase</a> must still be
written by hand.</p>
</div>
<!-- _______________________________________________________________________ -->
@ -631,39 +640,40 @@ href="#selectiondag_select">Select Phase</a> must still be written by hand.</p>
<div class="doc_text">
<p>
The SelectionDAG provides an abstraction for representing code in a way that is
amenable to instruction selection using automatic techniques
(e.g. dynamic-programming based optimal pattern matching selectors), as well as
an abstraction that is useful for other phases of code generation (in
particular, instruction scheduling). Additionally, the SelectionDAG provides a
host representation where a large variety of very-low-level (but
target-independent) <a href="#selectiondag_optimize">optimizations</a> may be
The SelectionDAG provides an abstraction for code representation in a way that
is amenable to instruction selection using automatic techniques
(e.g. dynamic-programming based optimal pattern matching selectors), It is also
well suited to other phases of code generation; in particular, instruction scheduling. Additionally, the SelectionDAG provides a host representation where a
large variety of very-low-level (but target-independent)
<a href="#selectiondag_optimize">optimizations</a> may be
performed: ones which require extensive information about the instructions
efficiently supported by the target.
</p>
<p>
The SelectionDAG is a Directed-Acyclic-Graph whose nodes are instances of the
<tt>SDNode</tt> class. The primary payload of the Node is its operation code
(Opcode) that indicates what the operation the node performs. The various
operation node types are described at the top of the
<tt>include/llvm/CodeGen/SelectionDAGNodes.h</tt> file. Depending on the operation, nodes may contain additional information (e.g. the condition code
<tt>SDNode</tt> class. The primary payload of the <tt>SDNode</tt> is its
operation code (Opcode) that indicates what operation the node performs.
The various operation node types are described at the top of the
<tt>include/llvm/CodeGen/SelectionDAGNodes.h</tt> file. Depending on the
operation, nodes may contain additional information (e.g. the condition code
for a SETCC node) contained in a derived class.</p>
<p>Each node in the graph may define multiple values
(e.g. for a combined div/rem operation and many other situations), though most
operations define a single value. Each node also has some number of operands,
which are edges to the node defining the used value. Because nodes may define
multiple values, edges are represented by instances of the <tt>SDOperand</tt>
class, which is a &lt;SDNode, unsigned&gt; pair, indicating the node and result
value being used. Each value produced by a SDNode has an associated
MVT::ValueType, indicating what type the value is.
<p>Although most operations define a single value, each node in the graph may
define multiple values. For example, a combined div/rem operation will define
both the dividend and the remainder. Many other situations require multiple
values as well. Each node also has some number of operands, which are edges
to the node defining the used value. Because nodes may define multiple values,
edges are represented by instances of the <tt>SDOperand</tt> class, which is
a &lt;SDNode, unsigned&gt; pair, indicating the node and result
value being used, respectively. Each value produced by an SDNode has an
associated MVT::ValueType, indicating what type the value is.
</p>
<p>
SelectionDAGs contain two different kinds of value: those that represent data
SelectionDAGs contain two different kinds of values: those that represent data
flow and those that represent control flow dependencies. Data values are simple
edges with a integer or floating point value type. Control edges are
edges with an integer or floating point value type. Control edges are
represented as "chain" edges which are of type MVT::Other. These edges provide
an ordering between nodes that have side effects (such as
loads/stores/calls/return/etc). All nodes that have side effects should take a
@ -673,23 +683,23 @@ value produced by an operation.</p>
<p>
A SelectionDAG has designated "Entry" and "Root" nodes. The Entry node is
always a marker node with Opcode of ISD::TokenFactor. The Root node is the
final side effecting node in the token chain (for example, in a single basic
block function, this would be the return node).
always a marker node with an Opcode of ISD::TokenFactor. The Root node is the
final side-effecting node in the token chain. For example, in a single basic
block function, this would be the return node.
