mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-14 11:32:34 +00:00
More removal of std::cerr and DEBUG, replacing with DOUT instead.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@31806 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
parent
280b714cd0
commit
b2b9c20b61
@ -30,7 +30,6 @@
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/Statistic.h"
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#include <algorithm>
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#include <iostream>
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using namespace llvm;
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namespace {
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@ -270,10 +269,10 @@ void RA::spillVirtReg(MachineBasicBlock &MBB, MachineBasicBlock::iterator I,
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assert(VirtReg && "Spilling a physical register is illegal!"
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" Must not have appropriate kill for the register or use exists beyond"
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" the intended one.");
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DEBUG(std::cerr << " Spilling register " << RegInfo->getName(PhysReg);
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std::cerr << " containing %reg" << VirtReg;
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if (!isVirtRegModified(VirtReg))
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std::cerr << " which has not been modified, so no store necessary!");
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DOUT << " Spilling register " << RegInfo->getName(PhysReg)
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<< " containing %reg" << VirtReg;
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if (!isVirtRegModified(VirtReg))
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DOUT << " which has not been modified, so no store necessary!";
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// Otherwise, there is a virtual register corresponding to this physical
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// register. We only need to spill it into its stack slot if it has been
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@ -281,14 +280,14 @@ void RA::spillVirtReg(MachineBasicBlock &MBB, MachineBasicBlock::iterator I,
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if (isVirtRegModified(VirtReg)) {
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const TargetRegisterClass *RC = MF->getSSARegMap()->getRegClass(VirtReg);
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int FrameIndex = getStackSpaceFor(VirtReg, RC);
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DEBUG(std::cerr << " to stack slot #" << FrameIndex);
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DOUT << " to stack slot #" << FrameIndex;
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RegInfo->storeRegToStackSlot(MBB, I, PhysReg, FrameIndex, RC);
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++NumStores; // Update statistics
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}
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getVirt2PhysRegMapSlot(VirtReg) = 0; // VirtReg no longer available
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DEBUG(std::cerr << "\n");
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DOUT << "\n";
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removePhysReg(PhysReg);
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}
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@ -318,9 +317,9 @@ void RA::spillPhysReg(MachineBasicBlock &MBB, MachineInstr *I,
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// No more use of %EAX, %AH, etc.
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// %EAX isn't dead upon definition, but %AH is. However %AH isn't
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// an operand of definition MI so it's not marked as such.
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DEBUG(std::cerr << " Register " << RegInfo->getName(*AliasSet)
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<< " [%reg" << *AliasSet
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<< "] is never used, removing it frame live list\n");
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DOUT << " Register " << RegInfo->getName(*AliasSet)
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<< " [%reg" << *AliasSet
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<< "] is never used, removing it frame live list\n";
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removePhysReg(*AliasSet);
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} else
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spillVirtReg(MBB, I, PhysRegsUsed[*AliasSet], *AliasSet);
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@ -506,8 +505,8 @@ MachineInstr *RA::reloadVirtReg(MachineBasicBlock &MBB, MachineInstr *MI,
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markVirtRegModified(VirtReg, false); // Note that this reg was just reloaded
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DEBUG(std::cerr << " Reloading %reg" << VirtReg << " into "
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<< RegInfo->getName(PhysReg) << "\n");
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DOUT << " Reloading %reg" << VirtReg << " into "
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<< RegInfo->getName(PhysReg) << "\n";
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// Add move instruction(s)
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RegInfo->loadRegFromStackSlot(MBB, MI, PhysReg, FrameIndex, RC);
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@ -526,7 +525,7 @@ void RA::AllocateBasicBlock(MachineBasicBlock &MBB) {
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const TargetInstrInfo &TII = *TM->getInstrInfo();
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DEBUG(const BasicBlock *LBB = MBB.getBasicBlock();
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if (LBB) std::cerr << "\nStarting RegAlloc of BB: " << LBB->getName());
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if (LBB) DOUT << "\nStarting RegAlloc of BB: " << LBB->getName());
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// If this is the first basic block in the machine function, add live-in
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// registers as active.
