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Added an API to the SlotIndexes pass to allow new instructions to be inserted into the numbering.
PreAllocSplitting is now using this API to insert code. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@88725 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -189,20 +189,8 @@ namespace llvm {
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return indexes_->getMBBFromIndex(index);
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}
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bool hasGapBeforeInstr(SlotIndex index) {
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return indexes_->hasGapBeforeInstr(index);
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}
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bool hasGapAfterInstr(SlotIndex index) {
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return indexes_->hasGapAfterInstr(index);
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}
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SlotIndex findGapBeforeInstr(SlotIndex index, bool furthest = false) {
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return indexes_->findGapBeforeInstr(index, furthest);
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}
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void InsertMachineInstrInMaps(MachineInstr *MI, SlotIndex Index) {
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indexes_->insertMachineInstrInMaps(MI, Index);
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SlotIndex InsertMachineInstrInMaps(MachineInstr *MI) {
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return indexes_->insertMachineInstrInMaps(MI);
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}
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void RemoveMachineInstrFromMaps(MachineInstr *MI) {
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@ -219,7 +207,7 @@ namespace llvm {
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}
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void renumber() {
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indexes_->renumber();
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indexes_->renumberIndexes();
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}
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BumpPtrAllocator& getVNInfoAllocator() { return VNInfoAllocator; }
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@ -487,7 +487,7 @@ namespace llvm {
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void dump() const;
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/// Renumber the index list, providing space for new instructions.
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void renumber();
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void renumberIndexes();
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/// Returns the zero index for this analysis.
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SlotIndex getZeroIndex() {
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@ -647,99 +647,89 @@ namespace llvm {
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return 0;
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}
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/// Returns true if there is a gap in the numbering before the given index.
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bool hasGapBeforeInstr(SlotIndex index) {
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index = index.getBaseIndex();
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SlotIndex prevIndex = index.getPrevIndex();
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if (prevIndex == getZeroIndex())
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return false;
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/// Insert the given machine instruction into the mapping. Returns the
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/// assigned index.
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SlotIndex insertMachineInstrInMaps(MachineInstr *mi,
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bool *deferredRenumber = 0) {
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assert(mi2iMap.find(mi) == mi2iMap.end() && "Instr already indexed.");
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if (getInstructionFromIndex(prevIndex) == 0)
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return true;
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MachineBasicBlock *mbb = mi->getParent();
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if (prevIndex.distance(index) >= 2 * SlotIndex::NUM)
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return true;
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assert(mbb != 0 && "Instr must be added to function.");
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return false;
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}
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MBB2IdxMap::iterator mbbRangeItr = mbb2IdxMap.find(mbb);
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/// Returns true if there is a gap in the numbering after the given index.
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bool hasGapAfterInstr(SlotIndex index) const {
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// Not implemented yet.
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assert(false &&
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"SlotIndexes::hasGapAfterInstr(SlotIndex) not implemented yet.");
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return false;
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}
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assert(mbbRangeItr != mbb2IdxMap.end() &&
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"Instruction's parent MBB has not been added to SlotIndexes.");
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/// findGapBeforeInstr - Find an empty instruction slot before the
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/// specified index. If "Furthest" is true, find one that's furthest
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/// away from the index (but before any index that's occupied).
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// FIXME: This whole method should go away in future. It should
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// always be possible to insert code between existing indices.
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SlotIndex findGapBeforeInstr(SlotIndex index, bool furthest = false) {
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if (index == getZeroIndex())
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return getInvalidIndex();
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MachineBasicBlock::iterator miItr(mi);
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bool needRenumber = false;
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IndexListEntry *newEntry;
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index = index.getBaseIndex();
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SlotIndex prevIndex = index.getPrevIndex();
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if (prevIndex == getZeroIndex())
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return getInvalidIndex();
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// Try to reuse existing index objects with null-instrs.
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if (getInstructionFromIndex(prevIndex) == 0) {
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if (furthest) {
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while (getInstructionFromIndex(prevIndex) == 0 &&
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prevIndex != getZeroIndex()) {
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prevIndex = prevIndex.getPrevIndex();
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}
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prevIndex = prevIndex.getNextIndex();
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}
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assert(getInstructionFromIndex(prevIndex) == 0 && "Index list is broken.");
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return prevIndex;
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IndexListEntry *prevEntry;
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if (miItr == mbb->begin()) {
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// If mi is at the mbb beginning, get the prev index from the mbb.