</p>
<p>
One important concept for SelectionDAGs is the notion of a "legal" vs "illegal"
One important concept for SelectionDAGs is the notion of a "legal" vs. "illegal"
DAG. A legal DAG for a target is one that only uses supported operations and
supported types. On PowerPC, for example, a DAG with any values of i1, i8, i16,
or i64 type would be illegal. The <a href="#selectiondag_legalize">legalize</a>
phase is the one responsible for turning an illegal DAG into a legal DAG.
phase is responsible for turning an illegal DAG into a legal DAG.
</p>
</div>
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
<a name="selectiondag_process">SelectionDAG Code Generation Process</a>
<a name="selectiondag_process">SelectionDAG Instruction Selection Process</a>
</div>
<div class="doc_text">
@ -706,7 +716,7 @@ SelectionDAG-based instruction selection consists of the following steps:
performs simple optimizations on the SelectionDAG to simplify it and
recognize meta instructions (like rotates and div/rem pairs) for
targets that support these meta operations. This makes the resultant code
more efficient and the 'select' phase more simple.
more efficient and the 'select instructions from DAG' phase (below) simpler.
</li>
<li><a href="#selectiondag_legalize">Legalize SelectionDAG</a> - This stage
converts the illegal SelectionDAG to a legal SelectionDAG, by eliminating
@ -734,11 +744,11 @@ rest of the code generation passes are run.</p>
<p>
The initial SelectionDAG is naively peephole expanded from the LLVM input by
the SelectionDAGLowering class in the SelectionDAGISel.cpp file. The idea of
doing this pass is to expose as much low-level target-specific details to the
SelectionDAG as possible. This pass is mostly hard-coded (e.g. an LLVM add
turns into a SDNode add, a geteelementptr is expanded into the obvious
arithmetic, etc) but does require target-specific hooks to lower calls and
the <tt>SelectionDAGLowering</tt> class in the SelectionDAGISel.cpp file. The
intent of this pass is to expose as much low-level, target-specific details
to the SelectionDAG as possible. This pass is mostly hard-coded (e.g. an LLVM
add turns into an SDNode add while a geteelementptr is expanded into the obvious
arithmetic). This pass requires target-specific hooks to lower calls and
returns, varargs, etc. For these features, the TargetLowering interface is
used.
</p>
@ -759,10 +769,11 @@ tasks:</p>
<ol>
<li><p>Convert values of unsupported types to values of supported types.</p>
<p>There are two main ways of doing this: promoting a small type to a larger
type (e.g. f32 -> f64, or i16 -> i32), and expanding larger integer types
type (e.g. f32 -> f64, or i16 -> i32), and demoting larg integer types
to smaller ones (e.g. implementing i64 with i32 operations where
possible). Promotion insert sign and zero extensions as needed to make
sure that the final code has the same behavior as the input.</p>
possible). Type conversions can insert sign and zero extensions as
needed to make sure that the final code has the same behavior as the
input.</p>
</li>
<li><p>Eliminate operations that are not supported by the target in a supported
@ -772,19 +783,20 @@ tasks:</p>
conditional moves). Legalize takes care of either open-coding another
sequence of operations to emulate the operation (this is known as
expansion), promoting to a larger type that supports the operation
(promotion), or can use a target-specific hook to implement the
(promotion), or using a target-specific hook to implement the
legalization.</p>
</li>
</ol>
<p>
Instead of using a Legalize pass, we could require that every target-specific
<a href="#selectiondag_optimize">selector</a> support and expand every operator
and type even if they are not supported and may require many instructions to
implement (in fact, this is the approach taken by the "simple" selectors).
However, using a Legalize pass allows all of the cannonicalization patterns to
be shared across targets, and makes it very easy to optimize the cannonicalized
code (because it is still in the form of a DAG).
<a href="#selectiondag_optimize">selector</a> supports and expands every
operator and type even if they are not supported and may require many
instructions to implement (in fact, this is the approach taken by the
"simple" selectors). However, using a Legalize pass allows all of the
cannonicalization patterns to be shared across targets which makes it very
easy to optimize the cannonicalized code because it is still in the form of
a DAG.