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@ -552,13 +551,13 @@ void RA::AllocateBasicBlock(MachineBasicBlock &MBB) {
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while (MII != MBB.end()) {
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MachineInstr *MI = MII++;
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const TargetInstrDescriptor &TID = TII.get(MI->getOpcode());
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DEBUG(std::cerr << "\nStarting RegAlloc of: " << *MI;
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std::cerr << " Regs have values: ";
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DEBUG(DOUT << "\nStarting RegAlloc of: " << *MI;
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DOUT << " Regs have values: ";
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for (unsigned i = 0; i != RegInfo->getNumRegs(); ++i)
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if (PhysRegsUsed[i] != -1 && PhysRegsUsed[i] != -2)
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std::cerr << "[" << RegInfo->getName(i)
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<< ",%reg" << PhysRegsUsed[i] << "] ";
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std::cerr << "\n");
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DOUT << "[" << RegInfo->getName(i)
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<< ",%reg" << PhysRegsUsed[i] << "] ";
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DOUT << "\n");
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// Loop over the implicit uses, making sure that they are at the head of the
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// use order list, so they don't get reallocated.
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@ -608,15 +607,15 @@ void RA::AllocateBasicBlock(MachineBasicBlock &MBB) {
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}
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if (PhysReg) {
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DEBUG(std::cerr << " Last use of " << RegInfo->getName(PhysReg)
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<< "[%reg" << VirtReg <<"], removing it from live set\n");
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DOUT << " Last use of " << RegInfo->getName(PhysReg)
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<< "[%reg" << VirtReg <<"], removing it from live set\n";
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removePhysReg(PhysReg);
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for (const unsigned *AliasSet = RegInfo->getAliasSet(PhysReg);
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*AliasSet; ++AliasSet) {
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if (PhysRegsUsed[*AliasSet] != -2) {
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DEBUG(std::cerr << " Last use of "
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DOUT << " Last use of "
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<< RegInfo->getName(*AliasSet)
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<< "[%reg" << VirtReg <<"], removing it from live set\n");
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<< "[%reg" << VirtReg <<"], removing it from live set\n";
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removePhysReg(*AliasSet);
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}
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}
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@ -718,16 +717,16 @@ void RA::AllocateBasicBlock(MachineBasicBlock &MBB) {
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}
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if (PhysReg) {
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DEBUG(std::cerr << " Register " << RegInfo->getName(PhysReg)
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DOUT << " Register " << RegInfo->getName(PhysReg)
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<< " [%reg" << VirtReg
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<< "] is never used, removing it frame live list\n");
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<< "] is never used, removing it frame live list\n";
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removePhysReg(PhysReg);
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for (const unsigned *AliasSet = RegInfo->getAliasSet(PhysReg);
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*AliasSet; ++AliasSet) {
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if (PhysRegsUsed[*AliasSet] != -2) {
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DEBUG(std::cerr << " Register " << RegInfo->getName(*AliasSet)
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DOUT << " Register " << RegInfo->getName(*AliasSet)
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<< " [%reg" << *AliasSet
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<< "] is never used, removing it frame live list\n");
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<< "] is never used, removing it frame live list\n";
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removePhysReg(*AliasSet);
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}
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}
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@ -775,7 +774,7 @@ void RA::AllocateBasicBlock(MachineBasicBlock &MBB) {
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/// runOnMachineFunction - Register allocate the whole function
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///
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bool RA::runOnMachineFunction(MachineFunction &Fn) {
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DEBUG(std::cerr << "Machine Function " << "\n");
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DOUT << "Machine Function " << "\n";
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MF = &Fn;
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TM = &Fn.getTarget();
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RegInfo = TM->getRegisterInfo();
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@ -30,7 +30,6 @@
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#include "llvm/ADT/Statistic.h"
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#include "llvm/ADT/STLExtras.h"
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#include <algorithm>
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#include <iostream>
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using namespace llvm;
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namespace {
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@ -113,6 +112,11 @@ void VirtRegMap::virtFolded(unsigned VirtReg, MachineInstr *OldMI,
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}
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void VirtRegMap::print(std::ostream &OS) const {
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llvm_ostream LOS(OS);
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print(LOS);
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}
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void VirtRegMap::print(llvm_ostream &OS) const {
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const MRegisterInfo* MRI = MF.getTarget().getRegisterInfo();
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OS << "********** REGISTER MAP **********\n";
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@ -130,7 +134,10 @@ void VirtRegMap::print(std::ostream &OS) const {