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prevEntry = &mbbRangeItr->second.first.entry();
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} else {
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// Otherwise get it from the previous instr.
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MachineBasicBlock::iterator pItr(prior(miItr));
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prevEntry = &getInstructionIndex(pItr).entry();
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}
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int dist = prevIndex.distance(index);
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// Get next entry from previous entry.
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IndexListEntry *nextEntry = prevEntry->getNext();
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// Double check that the spacing between this instruction and
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// the last is sane.
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assert(dist >= SlotIndex::NUM &&
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"Distance between indexes too small.");
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// Get a number for the new instr, or 0 if there's no room currently.
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// In the latter case we'll force a renumber later.
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unsigned dist = nextEntry->getIndex() - prevEntry->getIndex();
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unsigned newNumber = dist > SlotIndex::NUM ?
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prevEntry->getIndex() + ((dist >> 1) & ~3U) : 0;
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// If there's no gap return an invalid index.
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if (dist < 2*SlotIndex::NUM) {
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return getInvalidIndex();
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if (newNumber == 0) {
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needRenumber = true;
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}
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// Otherwise insert new index entries into the list using the
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// gap in the numbering.
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IndexListEntry *newEntry =
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createEntry(0, prevIndex.entry().getIndex() + SlotIndex::NUM);
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// Insert a new list entry for mi.
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newEntry = createEntry(mi, newNumber);
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insert(nextEntry, newEntry);
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SlotIndex newIndex(newEntry, SlotIndex::LOAD);
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mi2iMap.insert(std::make_pair(mi, newIndex));
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insert(&index.entry(), newEntry);
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if (miItr == mbb->end()) {
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// If this is the last instr in the MBB then we need to fix up the bb
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// range:
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mbbRangeItr->second.second = SlotIndex(newIndex, SlotIndex::STORE);
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}
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// And return a pointer to the entry at the start of the gap.
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return index.getPrevIndex();
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// Renumber if we need to.
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if (needRenumber) {
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if (deferredRenumber == 0)
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renumberIndexes();
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else
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*deferredRenumber = true;
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}
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return newIndex;
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}
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/// Insert the given machine instruction into the mapping at the given
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/// index.
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void insertMachineInstrInMaps(MachineInstr *mi, SlotIndex index) {
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index = index.getBaseIndex();
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IndexListEntry *miEntry = &index.entry();
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assert(miEntry->getInstr() == 0 && "Index already in use.");
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miEntry->setInstr(mi);
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/// Add all instructions in the vector to the index list. This method will
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/// defer renumbering until all instrs have been added, and should be
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/// preferred when adding multiple instrs.
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void insertMachineInstrsInMaps(SmallVectorImpl<MachineInstr*> &mis) {
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bool renumber = false;
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assert(mi2iMap.find(mi) == mi2iMap.end() &&
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"MachineInstr already has an index.");
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for (SmallVectorImpl<MachineInstr*>::iterator
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miItr = mis.begin(), miEnd = mis.end();
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miItr != miEnd; ++miItr) {
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insertMachineInstrInMaps(*miItr, &renumber);
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}
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mi2iMap.insert(std::make_pair(mi, index));
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if (renumber)
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renumberIndexes();
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}
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/// Remove the given machine instruction from the mapping.
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void removeMachineInstrFromMaps(MachineInstr *mi) {
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// remove index -> MachineInstr and
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@ -133,17 +133,14 @@ namespace {
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private:
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MachineBasicBlock::iterator
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findNextEmptySlot(MachineBasicBlock*, MachineInstr*,
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SlotIndex&);
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MachineBasicBlock::iterator
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findSpillPoint(MachineBasicBlock*, MachineInstr*, MachineInstr*,
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SmallPtrSet<MachineInstr*, 4>&, SlotIndex&);
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SmallPtrSet<MachineInstr*, 4>&);
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MachineBasicBlock::iterator
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findRestorePoint(MachineBasicBlock*, MachineInstr*, SlotIndex,
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SmallPtrSet<MachineInstr*, 4>&, SlotIndex&);
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SmallPtrSet<MachineInstr*, 4>&);
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int CreateSpillStackSlot(unsigned, const TargetRegisterClass *);
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@ -163,7 +160,6 @@ namespace {
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bool Rematerialize(unsigned vreg, VNInfo* ValNo,
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MachineInstr* DefMI,
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MachineBasicBlock::iterator RestorePt,
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SlotIndex RestoreIdx,
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SmallPtrSet<MachineInstr*, 4>& RefsInMBB);
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MachineInstr* FoldSpill(unsigned vreg, const TargetRegisterClass* RC,
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MachineInstr* DefMI,
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@ -210,24 +206,6 @@ X("pre-alloc-splitting", "Pre-Register Allocation Live Interval Splitting");
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const PassInfo *const llvm::PreAllocSplittingID = &X;
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/// findNextEmptySlot - Find a gap after the given machine instruction in the
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/// instruction index map. If there isn't one, return end().