</p>
</div>
@ -798,11 +810,12 @@ code (because it is still in the form of a DAG).
<p>
The SelectionDAG optimization phase is run twice for code generation: once
immediately after the DAG is built and once after legalization. The first pass
allows the initial code to be cleaned up, (for example) performing optimizations
that depend on knowing that the operators have restricted type inputs. The second
pass cleans up the messy code generated by the Legalize pass, allowing Legalize to
be very simple (not having to take into account many special cases.
immediately after the DAG is built and once after legalization. The first run
of the pass allows the initial code to be cleaned up (e.g. performing
optimizations that depend on knowing that the operators have restricted type
inputs). The second run of the pass cleans up the messy code generated by the
Legalize pass, allowing Legalize to be very simple since it can ignore many
special cases.
</p>
<p>
@ -838,8 +851,8 @@ International Conference on Compiler Construction (CC) 2004
<p>The Select phase is the bulk of the target-specific code for instruction
selection. This phase takes a legal SelectionDAG as input, and does simple
pattern matching on the DAG to generate code. In time, the Select phase will
be automatically generated from the targets InstrInfo.td file, which is why we
want to make the Select phase a simple and mechanical as possible.</p>
be automatically generated from the target's InstrInfo.td file, which is why we
want to make the Select phase as simple and mechanical as possible.</p>
</div>
@ -853,13 +866,39 @@ want to make the Select phase a simple and mechanical as possible.</p>
<ol>
<li>Optional whole-function selection.</li>
<li>Select is a graph translation phase.</li>
<li>Place the machine instrs resulting from Select according to register pressure or a schedule.</li>
<li>Place the machine instructions resulting from Select according to register
pressure or a schedule.</li>
<li>DAG Scheduling.</li>
<li>Auto-generate the Select phase from the target .td files.</li>
<li>Auto-generate the Select phase from the target description (*.td) files.
</li>
</ol>
</div>
<!-- ======================================================================= -->
<div class="doc_subsection">
<a name="ssamco">SSA-based Machine Code Optimizations</a>
</div>
<div class="doc_text"><p>To Be Written</p></div>
<!-- ======================================================================= -->
<div class="doc_subsection">
<a name="regalloc">Register Allocation</a>
</div>
<div class="doc_text"><p>To Be Written</p></div>
<!-- ======================================================================= -->
<div class="doc_subsection">
<a name="proepicode">Prolog/Epilog Code Insertion</a>
</div>
<div class="doc_text"><p>To Be Written</p></div>
<!-- ======================================================================= -->
<div class="doc_subsection">
<a name="latemco">Late Machine Code Optimizations</a>
</div>
<div class="doc_text"><p>To Be Written</p></div>
<!-- ======================================================================= -->
<div class="doc_subsection">
<a name="codemission">Code Emission</a>
</div>
<!-- *********************************************************************** -->
<div class="doc_section">
@ -869,7 +908,7 @@ want to make the Select phase a simple and mechanical as possible.</p>
<div class="doc_text">
<p>This section of the document explains any features or design decisions that
<p>This section of the document explains features or design decisions that
are specific to the code generator for a particular target.</p>
</div>
@ -917,8 +956,8 @@ Meaning: DestReg, | BaseReg, Scale, IndexReg, Displacement
OperandTy: VirtReg, | VirtReg, UnsImm, VirtReg, SignExtImm
</pre>
<p>Stores and all other instructions treat the four memory operands in the same
way, in the same order.</p>
<p>Stores, and all other instructions, treat the four memory operands in the
same way, in the same order.</p>
</div>
@ -930,9 +969,8 @@ way, in the same order.</p>
<div class="doc_text">
<p>
An instruction name consists of the base name, a default operand size
followed by a character per operand with an optional special size. For
example:</p>
An instruction name consists of the base name, a default operand size, and a
a character per operand with an optional special size. For example:</p>
<p>
<tt>ADD8rr</tt> -&gt; add, 8-bit register, 8-bit register<br>