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OS << '\n';
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}
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void VirtRegMap::dump() const { print(std::cerr); }
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void VirtRegMap::dump() const {
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llvm_ostream OS = DOUT;
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print(OS);
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}
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//===----------------------------------------------------------------------===//
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@ -146,9 +153,8 @@ namespace {
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}
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bool SimpleSpiller::runOnMachineFunction(MachineFunction &MF, VirtRegMap &VRM) {
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DEBUG(std::cerr << "********** REWRITE MACHINE CODE **********\n");
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DEBUG(std::cerr << "********** Function: "
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<< MF.getFunction()->getName() << '\n');
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DOUT << "********** REWRITE MACHINE CODE **********\n";
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DOUT << "********** Function: " << MF.getFunction()->getName() << '\n';
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const TargetMachine &TM = MF.getTarget();
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const MRegisterInfo &MRI = *TM.getRegisterInfo();
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bool *PhysRegsUsed = MF.getUsedPhysregs();
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@ -161,7 +167,7 @@ bool SimpleSpiller::runOnMachineFunction(MachineFunction &MF, VirtRegMap &VRM) {
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for (MachineFunction::iterator MBBI = MF.begin(), E = MF.end();
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MBBI != E; ++MBBI) {
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DEBUG(std::cerr << MBBI->getBasicBlock()->getName() << ":\n");
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DOUT << MBBI->getBasicBlock()->getName() << ":\n";
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MachineBasicBlock &MBB = *MBBI;
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for (MachineBasicBlock::iterator MII = MBB.begin(),
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E = MBB.end(); MII != E; ++MII) {
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@ -183,7 +189,7 @@ bool SimpleSpiller::runOnMachineFunction(MachineFunction &MF, VirtRegMap &VRM) {
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MRI.loadRegFromStackSlot(MBB, &MI, PhysReg, StackSlot, RC);
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LoadedRegs.push_back(VirtReg);
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++NumLoads;
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DEBUG(std::cerr << '\t' << *prior(MII));
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DOUT << '\t' << *prior(MII);
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}
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if (MO.isDef()) {
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@ -198,7 +204,7 @@ bool SimpleSpiller::runOnMachineFunction(MachineFunction &MF, VirtRegMap &VRM) {
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}
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}
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DEBUG(std::cerr << '\t' << MI);
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DOUT << '\t' << MI;
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LoadedRegs.clear();
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}
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}
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@ -221,8 +227,8 @@ namespace {
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bool runOnMachineFunction(MachineFunction &MF, VirtRegMap &VRM) {
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MRI = MF.getTarget().getRegisterInfo();
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TII = MF.getTarget().getInstrInfo();
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DEBUG(std::cerr << "\n**** Local spiller rewriting function '"
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<< MF.getFunction()->getName() << "':\n");
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DOUT << "\n**** Local spiller rewriting function '"
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<< MF.getFunction()->getName() << "':\n";
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for (MachineFunction::iterator MBB = MF.begin(), E = MF.end();
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MBB != E; ++MBB)
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@ -293,8 +299,8 @@ public:
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PhysRegsAvailable.insert(std::make_pair(Reg, Slot));
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SpillSlotsAvailable[Slot] = (Reg << 1) | (unsigned)CanClobber;
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DEBUG(std::cerr << "Remembering SS#" << Slot << " in physreg "
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<< MRI->getName(Reg) << "\n");
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DOUT << "Remembering SS#" << Slot << " in physreg "
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<< MRI->getName(Reg) << "\n";
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}
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/// canClobberPhysReg - Return true if the spiller is allowed to change the
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@ -328,8 +334,8 @@ void AvailableSpills::ClobberPhysRegOnly(unsigned PhysReg) {
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assert((SpillSlotsAvailable[Slot] >> 1) == PhysReg &&
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"Bidirectional map mismatch!");
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SpillSlotsAvailable.erase(Slot);
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DEBUG(std::cerr << "PhysReg " << MRI->getName(PhysReg)
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<< " clobbered, invalidating SS#" << Slot << "\n");
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DOUT << "PhysReg " << MRI->getName(PhysReg)
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<< " clobbered, invalidating SS#" << Slot << "\n";
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}
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}
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@ -486,9 +492,9 @@ namespace {
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Spills.addAvailable(NewOp.StackSlot, NewPhysReg);
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++NumLoads;
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DEBUG(MachineBasicBlock::iterator MII = MI;
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std::cerr << '\t' << *prior(MII));
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DOUT << '\t' << *prior(MII));
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DEBUG(std::cerr << "Reuse undone!\n");
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DOUT << "Reuse undone!\n";
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--NumReused;
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// Finally, PhysReg is now available, go ahead and use it.