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MachineBasicBlock::iterator
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PreAllocSplitting::findNextEmptySlot(MachineBasicBlock *MBB, MachineInstr *MI,
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SlotIndex &SpotIndex) {
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MachineBasicBlock::iterator MII = MI;
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if (++MII != MBB->end()) {
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SlotIndex Index =
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LIs->findGapBeforeInstr(LIs->getInstructionIndex(MII));
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if (Index != SlotIndex()) {
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SpotIndex = Index;
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return MII;
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}
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}
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return MBB->end();
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}
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/// findSpillPoint - Find a gap as far away from the given MI that's suitable
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/// for spilling the current live interval. The index must be before any
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/// defs and uses of the live interval register in the mbb. Return begin() if
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@ -235,8 +213,7 @@ PreAllocSplitting::findNextEmptySlot(MachineBasicBlock *MBB, MachineInstr *MI,
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MachineBasicBlock::iterator
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PreAllocSplitting::findSpillPoint(MachineBasicBlock *MBB, MachineInstr *MI,
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MachineInstr *DefMI,
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SmallPtrSet<MachineInstr*, 4> &RefsInMBB,
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SlotIndex &SpillIndex) {
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SmallPtrSet<MachineInstr*, 4> &RefsInMBB) {
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MachineBasicBlock::iterator Pt = MBB->begin();
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MachineBasicBlock::iterator MII = MI;
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@ -249,8 +226,6 @@ PreAllocSplitting::findSpillPoint(MachineBasicBlock *MBB, MachineInstr *MI,
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if (MII == EndPt || RefsInMBB.count(MII)) return Pt;
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while (MII != EndPt && !RefsInMBB.count(MII)) {
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SlotIndex Index = LIs->getInstructionIndex(MII);
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// We can't insert the spill between the barrier (a call), and its
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// corresponding call frame setup.
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if (MII->getOpcode() == TRI->getCallFrameDestroyOpcode()) {
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@ -261,9 +236,8 @@ PreAllocSplitting::findSpillPoint(MachineBasicBlock *MBB, MachineInstr *MI,
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}
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}
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continue;
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} else if (LIs->hasGapBeforeInstr(Index)) {
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} else {
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Pt = MII;
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SpillIndex = LIs->findGapBeforeInstr(Index, true);
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}
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if (RefsInMBB.count(MII))
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@ -283,8 +257,7 @@ PreAllocSplitting::findSpillPoint(MachineBasicBlock *MBB, MachineInstr *MI,
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MachineBasicBlock::iterator
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PreAllocSplitting::findRestorePoint(MachineBasicBlock *MBB, MachineInstr *MI,
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SlotIndex LastIdx,
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SmallPtrSet<MachineInstr*, 4> &RefsInMBB,
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SlotIndex &RestoreIndex) {
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SmallPtrSet<MachineInstr*, 4> &RefsInMBB) {
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// FIXME: Allow spill to be inserted to the beginning of the mbb. Update mbb
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// begin index accordingly.
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MachineBasicBlock::iterator Pt = MBB->end();
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@ -308,7 +281,6 @@ PreAllocSplitting::findRestorePoint(MachineBasicBlock *MBB, MachineInstr *MI,
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SlotIndex Index = LIs->getInstructionIndex(MII);
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if (Index > LastIdx)
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break;
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SlotIndex Gap = LIs->findGapBeforeInstr(Index);
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// We can't insert a restore between the barrier (a call) and its
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// corresponding call frame teardown.
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@ -317,9 +289,8 @@ PreAllocSplitting::findRestorePoint(MachineBasicBlock *MBB, MachineInstr *MI,
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if (MII == EndPt || RefsInMBB.count(MII)) return Pt;
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++MII;
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} while (MII->getOpcode() != TRI->getCallFrameDestroyOpcode());
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} else if (Gap != SlotIndex()) {
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} else {
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Pt = MII;
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RestoreIndex = Gap;
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}
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if (RefsInMBB.count(MII))
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@ -742,7 +713,7 @@ void PreAllocSplitting::ReconstructLiveInterval(LiveInterval* LI) {
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DefIdx = DefIdx.getDefIndex();
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assert(DI->getOpcode() != TargetInstrInfo::PHI &&
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"Following NewVN isPHIDef flag incorrect. Fix me!");
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"PHI instr in code during pre-alloc splitting.");
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VNInfo* NewVN = LI->getNextValue(DefIdx, 0, true, Alloc);
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// If the def is a move, set the copy field.
