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bugfix: sometimes the spiller puts a load between the "mov lr, pc" and "bx" of a CALL_NOLINK.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@35381 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -555,10 +555,10 @@ SDOperand ARMTargetLowering::LowerCALL(SDOperand Op, SelectionDAG &DAG) {
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CallOpc = (isDirect || Subtarget->hasV5TOps())
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? ARMISD::CALL : ARMISD::CALL_NOLINK;
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}
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if (CallOpc == ARMISD::CALL_NOLINK) {
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// On CALL_NOLINK we must move PC to LR
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if (CallOpc == ARMISD::CALL_NOLINK && !Subtarget->isThumb()) {
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// implicit def LR - LR mustn't be allocated as GRP:$dst of CALL_NOLINK
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Chain = DAG.getCopyToReg(Chain, ARM::LR,
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DAG.getRegister(ARM::PC, MVT::i32), InFlag);
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DAG.getNode(ISD::UNDEF, MVT::i32), InFlag);
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InFlag = Chain.getValue(1);
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}
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