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@ -506,7 +512,7 @@ namespace {
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/// register allocator is done with them. If possible, avoid reloading vregs.
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void LocalSpiller::RewriteMBB(MachineBasicBlock &MBB, VirtRegMap &VRM) {
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DEBUG(std::cerr << MBB.getBasicBlock()->getName() << ":\n");
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DOUT << MBB.getBasicBlock()->getName() << ":\n";
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// Spills - Keep track of which spilled values are available in physregs so
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// that we can choose to reuse the physregs instead of emitting reloads.
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@ -600,10 +606,10 @@ void LocalSpiller::RewriteMBB(MachineBasicBlock &MBB, VirtRegMap &VRM) {
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if (CanReuse) {
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// If this stack slot value is already available, reuse it!
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DEBUG(std::cerr << "Reusing SS#" << StackSlot << " from physreg "
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<< MRI->getName(PhysReg) << " for vreg"
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<< VirtReg <<" instead of reloading into physreg "
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<< MRI->getName(VRM.getPhys(VirtReg)) << "\n");
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DOUT << "Reusing SS#" << StackSlot << " from physreg "
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<< MRI->getName(PhysReg) << " for vreg"
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<< VirtReg <<" instead of reloading into physreg "
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<< MRI->getName(VRM.getPhys(VirtReg)) << "\n";
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MI.getOperand(i).setReg(PhysReg);
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// The only technical detail we have is that we don't know that
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@ -654,10 +660,10 @@ void LocalSpiller::RewriteMBB(MachineBasicBlock &MBB, VirtRegMap &VRM) {
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// incoming, we don't need to inserted a dead copy.
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if (DesignatedReg == PhysReg) {
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// If this stack slot value is already available, reuse it!
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DEBUG(std::cerr << "Reusing SS#" << StackSlot << " from physreg "
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<< MRI->getName(PhysReg) << " for vreg"
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<< VirtReg
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<< " instead of reloading into same physreg.\n");
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DOUT << "Reusing SS#" << StackSlot << " from physreg "
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<< MRI->getName(PhysReg) << " for vreg"
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<< VirtReg
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<< " instead of reloading into same physreg.\n";
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MI.getOperand(i).setReg(PhysReg);
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ReusedOperands.markClobbered(PhysReg);
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++NumReused;
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@ -676,7 +682,7 @@ void LocalSpiller::RewriteMBB(MachineBasicBlock &MBB, VirtRegMap &VRM) {
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Spills.addAvailable(StackSlot, DesignatedReg);
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MI.getOperand(i).setReg(DesignatedReg);
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DEBUG(std::cerr << '\t' << *prior(MII));
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DOUT << '\t' << *prior(MII);
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++NumReused;
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continue;
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}
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@ -706,26 +712,26 @@ void LocalSpiller::RewriteMBB(MachineBasicBlock &MBB, VirtRegMap &VRM) {
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Spills.addAvailable(StackSlot, PhysReg);
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++NumLoads;
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MI.getOperand(i).setReg(PhysReg);
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DEBUG(std::cerr << '\t' << *prior(MII));
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DOUT << '\t' << *prior(MII);
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}
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DEBUG(std::cerr << '\t' << MI);
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DOUT << '\t' << MI;
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// If we have folded references to memory operands, make sure we clear all
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// physical registers that may contain the value of the spilled virtual
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// register
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VirtRegMap::MI2VirtMapTy::const_iterator I, End;
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for (tie(I, End) = VRM.getFoldedVirts(&MI); I != End; ++I) {
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DEBUG(std::cerr << "Folded vreg: " << I->second.first << " MR: "
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<< I->second.second);
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DOUT << "Folded vreg: " << I->second.first << " MR: "
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<< I->second.second;
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unsigned VirtReg = I->second.first;
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VirtRegMap::ModRef MR = I->second.second;
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if (!VRM.hasStackSlot(VirtReg)) {
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DEBUG(std::cerr << ": No stack slot!\n");
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DOUT << ": No stack slot!\n";
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continue;
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}
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int SS = VRM.getStackSlot(VirtReg);
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DEBUG(std::cerr << " - StackSlot: " << SS << "\n");
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DOUT << " - StackSlot: " << SS << "\n";
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// If this folded instruction is just a use, check to see if it's a
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// straight load from the virt reg slot.