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@ -898,25 +869,22 @@ void PreAllocSplitting::RenumberValno(VNInfo* VN) {
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bool PreAllocSplitting::Rematerialize(unsigned VReg, VNInfo* ValNo,
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MachineInstr* DefMI,
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MachineBasicBlock::iterator RestorePt,
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SlotIndex RestoreIdx,
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SmallPtrSet<MachineInstr*, 4>& RefsInMBB) {
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MachineBasicBlock& MBB = *RestorePt->getParent();
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MachineBasicBlock::iterator KillPt = BarrierMBB->end();
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SlotIndex KillIdx;
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if (!ValNo->isDefAccurate() || DefMI->getParent() == BarrierMBB)
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KillPt = findSpillPoint(BarrierMBB, Barrier, NULL, RefsInMBB, KillIdx);
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KillPt = findSpillPoint(BarrierMBB, Barrier, NULL, RefsInMBB);
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else
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KillPt = findNextEmptySlot(DefMI->getParent(), DefMI, KillIdx);
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KillPt = next(MachineBasicBlock::iterator(DefMI));
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if (KillPt == DefMI->getParent()->end())
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return false;
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TII->reMaterialize(MBB, RestorePt, VReg, 0, DefMI);
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LIs->InsertMachineInstrInMaps(prior(RestorePt), RestoreIdx);
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SlotIndex RematIdx = LIs->InsertMachineInstrInMaps(prior(RestorePt));
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ReconstructLiveInterval(CurrLI);
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SlotIndex RematIdx = LIs->getInstructionIndex(prior(RestorePt));
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RematIdx = RematIdx.getDefIndex();
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RenumberValno(CurrLI->findDefinedVNInfoForRegInt(RematIdx));
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@ -1088,17 +1056,15 @@ bool PreAllocSplitting::SplitRegLiveInterval(LiveInterval *LI) {
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}
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// Find a point to restore the value after the barrier.
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SlotIndex RestoreIndex;
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MachineBasicBlock::iterator RestorePt =
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findRestorePoint(BarrierMBB, Barrier, LR->end, RefsInMBB, RestoreIndex);
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findRestorePoint(BarrierMBB, Barrier, LR->end, RefsInMBB);
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if (RestorePt == BarrierMBB->end()) {
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DEBUG(errs() << "FAILED (could not find a suitable restore point).\n");
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return false;
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}
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if (DefMI && LIs->isReMaterializable(*LI, ValNo, DefMI))
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if (Rematerialize(LI->reg, ValNo, DefMI, RestorePt,
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RestoreIndex, RefsInMBB)) {
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if (Rematerialize(LI->reg, ValNo, DefMI, RestorePt, RefsInMBB)) {
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DEBUG(errs() << "success (remat).\n");
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return true;
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}
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@ -1116,7 +1082,7 @@ bool PreAllocSplitting::SplitRegLiveInterval(LiveInterval *LI) {
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SpillIndex = LIs->getInstructionIndex(SpillMI);
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} else {
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MachineBasicBlock::iterator SpillPt =
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findSpillPoint(BarrierMBB, Barrier, NULL, RefsInMBB, SpillIndex);
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findSpillPoint(BarrierMBB, Barrier, NULL, RefsInMBB);
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if (SpillPt == BarrierMBB->begin()) {
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DEBUG(errs() << "FAILED (could not find a suitable spill point).\n");
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return false; // No gap to insert spill.
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@ -1126,10 +1092,10 @@ bool PreAllocSplitting::SplitRegLiveInterval(LiveInterval *LI) {
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SS = CreateSpillStackSlot(CurrLI->reg, RC);
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TII->storeRegToStackSlot(*BarrierMBB, SpillPt, CurrLI->reg, true, SS, RC);
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SpillMI = prior(SpillPt);
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LIs->InsertMachineInstrInMaps(SpillMI, SpillIndex);
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SpillIndex = LIs->InsertMachineInstrInMaps(SpillMI);
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}
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} else if (!IsAvailableInStack(DefMBB, CurrLI->reg, ValNo->def,
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RestoreIndex, SpillIndex, SS)) {
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LIs->getZeroIndex(), SpillIndex, SS)) {
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// If it's already split, just restore the value. There is no need to spill
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// the def again.
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if (!DefMI) {
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@ -1146,13 +1112,13 @@ bool PreAllocSplitting::SplitRegLiveInterval(LiveInterval *LI) {
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if (DefMBB == BarrierMBB) {
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// Add spill after the def and the last use before the barrier.
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SpillPt = findSpillPoint(BarrierMBB, Barrier, DefMI,
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RefsInMBB, SpillIndex);
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RefsInMBB);
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if (SpillPt == DefMBB->begin()) {
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DEBUG(errs() << "FAILED (could not find a suitable spill point).\n");
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return false; // No gap to insert spill.
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}
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} else {
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SpillPt = findNextEmptySlot(DefMBB, DefMI, SpillIndex);
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SpillPt = next(MachineBasicBlock::iterator(DefMI));
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if (SpillPt == DefMBB->end()) {
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DEBUG(errs() << "FAILED (could not find a suitable spill point).\n");
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return false; // No gap to insert spill.
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@ -1162,7 +1128,7 @@ bool PreAllocSplitting::SplitRegLiveInterval(LiveInterval *LI) {
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SS = CreateSpillStackSlot(CurrLI->reg, RC);
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TII->storeRegToStackSlot(*DefMBB, SpillPt, CurrLI->reg, false, SS, RC);
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SpillMI = prior(SpillPt);
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LIs->InsertMachineInstrInMaps(SpillMI, SpillIndex);
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SpillIndex = LIs->InsertMachineInstrInMaps(SpillMI);
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}
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}
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@ -1172,6 +1138,7 @@ bool PreAllocSplitting::SplitRegLiveInterval(LiveInterval *LI) {
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// Add restore.
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bool FoldedRestore = false;
|
||||
SlotIndex RestoreIndex;
|
||||
if (MachineInstr* LMI = FoldRestore(CurrLI->reg, RC, Barrier,
|
||||
BarrierMBB, SS, RefsInMBB)) {
|
||||
RestorePt = LMI;
|
||||
@ -1180,7 +1147,7 @@ bool PreAllocSplitting::SplitRegLiveInterval(LiveInterval *LI) {
|
||||
} else {
|
||||
TII->loadRegFromStackSlot(*BarrierMBB, RestorePt, CurrLI->reg, SS, RC);
|
||||
MachineInstr *LoadMI = prior(RestorePt);
|
||||
LIs->InsertMachineInstrInMaps(LoadMI, RestoreIndex);
|
||||
RestoreIndex = LIs->InsertMachineInstrInMaps(LoadMI);
|
||||
}
|
||||
|
||||
// Update spill stack slot live interval.
|
||||
|
@ -156,7 +156,7 @@ bool SlotIndexes::runOnMachineFunction(MachineFunction &fn) {
|
||||
return false;
|
||||
}
|
||||
|
||||
void SlotIndexes::renumber() {
|
||||
void SlotIndexes::renumberIndexes() {
|
||||
|
||||
// Renumber updates the index of every element of the index list.
|
||||
// If all instrs in the function have been allocated an index (which has been
|
||||
@ -184,7 +184,6 @@ void SlotIndexes::renumber() {
|
||||
Slots = 1;
|
||||
|
||||
index += (Slots + 1) * SlotIndex::NUM;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -52,16 +52,16 @@ protected:
|
||||
/// Ensures there is space before the given machine instruction, returns the
|
||||
/// instruction's new number.
|
||||
SlotIndex makeSpaceBefore(MachineInstr *mi) {
|
||||
if (!lis->hasGapBeforeInstr(lis->getInstructionIndex(mi))) {
|
||||
//if (!lis->hasGapBeforeInstr(lis->getInstructionIndex(mi))) {
|
||||
// FIXME: Should be updated to use rewrite-in-place methods when they're
|
||||
// introduced. Currently broken.
|
||||
//lis->scaleNumbering(2);
|
||||
//ls->scaleNumbering(2);
|
||||
}
|
||||
//}
|
||||
|
||||
SlotIndex miIdx = lis->getInstructionIndex(mi);
|
||||
|
||||
assert(lis->hasGapBeforeInstr(miIdx));
|
||||
//assert(lis->hasGapBeforeInstr(miIdx));
|
||||
|
||||
return miIdx;
|
||||
}
|
||||
@ -69,16 +69,16 @@ protected:
|
||||
/// Ensure there is space after the given machine instruction, returns the
|
||||
/// instruction's new number.