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@ -736,7 +742,7 @@ void LocalSpiller::RewriteMBB(MachineBasicBlock &MBB, VirtRegMap &VRM) {
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// If this spill slot is available, turn it into a copy (or nothing)
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// instead of leaving it as a load!
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if (unsigned InReg = Spills.getSpillSlotPhysReg(SS)) {
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DEBUG(std::cerr << "Promoted Load To Copy: " << MI);
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DOUT << "Promoted Load To Copy: " << MI;
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MachineFunction &MF = *MBB.getParent();
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if (DestReg != InReg) {
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MRI->copyRegToReg(MBB, &MI, DestReg, InReg,
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@ -764,7 +770,7 @@ void LocalSpiller::RewriteMBB(MachineBasicBlock &MBB, VirtRegMap &VRM) {
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else {
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// If we get here, the store is dead, nuke it now.
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assert(VirtRegMap::isMod && "Can't be modref!");
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DEBUG(std::cerr << "Removed dead store:\t" << *MDSI->second);
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DOUT << "Removed dead store:\t" << *MDSI->second;
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MBB.erase(MDSI->second);
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VRM.RemoveFromFoldedVirtMap(MDSI->second);
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MaybeDeadStores.erase(MDSI);
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@ -813,7 +819,7 @@ void LocalSpiller::RewriteMBB(MachineBasicBlock &MBB, VirtRegMap &VRM) {
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unsigned Src, Dst;
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if (TII->isMoveInstr(MI, Src, Dst) && Src == Dst) {
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++NumDCE;
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DEBUG(std::cerr << "Removing now-noop copy: " << MI);
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DOUT << "Removing now-noop copy: " << MI;
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MBB.erase(&MI);
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VRM.RemoveFromFoldedVirtMap(&MI);
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goto ProcessNextInst;
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@ -861,7 +867,7 @@ void LocalSpiller::RewriteMBB(MachineBasicBlock &MBB, VirtRegMap &VRM) {
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PhysRegsUsed[PhysReg] = true;
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ReusedOperands.markClobbered(PhysReg);
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MRI->storeRegToStackSlot(MBB, next(MII), PhysReg, StackSlot, RC);
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DEBUG(std::cerr << "Store:\t" << *next(MII));
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DOUT << "Store:\t" << *next(MII);
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MI.getOperand(i).setReg(PhysReg);
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// Check to see if this is a noop copy. If so, eliminate the
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@ -870,7 +876,7 @@ void LocalSpiller::RewriteMBB(MachineBasicBlock &MBB, VirtRegMap &VRM) {
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unsigned Src, Dst;
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if (TII->isMoveInstr(MI, Src, Dst) && Src == Dst) {
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++NumDCE;
|
||||
DEBUG(std::cerr << "Removing now-noop copy: " << MI);
|
||||
DOUT << "Removing now-noop copy: " << MI;
|
||||
MBB.erase(&MI);
|
||||
VRM.RemoveFromFoldedVirtMap(&MI);
|
||||
goto ProcessNextInst;
|
||||
@ -880,7 +886,7 @@ void LocalSpiller::RewriteMBB(MachineBasicBlock &MBB, VirtRegMap &VRM) {
|
||||
// If there is a dead store to this stack slot, nuke it now.
|
||||
MachineInstr *&LastStore = MaybeDeadStores[StackSlot];
|
||||
if (LastStore) {
|
||||
DEBUG(std::cerr << "Removed dead store:\t" << *LastStore);
|
||||
DOUT << "Removed dead store:\t" << *LastStore;
|
||||
++NumDSE;
|
||||
MBB.erase(LastStore);
|
||||
VRM.RemoveFromFoldedVirtMap(LastStore);
|
||||
|
@ -24,6 +24,7 @@
|
||||
namespace llvm {
|
||||
class MachineInstr;
|
||||
class TargetInstrInfo;
|
||||
class llvm_ostream;
|
||||
|
||||
class VirtRegMap {
|
||||
public:
|
||||
@ -144,6 +145,7 @@ namespace llvm {
|
||||
}
|
||||
|
||||
void print(std::ostream &OS) const;
|
||||
void print(llvm_ostream &OS) const;
|
||||
void dump() const;
|
||||
};
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user