|
||||
SlotIndex makeSpaceAfter(MachineInstr *mi) {
|
||||
if (!lis->hasGapAfterInstr(lis->getInstructionIndex(mi))) {
|
||||
//if (!lis->hasGapAfterInstr(lis->getInstructionIndex(mi))) {
|
||||
// FIXME: Should be updated to use rewrite-in-place methods when they're
|
||||
// introduced. Currently broken.
|
||||
// lis->scaleNumbering(2);
|
||||
// ls->scaleNumbering(2);
|
||||
}
|
||||
//}
|
||||
|
||||
SlotIndex miIdx = lis->getInstructionIndex(mi);
|
||||
|
||||
assert(lis->hasGapAfterInstr(miIdx));
|
||||
//assert(lis->hasGapAfterInstr(miIdx));
|
||||
|
||||
return miIdx;
|
||||
}
|
||||
@ -99,14 +99,8 @@ protected:
|
||||
true, ss, trc);
|
||||
MachineBasicBlock::iterator storeInstItr(next(mi));
|
||||
MachineInstr *storeInst = &*storeInstItr;
|
||||
SlotIndex storeInstIdx = miIdx.getNextIndex();
|
||||
|
||||
assert(lis->getInstructionFromIndex(storeInstIdx) == 0 &&
|
||||
"Store inst index already in use.");
|
||||
|
||||
lis->InsertMachineInstrInMaps(storeInst, storeInstIdx);
|
||||
|
||||
return storeInstIdx;
|
||||
return lis->InsertMachineInstrInMaps(storeInst);
|
||||
}
|
||||
|
||||
/// Insert a store of the given vreg to the given stack slot immediately
|
||||
@ -120,14 +114,8 @@ protected:
|
||||
tii->storeRegToStackSlot(*mi->getParent(), mi, vreg, true, ss, trc);
|
||||
MachineBasicBlock::iterator storeInstItr(prior(mi));
|
||||
MachineInstr *storeInst = &*storeInstItr;
|
||||
SlotIndex storeInstIdx = miIdx.getPrevIndex();
|
||||
|
||||
assert(lis->getInstructionFromIndex(storeInstIdx) == 0 &&
|
||||
"Store inst index already in use.");
|
||||
|
||||
lis->InsertMachineInstrInMaps(storeInst, storeInstIdx);
|
||||
|
||||
return storeInstIdx;
|
||||
return lis->InsertMachineInstrInMaps(storeInst);
|
||||
}
|
||||
|
||||
void insertStoreAfterInstOnInterval(LiveInterval *li,
|
||||
@ -164,14 +152,8 @@ protected:
|
||||
tii->loadRegFromStackSlot(*mi->getParent(), nextInstItr, vreg, ss, trc);
|
||||
MachineBasicBlock::iterator loadInstItr(next(mi));
|
||||
MachineInstr *loadInst = &*loadInstItr;
|
||||
SlotIndex loadInstIdx = miIdx.getNextIndex();
|
||||
|
||||
assert(lis->getInstructionFromIndex(loadInstIdx) == 0 &&
|
||||
"Store inst index already in use.");
|
||||
|
||||
lis->InsertMachineInstrInMaps(loadInst, loadInstIdx);
|
||||
|
||||
return loadInstIdx;
|
||||
return lis->InsertMachineInstrInMaps(loadInst);
|
||||
}
|
||||
|
||||
/// Insert a load of the given vreg from the given stack slot immediately
|
||||
@ -186,14 +168,8 @@ protected:
|
||||
tii->loadRegFromStackSlot(*mi->getParent(), mi, vreg, ss, trc);
|
||||
MachineBasicBlock::iterator loadInstItr(prior(mi));
|
||||
MachineInstr *loadInst = &*loadInstItr;
|
||||
SlotIndex loadInstIdx = miIdx.getPrevIndex();
|
||||
|
||||
assert(lis->getInstructionFromIndex(loadInstIdx) == 0 &&
|
||||
"Load inst index already in use.");
|
||||
|
||||
lis->InsertMachineInstrInMaps(loadInst, loadInstIdx);
|
||||
|
||||
return loadInstIdx;
|
||||
return lis->InsertMachineInstrInMaps(loadInst);
|
||||
}
|
||||
|
||||
void insertLoadBeforeInstOnInterval(LiveInterval *li,
|
||||
|
Loading…
Reference in New Issue
Block a user